英雄动画在颤动中不起作用

时间:2018-05-22 21:56:36

标签: animation dart flutter

所以,我试图为一家餐馆制作一个送货上门的应用程序,我似乎无法让我的英雄动画工作。首先,我制作了一个闪屏,徽标显示在屏幕上,然后导航到主页,徽标应该在那里进行英雄转换。启动画面和主页分为两个独立的飞镖文件。这是我的启动画面的代码:

import 'package:flutter/material.dart';
import 'home_page.dart';
import 'dart:async';

class Splash extends StatefulWidget {
  @override
  _SplashState createState() => new _SplashState();
}

class _SplashState extends State<Splash> with SingleTickerProviderStateMixin 
{

  Animation<double> _mainLogoAnimation;
  AnimationController _mainLogoAnimationController;

  @override
  void initState() {
    super.initState();
    goToHomePage();
    _mainLogoAnimationController = new AnimationController(duration: new Duration(milliseconds: 2500) ,vsync: this);
    _mainLogoAnimation = new CurvedAnimation(parent: 
    _mainLogoAnimationController, curve: Curves.easeIn);
    _mainLogoAnimation.addListener(() => (this.setState(() {})));
    _mainLogoAnimationController.forward();
  }

  Future goToHomePage() async {
    await new Future.delayed(const Duration(milliseconds: 4000));
    Navigator.of(context).push(new MaterialPageRoute(builder: (BuildContext context) => new HomePage()));
  }

  @override
  Widget build(BuildContext context) {
    return new Material(
      color: Colors.black,
      child: new Center(
        child: new Opacity(
          opacity: 1.0 * _mainLogoAnimation.value,
          child: new Hero(
            tag: 'tbh_logo',
            child: new Image(
              image: new AssetImage('assets/images/tbh_main_logo.png'),
              width: 300.0
            )
          )
        )
      )
    );
  }
}

这里是主页的代码:

import 'package:flutter/material.dart';
import '../ui/drawer.dart';
import 'splash.dart';

class HomePage extends StatefulWidget {
  @override
  _HomePageState createState() => new _HomePageState();
}

class _HomePageState extends State<HomePage> {
  @override
  Widget build(BuildContext context) {
    return new Scaffold(
      appBar: new AppBar(
        title: new Text("The Barni House"),
        backgroundColor: Colors.black,
      ),
      drawer: new Drawer(child: MyDrawer()),
      body: new Center(
        child: Column(
          children: <Widget>[
            new Container(
              child: new Hero(
                tag: 'tbh_logo',
                child: new Image(
                  image: new AssetImage('assets/images/tbh_main_logo.png'),
                  width: 300.0
                )
              )
            )
          ],
        )
      ),
    );
  }
}

3 个答案:

答案 0 :(得分:6)

检查你的代码,以便英雄动画正在运行,但由于转换持续时间仅为300毫秒而发生快速。

要获得以下结果,您可以制作自定义MaterialPage路由

@override
  Duration get transitionDuration => const Duration(milliseconds: 300);

@override
  Duration get transitionDuration => const Duration(milliseconds: 1000);

此外,您可以使用 CurvedAnimation

new CurvedAnimation(
                parent: routeAnimation,
                curve: Curves.elasticIn,
              )

demo

<强> CustomRoute.dart

import 'package:flutter/cupertino.dart';
import 'package:flutter/foundation.dart';
import 'package:flutter/gestures.dart';
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
import 'package:flutter/widgets.dart';

final Tween<Offset> _kBottomUpTween = new Tween<Offset>(
  begin: const Offset(0.0, 1.0),
  end: Offset.zero,
);

// Offset from offscreen to the right to fully on screen.
final Tween<Offset> _kRightMiddleTween = new Tween<Offset>(
  begin: const Offset(1.0, 0.0),
  end: Offset.zero,
);

// Offset from offscreen below to fully on screen.
class AppPageRoute extends MaterialPageRoute<String> {
  @override
  final bool maintainState;

  @override
  final WidgetBuilder builder;
  CupertinoPageRoute<String> _internalCupertinoPageRoute;

  AppPageRoute({
    @required this.builder,
    RouteSettings settings: const RouteSettings(),
    this.maintainState: true,
    bool fullscreenDialog: false,
  })  : assert(builder != null),
        assert(settings != null),
        assert(maintainState != null),
        assert(fullscreenDialog != null),
        super(
          settings: settings,
          fullscreenDialog: fullscreenDialog,
          builder: builder,
        ) {
    assert(opaque); // PageRoute makes it return true.
  }

  @override
  Color get barrierColor => null;

  @override
  Duration get transitionDuration => const Duration(milliseconds: 1000);

  CupertinoPageRoute<String> get _cupertinoPageRoute {
    assert(_useCupertinoTransitions);
    _internalCupertinoPageRoute ??= new CupertinoPageRoute<String>(
      builder: builder,
      fullscreenDialog: fullscreenDialog,
      hostRoute: this,
    );
    return _internalCupertinoPageRoute;
  }

  bool get _useCupertinoTransitions {
    return _internalCupertinoPageRoute?.popGestureInProgress == true ||
        Theme.of(navigator.context).platform == TargetPlatform.iOS;
  }

  @override
  Widget buildPage(BuildContext context, Animation<double> animation, Animation<double> secondaryAnimation) {
    final Widget result = builder(context);
    assert(() {
      if (result == null) {
        throw new FlutterError('The builder for route "${settings.name}" returned null.\n'
            'Route builders must never return null.');
      }
      return true;
    }());
    return result;
  }

  @override
  Widget buildTransitions(
      BuildContext context, Animation<double> animation, Animation<double> secondaryAnimation, Widget child) {
    if (_useCupertinoTransitions) {
      return _cupertinoPageRoute.buildTransitions(context, animation, secondaryAnimation, child);
    }

    return new _CustomPageTransition(routeAnimation: animation, child: child, fullscreenDialog: fullscreenDialog);
  }
}

class _CustomPageTransition extends StatelessWidget {
  final Animation<Offset> _positionAnimation;

  final Widget child;
  final bool fullscreenDialog;

  _CustomPageTransition({
    Key key,
    @required Animation<double> routeAnimation,
    @required this.child,
    @required this.fullscreenDialog,
  })  : _positionAnimation = !fullscreenDialog
            ? _kRightMiddleTween.animate(new CurvedAnimation(
                parent: routeAnimation,
                curve: Curves.elasticIn,
              ))
            : _kBottomUpTween.animate(new CurvedAnimation(
                parent: routeAnimation, // The route's linear 0.0 - 1.0 animation.
                curve: Curves.elasticIn,
              )),
        super(key: key);

  @override
  Widget build(BuildContext context) {
    return new SlideTransition(
      position: _positionAnimation,
      child: child,
    );
  }
}

推送新路线

 Future goToHomePage() async {
    await new Future.delayed(const Duration(milliseconds: 4000));
    Navigator.of(context).push(new AppPageRoute(builder: (BuildContext context) => new HomePage()));
  }

您可以将自定义MaterialPageRoute用于初始屏幕和其他路径MaterialPageRoute。

希望有所帮助

答案 1 :(得分:1)

// main.dart class
import 'package:flutter/material.dart';
import 'package:flutter/scheduler.dart' show timeDilation;
import 'package:flutter_test7/photo_hero.dart';
import 'package:flutter_test7/second_page.dart';

class HeroAnimation extends StatelessWidget {
  Widget build(BuildContext context) {
    timeDilation = 2.5; // 1.0 means normal animation speed.

    return new Scaffold(
      appBar: new AppBar(
        title: const Text('Basic Hero Animation'),
      ),
      body: new Center(
        child: new PhotoHero(
          photo: 'images/flippers-alpha.png',
          width: 300.0,
          onTap: () {
            Navigator.of(context).pushNamed('/second_page');
          },
        ),
      ),
    );
  }
}

void main() {
  runApp(
    new MaterialApp(
      home: new HeroAnimation(),
      routes: <String, WidgetBuilder>{
        '/second_page': (context) => new SecondPage()
      },
    ),
  );
}

// photo_hero.dart class
import 'package:flutter/material.dart';

class PhotoHero extends StatelessWidget {
  const PhotoHero({Key key, this.photo, this.onTap, this.width})
      : super(key: key);

  final String photo;
  final VoidCallback onTap;
  final double width;

  Widget build(BuildContext context) {
    return new SizedBox(
      width: width,
      child: new Hero(
        tag: photo,
        child: new Material(
          color: Colors.transparent,
          child: new InkWell(
            onTap: onTap,
            child: new Image.asset(
              photo,
              fit: BoxFit.contain,
            ),
          ),
        ),
      ),
    );
  }
}

// second_page.dart class
import 'package:flutter/material.dart';
import 'package:flutter_test7/photo_hero.dart';

class SecondPage extends StatefulWidget {
  @override
  _SecondPageState createState() => new _SecondPageState();
}

class _SecondPageState extends State<SecondPage> {
  @override
  Widget build(BuildContext context) {
    return new Scaffold(
      appBar: new AppBar(
        title: const Text('Flippers Page'),
      ),
      body: new Container(
        color: Colors.lightBlueAccent,
        padding: const EdgeInsets.all(16.0),
        alignment: Alignment.topLeft,
        child: new PhotoHero(
          photo: 'images/flippers-alpha.png',
          width: 100.0,
          onTap: () {
            Navigator.of(context).pop();
          },
        ),
      ),
    );
  }
}

希望这有帮助。

答案 2 :(得分:1)

英雄动画在 Flutter 中很容易实现。您只需要在着陆页中导入包 package:flutter/scheduler.dart。看下面的代码

import 'package:flutter/scheduler.dart' show timeDilation;

记得添加 timeDilation 变量并为其赋值,以秒为单位加快或减慢动画速度。在您的构建方法之后添加这些,如下例所示

Widget build(BuildContext context) {

    timeDilation = 2;

为了更好的动画,只需使用自定义动画