我有以下代码来渲染一个简单的多维数据集。它有dat.GUI控件来改变旋转,我也想添加一个换色器。最终,我想要一个更复杂的几何体,并希望能够改变多个元素的颜色。
$(function(){
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera(45, window.innerWidth/window.innerHeight, .1, 500);
var renderer = new THREE.WebGLRenderer();
renderer.setClearColor(0xdddddd);
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.shadowMapEnabled = true;
renderer.shadowMapSoft = true;
var axis = new THREE.AxisHelper(10);
scene.add (axis);
var grid = new THREE.GridHelper(50, 5);
var color = new THREE.Color("rgb(255,0,0)");
grid.setColors(color, 0x000000);
scene.add(grid);
var cubeGeometry = new THREE.BoxGeometry(5, 5, 5);
var cubeMaterial = new THREE.MeshLambertMaterial({color:0x80ff});
var cube = new THREE.Mesh(cubeGeometry, cubeMaterial);
var planeGeometry = new THREE.PlaneGeometry(30,30,30);
var planeMaterial = new THREE.MeshLambertMaterial({color:0xffffff});
var plane = new THREE.Mesh(planeGeometry, planeMaterial);
plane.rotation.x = -.5*Math.PI;
plane.receiveShadow = true;
scene.add(plane);
cube.position.x += 0.001;
cube.position.y = 2.5;
cube.position.z = 2.5;
scene.add(cube);
var spotLight = new THREE.SpotLight(0xffffff);
spotLight.castShadow = true;
spotLight.position.set (15,30,50);
scene.add(spotLight);
camera.position.x = 40;
camera.position.y = 40;
camera.position.z = 40;
camera.lookAt(scene.position);
var guiControls = new function(){
this.rotationX = 0.001;
this.rotationY = 0.001;
this.rotationZ = 0.001;
}
var datGUI = new dat.GUI();
datGUI .add(guiControls, 'rotationX', -30*Math.PI/180, 30*Math.PI/180);
datGUI .add(guiControls, 'rotationY', -30*Math.PI/180, 30*Math.PI/180);
datGUI .add(guiControls, 'rotationZ', -30*Math.PI/180, 30*Math.PI/180);
render();
function render() {
cube.rotation.x = guiControls.rotationX;
cube.rotation.y = guiControls.rotationY;
cube.rotation.z = guiControls.rotationZ;
requestAnimationFrame(render);
renderer.render(scene,camera);
}
$("#webGL-container").append(renderer.domElement);
renderer.render(scene,camera);
});
我已经能够添加一个gui来改变颜色,但我无法弄清楚如何将gui绑定到立方体颜色。
var gui = new dat.GUI();
var folder = gui.addFolder('folder');
var params = {};
params.color = [255, 0, 255];
folder.addColor(params, 'color');
答案 0 :(得分:3)
您可以使用dat.GUI通过使用类似这样的模式来更改多维数据集的颜色:
interface ItemInterface {
name: string,
href: string,
i18n?: string[]
}
interface LayoutHeaderItemProps extends ItemInterface{
lang: string,
activeHref: string,
}
function LayoutHeaderItem (props: LayoutHeaderItemProps): React.SFC{
const {name, href, lang, activeHref, i18n} = props
const hrefLang = /\//.test(href) ? `/${lang}` : ''
if (!i18n.includes(lang)) return null
return (
<a
className={`item${href === activeHref ? ' active' : ''}`}
key={href}
href={hrefLang + href}
><span>{name}</span></a>
)
}
LayoutHeaderItem.propTypes = {
lang: string,
activeHref: string,
name: string,
href: string,
i18n: array
}
LayoutHeaderItem.defaultProps = {i18n: ['cn', 'en']}
three.js r.92