Stack:React16,ES6,Redux
我目前无法弄清楚这里有什么问题。这里的目标是在单击添加按钮时动态添加无限数量的组件(逐个)。 如果可能的话,我需要让它们出现在一对或更多,例如如果我点击ADD按钮,每次应该出现2个字段(一个选择字段和一个文本字段同时出现),
我能够在Redux的帮助下显示组件,并且我还能够正确管理数据(应用程序背面的所有内容都已连线)
这里的问题:
尝试在输入字段中键入文本时,它始终会失去焦点。我已经看到每次更新我的道具时,会再次挂载名为MultipleInputChoiceList的整个组件,并重新创建每个字段。这就是我需要解决的问题:
编辑:MultipleInputChoiceList组件是通过条件渲染HOC挂载的(它需要一些值并检查它们是否为真,如果是,它会渲染组件而不触及整个表单)ConditionalRenderingHOC.js
import React from 'react'
import {connect} from 'react-redux'
import _ from 'lodash'
const mapStateToProps = state => {
return {
form: state.form.form
}
}
const mapDispatchToProps = dispatch => {
return {
}
}
/**
* HOC Component to check conditional rendering on form component, using requireField property
* To be enhanced at will
*/
export default (WrappedComponent, formItem = {}) => {
class ConditionalRenderingHOC extends React.Component {
componentWillMount() {
//Check if all informations are available
if (formItem.requireField !== undefined) {
const requireField = formItem.requireField
if (requireField.value !== undefined &&
requireField.name !== undefined &&
requireField.field !== undefined &&
requireField.property !== undefined) {
//If everything's here let's call canBeRendered
this.canBeRendered()
}
}
}
//Check if the count of fetched values is directly linked to the number of fetched config asked, if true, return the same number
canBeRendered() {
formItem.requireField.isRendered = false
let required = formItem.requireField
let isEqual = false
if (this.props.form[required.field] !== undefined) {
let field = this.props.form[required.field]
_.forEach(field.value, (properties, index) => {
if (properties[required.name] !== undefined) {
if (properties[required.name] === required.value) {
if (properties[required.property] === required.isEqualTo) {
formItem.requireField.isRendered = true
isEqual = true
}
}
}
})
}
return isEqual
}
render() {
let isConditionMet = this.canBeRendered()
let render = null
if (isConditionMet === true) {
render = <WrappedComponent items={formItem}/>
}
return (<React.Fragment>
{render}
</React.Fragment>)
}
}
return connect(mapStateToProps, mapDispatchToProps)(ConditionalRenderingHOC)
}
代码
//Essentials
import React, { Component } from 'react'
import _ from 'lodash'
//Material UI
import TextField from 'material-ui/TextField'
import IconButton from 'material-ui/IconButton'
import AddBox from 'material-ui/svg-icons/content/add-box'
//Components
import SelectItemChoiceList from '../form/SelectItemChoiceList'
import TextFieldGeneric from './TextFieldGeneric'
//Redux
import { connect } from 'react-redux'
import { createNewField } from '../../../actions/formActions'
const mapStateToProps = (state) => {
return {
form: state.form.form
}
}
const mapDispatchToProps = (dispatch) => {
return {
createNewField: (field, state) => dispatch(createNewField(field, state))
}
}
class MultipleInputChoiceList extends Component {
constructor(props) {
super(props)
this.state = {
inputList: [],
}
}
onAddBtnClick() {
const name = this.props.items.name
/**Create a new field in Redux store, giving it some datas to display */
this.props.createNewField(this.props.form[name], this.props.form)
}
render() {
const name = this.props.items.name
/**I think the error is around this place, as it always re-render the same thing again and again */
const inputs = this.props.form[name].inputList.map((input, index) => {
switch(input) {
case 'selectfield': {
return React.createElement(SelectItemChoiceList, {
items: this.props.form[name].multipleField[index],
key:this.props.form[name].multipleField[index].name
})
}
case 'textfield': {
return React.createElement(TextFieldGeneric, {
items: this.props.form[name].multipleField[index],
index:index,
key:this.props.form[name].multipleField[index].name
})
}
default: {
break
}
}
})
return (
<div>
<IconButton onClick={this.onAddBtnClick.bind(this)}>
<AddBox />
</IconButton>
{inputs}
</div>
)
}
}
const MultipleInputChoiceListRedux = connect(mapStateToProps, mapDispatchToProps)(MultipleInputChoiceList)
export default MultipleInputChoiceListRedux
这里使用的TextField:
TextFieldGeneric.js
//Essentials
import React, { Component } from 'react';
//Components
import TextField from 'material-ui/TextField'
//Redux
import { connect } from 'react-redux'
import { validateField, isValid } from '../../../actions/formActions'
const mapStateToProps = (state) => {
return {
form: state.form.form
}
}
const mapDispatchToProps = (dispatch) => {
return {
validateField: (field) => dispatch(validateField(field)),
isValid: () => dispatch(isValid())
}
}
class TextFieldGeneric extends Component {
constructor(props) {
super(props)
this.state = {
form: {},
field: {},
index: 0
}
}
componentWillMount() {
console.log(this.props)
//first, let's load those dynamic datas before rendering
let form = this.props.form
let index = this.props.index
/** Check if there's a correctly defined parent in form (taken from the name) */
let matchName = /[a-zA-Z]+/g
let origin = this.props.items.name.match(matchName)
//form.company.value = this.getCompaniesFormChoice()
this.setState({form: form, field: form[origin], index: index})
}
//setState and check validationFields if errors
handleFieldChange(event){
const name = event.target.name
const value = event.target.value
//Change value of state form field
const item = this.props.items
item.value = value
//validate each fields
this.props.validateField(item)
//validate form
this.props.isValid()
event.preventDefault()
}
render() {
const index = this.state.index
console.log(index)
return (
<React.Fragment>
<TextField
key={index}
floatingLabelText={this.state.field.multipleField[index].namefield}
name={this.state.field.multipleField[index].namefield}
floatingLabelFixed={true}
value = {this.state.field.multipleField[index].value}
onChange = {this.handleFieldChange.bind(this)}
errorText={this.state.field.multipleField[index].error === 0 ? '' : this.state.field.multipleField[index].error}
/>
</React.Fragment>
)
}
}
const TextFieldGenericRedux = connect(mapStateToProps, mapDispatchToProps)(TextFieldGeneric)
export default TextFieldGenericRedux
我也明白问题的一部分在于父类的render方法(MultipleInputChoiceList.js)......
任何帮助或评论真的很感激!
答案 0 :(得分:0)
截至目前,我还没有真正回答这个问题,因为这是我数据中的结构问题(当通过Redux动作更新字段时,它会重新渲染整个组件)。也许在其他地方存储这些数据会是更好的选择。
我在字段上只使用了onBlur方法,它忽略了我想对每个用户输入做的验证,但目前我无法想到另一个可行的解决方案。
到目前为止,TextFieldGeneric.js看起来像这样:
//setState and check validationFields if errors
handleFieldChange(event){
this.setState({value: event.target.value})
event.preventDefault()
}
handleValidation(event){
const value = this.state.value
//Change value of state form field
const item = this.props.items
item.value = value
//validate each fields
this.props.validateField(item)
//validate form
this.props.isValid()
}
render() {
return (
<React.Fragment>
<TextField
name='name'
floatingLabelFixed={true}
value = {this.state.value}
onChange = {this.handleFieldChange.bind(this)}
onBlur = {this.handleValidation.bind(this)}
/>
</React.Fragment>
)
}
如果有人有其他解决方案,我会很高兴听到它!