我在右边的按钮位置放了一个简单的按钮。这个按钮显示我的购物车。现在我正在尝试在该按钮上放置一个徽章,以显示我的购物车项目数量。我正在尝试使用FontAwesome pods。我已经放置了一个正确的条形按钮项目,但是当我运行时它用购物车按钮替换了计数的右侧条形按钮。我希望它出现在购物车按钮上并显示计数。我怎么能得到它? 这就是我想在右蝙蝠按钮上放置徽章
let rightButton = UIButton(frame: CGRect(x:0,y:0,width:20,height:20))
rightButton.titleLabel?.font = UIFont.fontAwesome(ofSize: 15)
rightButton.setTitle(String.fontAwesomeIcon(name: .circle), for: .normal)
let rightButtonItem : UIBarButtonItem = UIBarButtonItem(customView: rightButton)
rightButton.titleLabel?.font = UIFont.fontAwesome(ofSize: 20)
rightButton.titleLabel?.text = String.fontAwesomeIcon(name: .github)
self.navigationItem.rightBarButtonItem = rightButtonItem
答案 0 :(得分:5)
创建名为'UIBarButtonItem + Badge.swift'的文件 并添加以下代码
import UIKit
extension CAShapeLayer {
func drawRoundedRect(rect: CGRect, andColor color: UIColor, filled: Bool) {
fillColor = filled ? color.cgColor : UIColor.white.cgColor
strokeColor = color.cgColor
path = UIBezierPath(roundedRect: rect, cornerRadius: 7).cgPath
}
}
private var handle: UInt8 = 0;
extension UIBarButtonItem {
private var badgeLayer: CAShapeLayer? {
if let b: AnyObject = objc_getAssociatedObject(self, &handle) as AnyObject? {
return b as? CAShapeLayer
} else {
return nil
}
}
func setBadge(text: String?, withOffsetFromTopRight offset: CGPoint = CGPoint.zero, andColor color:UIColor = UIColor.red, andFilled filled: Bool = true, andFontSize fontSize: CGFloat = 11)
{
badgeLayer?.removeFromSuperlayer()
if (text == nil || text == "") {
return
}
addBadge(text: text!, withOffset: offset, andColor: color, andFilled: filled)
}
private func addBadge(text: String, withOffset offset: CGPoint = CGPoint.zero, andColor color: UIColor = UIColor.red, andFilled filled: Bool = true, andFontSize fontSize: CGFloat = 11)
{
guard let view = self.value(forKey: "view") as? UIView else { return }
var font = UIFont.systemFont(ofSize: fontSize)
if #available(iOS 9.0, *) { font = UIFont.monospacedDigitSystemFont(ofSize: fontSize, weight: UIFont.Weight.regular) }
let badgeSize = text.size(withAttributes: [NSAttributedStringKey.font: font])
// Initialize Badge
let badge = CAShapeLayer()
let height = badgeSize.height;
var width = badgeSize.width + 2 /* padding */
//make sure we have at least a circle
if (width < height) {
width = height
}
//x position is offset from right-hand side
let x = view.frame.width - width + offset.x
let badgeFrame = CGRect(origin: CGPoint(x: x, y: offset.y), size: CGSize(width: width, height: height))
badge.drawRoundedRect(rect: badgeFrame, andColor: color, filled: filled)
view.layer.addSublayer(badge)
// Initialiaze Badge's label
let label = CATextLayer()
label.string = text
label.alignmentMode = kCAAlignmentCenter
label.font = font
label.fontSize = font.pointSize
label.frame = badgeFrame
label.foregroundColor = filled ? UIColor.white.cgColor : color.cgColor
label.backgroundColor = UIColor.clear.cgColor
label.contentsScale = UIScreen.main.scale
badge.addSublayer(label)
// Save Badge as UIBarButtonItem property
objc_setAssociatedObject(self, &handle, badge, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
}
private func removeBadge() {
badgeLayer?.removeFromSuperlayer()
}
}
现在简单地在UIBarButtonItem中添加徽章,如下所示:
let rightBarButton = self.navigationItem.rightBarButtonItem
rightBarButton?.addBadge(number: 4)
答案 1 :(得分:0)
这是简单的解决方案
let filterBtn = UIButton.init(frame: CGRect.init(x: 0, y: 0, width: 30, height: 30))
filterBtn.setImage(UIImage.fontAwesomeIcon(name: .filter, style: .solid,
textColor: UIColor.white,
size: CGSize(width: 25, height: 25)), for: .normal)
filterBtn.addTarget(self, action: #selector(filterTapped), for: .touchUpInside)
let lblBadge = UILabel.init(frame: CGRect.init(x: 20, y: 0, width: 15, height: 15))
self.lblBadge.backgroundColor = COLOR_GREEN
self.lblBadge.clipsToBounds = true
self.lblBadge.layer.cornerRadius = 7
self.lblBadge.textColor = UIColor.white
self.lblBadge.font = FontLatoRegular(s: 10)
self.lblBadge.textAlignment = .center
filterBtn.addSubview(self.lblBadge)
self.navigationItem.rightBarButtonItems = [UIBarButtonItem.init(customView: filterBtn)]
答案 2 :(得分:-2)
extension UIButton {
func withBadge(number: Int) {
let badge = PaddingLabel()
badge.leftInset = 4
badge.rightInset = 4
badge.backgroundColor = .red
badge.layer.cornerRadius = 7
badge.layer.masksToBounds = true
badge.text = "\(number)"
badge.textColor = .white
badge.textAlignment = .center
badge.font = .systemFont(ofSize: 12)
if number > 0 {
self.addSubview(badge)
self.addConstraintsWithFormat("H:[v0]|", views: badge)
self.addConstraintsWithFormat("V:|[v0]", views: badge)
} else {
for each in self.subviews {
if each is PaddingLabel {
each.removeFromSuperview()
}
}
}
}
@IBDesignable class PaddingLabel: UILabel {
@IBInspectable var topInset: CGFloat = 0.0
@IBInspectable var bottomInset: CGFloat = 0.0
@IBInspectable var leftInset: CGFloat = 8.0
@IBInspectable var rightInset: CGFloat = 8.0
override func drawText(in rect: CGRect) {
let insets = UIEdgeInsets(top: topInset, left: leftInset, bottom: bottomInset, right: rightInset)
super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
}
override var intrinsicContentSize: CGSize {
let size = super.intrinsicContentSize
return CGSize(width: size.width + leftInset + rightInset,
height: size.height + topInset + bottomInset)
}
}