问候C ++社区!
我是C ++的新手我有这个代码示例:
class Player
{
public:
int pdamage;
int phealth;
/* ... other data members and some void member functions (getName etc.) */
};
class Ennemy
{
public:
int edamage;
int ehealth;
};
**/*here i would like to use current objects parameters for calculation and return to current player instance(current player object) the health value.*/**
int playerHit(this.Player.damage,this.Enemy.ehealth)
{
ehealth = this.Ennemy.ehealth - this.Player.damage;
return ehealth;
};
int ennemyHit(this.Player.phealth,this.Enemy.edamage)
{
phealth = this.Player.phealth - this.Ennemy.edamage ;
return ehealth;
};
int main()
{
/*....*/
return 0;
}
回到帖子问题: 我如何在函数中使用当前对象参数进行计算?
/ *因为我是stackoverflow和C ++的新手感谢所有建议和建议以及评论家! * /
答案 0 :(得分:0)
在C ++中,您可以将calles作为指针或引用传递
int playerHit(const Player& player, const Ennemy& ennemy)
{
return ennemy.ehealth - player.pdamage;
};