这是一个简单的Rust示例,其中包含我在GDB中运行的Vec
和HashMap
:
use std::collections::HashMap;
fn main() {
let v = vec!["Mon", "Tue", "Wed"];
println!("{:?}", v);
let mut h = HashMap::new();
h.insert(1,"Jan");
h.insert(2,"Feb");
h.insert(3,"Mar");
h.insert(4,"Apr");
println!("{:?}", h);
}
当我查看Vec
它是漂亮的,而HashMap
则不是:
bash$ rust-gdb target/debug/test_hashmap
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Reading symbols from target/debug/test_hashmap...done.
(gdb) b 12
Breakpoint 1 at 0xa056: file src/main.rs, line 12.
(gdb) r
Starting program: /home/john/proj/test_hashmap/target/debug/test_hashmap
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/usr/lib/libthread_db.so.1".
["Mon", "Tue", "Wed"]
Breakpoint 1, test_hashmap::main () at src/main.rs:12
12 println!("{:?}", h);
(gdb) p v
$1 = Vec<&str>(len: 3, cap: 3) = {"Mon", "Tue", "Wed"}
(gdb) p h
$2 = HashMap<i32, &str, std::collections::hash::map::RandomState> = {hash_builder = RandomState = {k0 = 12919411587537124140,
k1 = 836420561220520453}, table = RawTable<i32, &str> = {capacity_mask = 31, size = 4, hashes = TaggedHashUintPtr = {
Unique<usize> = {pointer = NonZero<*const usize> = {0x7ffff6c1c400}, _marker = PhantomData<usize>}},
marker = PhantomData<(i32, &str)>}, resize_policy = DefaultResizePolicy}
(gdb) info pretty-printer
global pretty-printers:
builtin
mpx_bound128
objfile /home/john/proj/test_hashmap/target/debug/test_hashmap pretty-printers:
rust_pretty_printer_lookup_function
(gdb) n
{1: "Jan", 4: "Apr", 3: "Mar", 2: "Feb"}
13 }
(gdb)
程序看到HashMap
(并打印其值正常),但我无法在GDB中看到它们。似乎启用了Rust pretty打印机,因为打印出Vec
就好了。
如何在常规GDB中获取HashMap
键和值?
答案 0 :(得分:3)
目前无法为HashMap
打印漂亮的键值项目。
答案 1 :(得分:2)
如果this PR is merged,将启用BTreeMap
的漂亮打印。
BTreeMap和HashMap API相似。因此,您可以替换HashMap
和BTreeMap
进行调试。
答案 2 :(得分:0)
您可以使用 rust-gdb/rust-lldb,它可以漂亮地打印 HashMap 的键值项。