潜在的雇主要我制作一个简单的应用程序,从JSON数据加载到recyclerview。
问题是:我无法使用任何第三方库来加载图片。
有谁知道我可以使用的当前教程。我在网上搜索过,似乎有不同的方法,不幸的是到目前为止,我一直非常依赖Picasso
和Glide
。
我的代码基本上是设置为从AsyncTask Loader获取JSON数据,并在加载器的onLoadFinish()
中设置recyclerview和adapter。
理想情况下,我想通过调用AsyncTask从我的适配器onBindViewHolder
中获取url图像。这可行吗?或者我应该采用不同的方式。
感谢您的帮助。
答案 0 :(得分:2)
我找到了解决方案,您可以查看此链接以获取更详细的说明 Android Hive - Load images from URL-HTTP
清单许可:
<!-- Internet Permissions -->
<uses-permission android:name="android.permission.INTERNET" />
<!-- Permission to write to external storage -->
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
MainActivity Code:
// Loader image - will be shown before loading image
int loader = R.drawable.loader;
// Imageview to show
ImageView image = (ImageView) findViewById(R.id.image);
// Image url
String image_url = "https://api.androidhive.info/images/sample.jpg";
// ImageLoader class instance
ImageLoader imgLoader = new ImageLoader(getApplicationContext());
// whenever you want to load an image from url
// call DisplayImage function
// url - image url to load
// loader - loader image, will be displayed before getting image
// image - ImageView
imgLoader.DisplayImage(image_url, loader, image);
ImageLoader类:
public class ImageLoader {
MemoryCache memoryCache=new MemoryCache();
FileCache fileCache;
private Map<ImageView, String> imageViews=Collections.synchronizedMap(new WeakHashMap<ImageView, String>());
ExecutorService executorService;
public ImageLoader(Context context){
fileCache=new FileCache(context);
executorService=Executors.newFixedThreadPool(5);
}
int stub_id = R.drawable.ic_launcher;
public void DisplayImage(String url, int loader, ImageView imageView)
{
stub_id = loader;
imageViews.put(imageView, url);
Bitmap bitmap=memoryCache.get(url);
if(bitmap!=null)
imageView.setImageBitmap(bitmap);
else
{
queuePhoto(url, imageView);
imageView.setImageResource(loader);
}
}
private void queuePhoto(String url, ImageView imageView)
{
PhotoToLoad p=new PhotoToLoad(url, imageView);
executorService.submit(new PhotosLoader(p));
}
private Bitmap getBitmap(String url)
{
File f=fileCache.getFile(url);
//from SD cache
Bitmap b = decodeFile(f);
if(b!=null)
return b;
//from web
try {
Bitmap bitmap=null;
URL imageUrl = new URL(url);
HttpURLConnection conn = (HttpURLConnection)imageUrl.openConnection();
conn.setConnectTimeout(30000);
conn.setReadTimeout(30000);
conn.setInstanceFollowRedirects(true);
InputStream is=conn.getInputStream();
OutputStream os = new FileOutputStream(f);
Utils.CopyStream(is, os);
os.close();
bitmap = decodeFile(f);
return bitmap;
} catch (Exception ex){
ex.printStackTrace();
return null;
}
}
//decodes image and scales it to reduce memory consumption
private Bitmap decodeFile(File f){
try {
//decode image size
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
BitmapFactory.decodeStream(new FileInputStream(f),null,o);
//Find the correct scale value. It should be the power of 2.
final int REQUIRED_SIZE=70;
int width_tmp=o.outWidth, height_tmp=o.outHeight;
int scale=1;
while(true){
if(width_tmp/2<REQUIRED_SIZE || height_tmp/2<REQUIRED_SIZE)
break;
width_tmp/=2;
height_tmp/=2;
scale*=2;
}
//decode with inSampleSize
BitmapFactory.Options o2 = new BitmapFactory.Options();
o2.inSampleSize=scale;
return BitmapFactory.decodeStream(new FileInputStream(f), null, o2);
} catch (FileNotFoundException e) {}
return null;
}
//Task for the queue
private class PhotoToLoad
{
public String url;
public ImageView imageView;
public PhotoToLoad(String u, ImageView i){
url=u;
imageView=i;
}
}
class PhotosLoader implements Runnable {
PhotoToLoad photoToLoad;
PhotosLoader(PhotoToLoad photoToLoad){
this.photoToLoad=photoToLoad;
}
@Override
public void run() {
if(imageViewReused(photoToLoad))
return;
Bitmap bmp=getBitmap(photoToLoad.url);
memoryCache.put(photoToLoad.url, bmp);
if(imageViewReused(photoToLoad))
return;
BitmapDisplayer bd=new BitmapDisplayer(bmp, photoToLoad);
Activity a=(Activity)photoToLoad.imageView.getContext();
a.runOnUiThread(bd);
}
}
boolean imageViewReused(PhotoToLoad photoToLoad){
String tag=imageViews.get(photoToLoad.imageView);
if(tag==null || !tag.equals(photoToLoad.url))
return true;
return false;
}
//Used to display bitmap in the UI thread
class BitmapDisplayer implements Runnable
{
Bitmap bitmap;
PhotoToLoad photoToLoad;
public BitmapDisplayer(Bitmap b, PhotoToLoad p){bitmap=b;photoToLoad=p;}
public void run()
{
if(imageViewReused(photoToLoad))
return;
if(bitmap!=null)
photoToLoad.imageView.setImageBitmap(bitmap);
else
photoToLoad.imageView.setImageResource(stub_id);
}
}
public void clearCache() {
memoryCache.clear();
fileCache.clear();
}
}
文件缓存类:
public class FileCache {
private File cacheDir;
public FileCache(Context context){
//Find the dir to save cached images
if (android.os.Environment.getExternalStorageState().equals(android.os.Environment.MEDIA_MOUNTED))
cacheDir=new File(android.os.Environment.getExternalStorageDirectory(),"TempImages");
else
cacheDir=context.getCacheDir();
if(!cacheDir.exists())
cacheDir.mkdirs();
}
public File getFile(String url){
String filename=String.valueOf(url.hashCode());
File f = new File(cacheDir, filename);
return f;
}
public void clear(){
File[] files=cacheDir.listFiles();
if(files==null)
return;
for(File f:files)
f.delete();
}
}
记忆类:
public class MemoryCache {
private Map<String, SoftReference<Bitmap>> cache=Collections.synchronizedMap(new HashMap<String, SoftReference<Bitmap>>());
public Bitmap get(String id){
if(!cache.containsKey(id))
return null;
SoftReference<Bitmap> ref=cache.get(id);
return ref.get();
}
public void put(String id, Bitmap bitmap){
cache.put(id, new SoftReference<Bitmap>(bitmap));
}
public void clear() {
cache.clear();
}
}
Utils Class:
public class Utils {
public static void CopyStream(InputStream is, OutputStream os)
{
final int buffer_size=1024;
try
{
byte[] bytes=new byte[buffer_size];
for(;;)
{
int count=is.read(bytes, 0, buffer_size);
if(count==-1)
break;
os.write(bytes, 0, count);
}
}
catch(Exception ex){}
}
}
答案 1 :(得分:1)
然后我建议您使用HttpURLConnection
在AsyncTask中下载图像并暂时将其保存到设备中,然后将其加载到imageview中。在onBindViewHolder
中执行整个过程并不是一个坏主意,但是下载每个图像并将其保存到设备然后再次加载到应用程序可能会很昂贵。所以尝试将它们缓存到内存中。