它有一个networkStatus
标签,上面写着:Wifi
或No Connection
在其下方有一个hostNameLabel
,上面写着:No host name
或google.com
或invalidhost
当我在我的设备上运行应用程序时,它会以下列方式每隔5秒重复一次连接:
前5秒:
第二个5秒:
第3个5秒:
重新开始从第1次,第2次和第3次循环并继续重复。
我在家庭wifi和我的互联网连接很强(没有任何其他应用程序的问题)。 为什么它会像这样不断循环而不是只停留在Wifi
+ google.com
(第二个周期)
ViewController文件:
class ViewController: UIViewController {
let networkStatus: UILabel = {
let label = UILabel()
label.translatesAutoresizingMaskIntoConstraints = false
label.font = UIFont.systemFont(ofSize: 21)
label.textColor = .black
label.numberOfLines = 0
label.sizeToFit()
label.text = "Status"
label.textAlignment = .center
return label
}()
let hostNameLabel: UILabel = {
let label = UILabel()
label.translatesAutoresizingMaskIntoConstraints = false
label.font = UIFont.systemFont(ofSize: 21)
label.textColor = .black
label.numberOfLines = 0
label.sizeToFit()
label.text = "Host"
label.textAlignment = .center
return label
}()
var reachability: Reachability?
let hostNames = [nil, "google.com", "invalidhost"]
var hostIndex = 0
override func viewDidLoad() {
super.viewDidLoad()
setConstraints()
startHost(at: 0)
}
func startHost(at index: Int) {
stopNotifier()
setupReachability(hostNames[index], useClosures: true)
startNotifier()
DispatchQueue.main.asyncAfter(deadline: .now() + 5) {
self.startHost(at: (index + 1) % 3)
}
}
func setupReachability(_ hostName: String?, useClosures: Bool) {
let reachability: Reachability?
if let hostName = hostName {
reachability = Reachability(hostname: hostName)
hostNameLabel.text = hostName
} else {
reachability = Reachability()
hostNameLabel.text = "No host name"
}
self.reachability = reachability
print("--- set up with host name: \(hostNameLabel.text!)")
if useClosures {
reachability?.whenReachable = { reachability in
self.updateLabelColourWhenReachable(reachability)
}
reachability?.whenUnreachable = { reachability in
self.updateLabelColourWhenNotReachable(reachability)
}
} else {
NotificationCenter.default.addObserver(
self,
selector: #selector(reachabilityChanged(_:)),
name: .reachabilityChanged,
object: reachability
)
}
}
func startNotifier() {
print("--- start notifier")
do {
try reachability?.startNotifier()
} catch {
networkStatus.textColor = .red
networkStatus.text = "Unable to start\nnotifier"
return
}
}
func stopNotifier() {
print("--- stop notifier")
reachability?.stopNotifier()
NotificationCenter.default.removeObserver(self, name: .reachabilityChanged, object: nil)
reachability = nil
}
func updateLabelColourWhenReachable(_ reachability: Reachability) {
print("\(reachability.description) - \(reachability.connection)")
if reachability.connection == .wifi {
self.networkStatus.textColor = .green
} else {
self.networkStatus.textColor = .blue
}
self.networkStatus.text = "\(reachability.connection)"
}
func updateLabelColourWhenNotReachable(_ reachability: Reachability) {
print("\(reachability.description) - \(reachability.connection)")
self.networkStatus.textColor = .red
self.networkStatus.text = "\(reachability.connection)"
}
@objc func reachabilityChanged(_ note: Notification) {
let reachability = note.object as! Reachability
if reachability.connection != .none {
updateLabelColourWhenReachable(reachability)
} else {
updateLabelColourWhenNotReachable(reachability)
}
}
func setConstraints(){
view.addSubview(networkStatus)
view.addSubview(hostNameLabel)
networkStatus.leftAnchor.constraint(equalTo: view.leftAnchor, constant: 8).isActive = true
networkStatus.rightAnchor.constraint(equalTo: view.rightAnchor, constant: -8).isActive = true
networkStatus.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
hostNameLabel.leftAnchor.constraint(equalTo: view.leftAnchor, constant: 8).isActive = true
hostNameLabel.rightAnchor.constraint(equalTo: view.rightAnchor, constant: -8).isActive = true
hostNameLabel.topAnchor.constraint(equalTo: networkStatus.bottomAnchor, constant: 20).isActive = true
}
deinit {
stopNotifier()
}
}
可达性文件:
import SystemConfiguration
import Foundation
public enum ReachabilityError: Error {
case FailedToCreateWithAddress(sockaddr_in)
case FailedToCreateWithHostname(String)
case UnableToSetCallback
case UnableToSetDispatchQueue
}
@available(*, unavailable, renamed: "Notification.Name.reachabilityChanged")
public let ReachabilityChangedNotification = NSNotification.Name("ReachabilityChangedNotification")
extension Notification.Name {
public static let reachabilityChanged = Notification.Name("reachabilityChanged")
}
func callback(reachability: SCNetworkReachability, flags: SCNetworkReachabilityFlags, info: UnsafeMutableRawPointer?) {
guard let info = info else { return }
let reachability = Unmanaged<Reachability>.fromOpaque(info).takeUnretainedValue()
reachability.reachabilityChanged()
}
public class Reachability {
public typealias NetworkReachable = (Reachability) -> ()
public typealias NetworkUnreachable = (Reachability) -> ()
@available(*, unavailable, renamed: "Connection")
public enum NetworkStatus: CustomStringConvertible {
case notReachable, reachableViaWiFi, reachableViaWWAN
public var description: String {
switch self {
case .reachableViaWWAN: return "Cellular"
case .reachableViaWiFi: return "WiFi"
case .notReachable: return "No Connection"
}
}
}
public enum Connection: CustomStringConvertible {
case none, wifi, cellular
public var description: String {
switch self {
case .cellular: return "Cellular"
case .wifi: return "WiFi"
case .none: return "No Connection"
}
}
}
public var whenReachable: NetworkReachable?
public var whenUnreachable: NetworkUnreachable?
@available(*, deprecated: 4.0, renamed: "allowsCellularConnection")
public let reachableOnWWAN: Bool = true
/// Set to `false` to force Reachability.connection to .none when on cellular connection (default value `true`)
public var allowsCellularConnection: Bool
// The notification center on which "reachability changed" events are being posted
public var notificationCenter: NotificationCenter = NotificationCenter.default
@available(*, deprecated: 4.0, renamed: "connection.description")
public var currentReachabilityString: String {
return "\(connection)"
}
@available(*, unavailable, renamed: "connection")
public var currentReachabilityStatus: Connection {
return connection
}
public var connection: Connection {
guard isReachableFlagSet else { return .none }
// If we're reachable, but not on an iOS device (i.e. simulator), we must be on WiFi
guard isRunningOnDevice else { return .wifi }
var connection = Connection.none
if !isConnectionRequiredFlagSet {
connection = .wifi
}
if isConnectionOnTrafficOrDemandFlagSet {
if !isInterventionRequiredFlagSet {
connection = .wifi
}
}
if isOnWWANFlagSet {
if !allowsCellularConnection {
connection = .none
} else {
connection = .cellular
}
}
return connection
}
fileprivate var previousFlags: SCNetworkReachabilityFlags?
fileprivate var isRunningOnDevice: Bool = {
#if targetEnvironment(simulator)
return false
#else
return true
#endif
}()
fileprivate var notifierRunning = false
fileprivate let reachabilityRef: SCNetworkReachability
fileprivate let reachabilitySerialQueue = DispatchQueue(label: "uk.co.ashleymills.reachability")
fileprivate var usingHostname = false
required public init(reachabilityRef: SCNetworkReachability, usingHostname: Bool = false) {
allowsCellularConnection = true
self.reachabilityRef = reachabilityRef
self.usingHostname = usingHostname
}
public convenience init?(hostname: String) {
guard let ref = SCNetworkReachabilityCreateWithName(nil, hostname) else { return nil }
self.init(reachabilityRef: ref, usingHostname: true)
}
public convenience init?() {
var zeroAddress = sockaddr()
zeroAddress.sa_len = UInt8(MemoryLayout<sockaddr>.size)
zeroAddress.sa_family = sa_family_t(AF_INET)
guard let ref = SCNetworkReachabilityCreateWithAddress(nil, &zeroAddress) else { return nil }
self.init(reachabilityRef: ref)
}
deinit {
stopNotifier()
}
}
public extension Reachability {
// MARK: - *** Notifier methods ***
func startNotifier() throws {
guard !notifierRunning else { return }
var context = SCNetworkReachabilityContext(version: 0, info: nil, retain: nil, release: nil, copyDescription: nil)
context.info = UnsafeMutableRawPointer(Unmanaged<Reachability>.passUnretained(self).toOpaque())
if !SCNetworkReachabilitySetCallback(reachabilityRef, callback, &context) {
stopNotifier()
throw ReachabilityError.UnableToSetCallback
}
if !SCNetworkReachabilitySetDispatchQueue(reachabilityRef, reachabilitySerialQueue) {
stopNotifier()
throw ReachabilityError.UnableToSetDispatchQueue
}
// Perform an initial check
reachabilitySerialQueue.async {
self.reachabilityChanged()
}
notifierRunning = true
}
func stopNotifier() {
defer { notifierRunning = false }
SCNetworkReachabilitySetCallback(reachabilityRef, nil, nil)
SCNetworkReachabilitySetDispatchQueue(reachabilityRef, nil)
}
// MARK: - *** Connection test methods ***
@available(*, deprecated: 4.0, message: "Please use `connection != .none`")
var isReachable: Bool {
guard isReachableFlagSet else { return false }
if isConnectionRequiredAndTransientFlagSet {
return false
}
if isRunningOnDevice {
if isOnWWANFlagSet && !reachableOnWWAN {
// We don't want to connect when on cellular connection
return false
}
}
return true
}
@available(*, deprecated: 4.0, message: "Please use `connection == .cellular`")
var isReachableViaWWAN: Bool {
// Check we're not on the simulator, we're REACHABLE and check we're on WWAN
return isRunningOnDevice && isReachableFlagSet && isOnWWANFlagSet
}
@available(*, deprecated: 4.0, message: "Please use `connection == .wifi`")
var isReachableViaWiFi: Bool {
// Check we're reachable
guard isReachableFlagSet else { return false }
// If reachable we're reachable, but not on an iOS device (i.e. simulator), we must be on WiFi
guard isRunningOnDevice else { return true }
// Check we're NOT on WWAN
return !isOnWWANFlagSet
}
var description: String {
let W = isRunningOnDevice ? (isOnWWANFlagSet ? "W" : "-") : "X"
let R = isReachableFlagSet ? "R" : "-"
let c = isConnectionRequiredFlagSet ? "c" : "-"
let t = isTransientConnectionFlagSet ? "t" : "-"
let i = isInterventionRequiredFlagSet ? "i" : "-"
let C = isConnectionOnTrafficFlagSet ? "C" : "-"
let D = isConnectionOnDemandFlagSet ? "D" : "-"
let l = isLocalAddressFlagSet ? "l" : "-"
let d = isDirectFlagSet ? "d" : "-"
return "\(W)\(R) \(c)\(t)\(i)\(C)\(D)\(l)\(d)"
}
}
fileprivate extension Reachability {
func reachabilityChanged() {
guard previousFlags != flags else { return }
let block = connection != .none ? whenReachable : whenUnreachable
DispatchQueue.main.async {
if self.usingHostname {
print("USING HOSTNAME ABOUT TO CALL BLOCK")
}
block?(self)
self.notificationCenter.post(name: .reachabilityChanged, object:self)
}
previousFlags = flags
}
var isOnWWANFlagSet: Bool {
#if os(iOS)
return flags.contains(.isWWAN)
#else
return false
#endif
}
var isReachableFlagSet: Bool {
return flags.contains(.reachable)
}
var isConnectionRequiredFlagSet: Bool {
return flags.contains(.connectionRequired)
}
var isInterventionRequiredFlagSet: Bool {
return flags.contains(.interventionRequired)
}
var isConnectionOnTrafficFlagSet: Bool {
return flags.contains(.connectionOnTraffic)
}
var isConnectionOnDemandFlagSet: Bool {
return flags.contains(.connectionOnDemand)
}
var isConnectionOnTrafficOrDemandFlagSet: Bool {
return !flags.intersection([.connectionOnTraffic, .connectionOnDemand]).isEmpty
}
var isTransientConnectionFlagSet: Bool {
return flags.contains(.transientConnection)
}
var isLocalAddressFlagSet: Bool {
return flags.contains(.isLocalAddress)
}
var isDirectFlagSet: Bool {
return flags.contains(.isDirect)
}
var isConnectionRequiredAndTransientFlagSet: Bool {
return flags.intersection([.connectionRequired, .transientConnection]) == [.connectionRequired, .transientConnection]
}
var flags: SCNetworkReachabilityFlags {
var flags = SCNetworkReachabilityFlags()
if SCNetworkReachabilityGetFlags(reachabilityRef, &flags) {
print("Returning flags \(flags)")
return flags
} else {
return SCNetworkReachabilityFlags()
}
}
}
答案 0 :(得分:0)
我查看了代码并找到了答案。在ViewController
文件中,startHost()
函数中包含计时器,每5秒循环一次。
func startHost(at index: Int) {
stopNotifier()
setupReachability(hostNames[index], useClosures: true)
startNotifier()
// Timer is HERE
DispatchQueue.main.asyncAfter(deadline: .now() + 5) {
self.startHost(at: (index + 1) % 3)
}
}