这个特殊的代码现在已经运行了好几个月,今天早上没有任何相关的变化,我可以在我们的设置或我开始接收的代码中查明
ERROR Error: Uncaught (in promise): Error: Network error: Cannot convert undefined or null to object Error: Network error: Cannot convert undefined or null to object
at new ApolloError (ApolloError.js:43)
at eval (QueryManager.js:324)
at eval (QueryManager.js:755)
at Array.forEach (<anonymous>)
at eval (QueryManager.js:754)
at Map.forEach (<anonymous>)
at QueryManager.broadcastQueries (QueryManager.js:749)
at eval (QueryManager.js:251)
at ZoneDelegate.invoke (zone.js:388)
at Object.onInvoke (core.js:4733)
at new ApolloError (ApolloError.js:43)
at eval (QueryManager.js:324)
at eval (QueryManager.js:755)
at Array.forEach (<anonymous>)
...
inline.bundle.js:26 (anonymous) @ main.bundle.js:1
这是因为Object.keys(src).forEach:
的错误var hasOwn = Object.prototype.hasOwnProperty;
export function merge(dest, src) {
Object.keys(src).forEach(function (key) {
var srcVal = src[key];
if (!hasOwn.call(dest, key)) {
dest[key] = srcVal;
}
else if (srcVal && typeof srcVal === 'object') {
merge(dest[key], srcVal);
}
});
}
错误是:
"Cannot convert undefined or null to object"
从这里调用merge:
function executeSelectionSet(selectionSet, rootValue, execContext) {
var fragmentMap = execContext.fragmentMap, contextValue = execContext.contextValue, variables = execContext.variableValues;
var result = {};
selectionSet.selections.forEach(function (selection) {
if (!shouldInclude(selection, variables)) {
// Skip this entirely
return;
}
if (isField(selection)) {
var fieldResult = executeField(selection, rootValue, execContext);
var resultFieldKey = resultKeyNameFromField(selection);
if (fieldResult !== undefined) {
if (result[resultFieldKey] === undefined) {
result[resultFieldKey] = fieldResult;
}
else {
merge(result[resultFieldKey], fieldResult);
}
}
}
else {
var fragment = void 0;
if (isInlineFragment(selection)) {
fragment = selection;
}
else {
// This is a named fragment
fragment = fragmentMap[selection.name.value];
if (!fragment) {
throw new Error("No fragment named " + selection.name.value);
}
}
var typeCondition = fragment.typeCondition.name.value;
if (execContext.fragmentMatcher(rootValue, typeCondition, contextValue)) {
var fragmentResult = executeSelectionSet(fragment.selectionSet, rootValue, execContext);
merge(result, fragmentResult);
}
}
});
if (execContext.resultMapper) {
return execContext.resultMapper(result, rootValue);
}
return result;
}
在我确定了正在解析的字段以及它在后端中为空值的事实后,我尝试更改该值,然后将错误移动到同一节点的下一个空值字段。我也试过了其他查询,我们得到了相同的结果。
我们在后端使用django和graphene,在前端使用apollo-client。
我将非常感激这里的任何见解,我仍然想知道昨天23:00(我最近测试现在正在轰炸的代码并且一切都工作的时间)和今晚凌晨1点(自动化的时间)之间发生了什么变化在我们的开发服务器上部署。)
答案 0 :(得分:1)
昨晚我收到了类似的错误,对于我来说,我能够跟踪graphql-anywhere软件包从版本4.1.8到4.1.9(2天前更新)的更改。
以下是更改日志:https://github.com/apollographql/apollo-client/blob/master/packages/graphql-anywhere/CHANGELOG.md
将NDActionSineMoveBy* NDActionSineMoveBy::create(float duration, float sines, float sineSize, const Vec2& deltaPosition)
{
NDActionSineMoveBy *ret = new (std::nothrow) NDActionSineMoveBy();
if (ret && ret->initWithDuration(duration, sines, sineSize, deltaPosition))
{
ret->autorelease();
return ret;
}
delete ret;
return nullptr;
}
bool NDActionSineMoveBy::initWithDuration(float duration, float sines, float sineSize, const Vec2& deltaPosition)
{
bool ret = false;
if (ActionInterval::initWithDuration(duration))
{
_sines = sines;
_sineSize = sineSize;
_positionDelta = deltaPosition;
_baseAngle = atan2f(_positionDelta.y, _positionDelta.x);
_currentAngle = _sines * (M_PI * 2);
ret = true;
}
return ret;
}
NDActionSineMoveBy* NDActionSineMoveBy::clone() const
{
// no copy constructor
return NDActionSineMoveBy::create(_duration, _sines, _sineSize, _positionDelta);
}
void NDActionSineMoveBy::startWithTarget(Node *target)
{
ActionInterval::startWithTarget(target);
_previousPosition = _startPosition = target->getPosition();
_distance = _positionDelta.length();
}
NDActionSineMoveBy* NDActionSineMoveBy::reverse() const
{
return NDActionSineMoveBy::create(_duration, _sines, _sineSize, -_positionDelta);
}
void NDActionSineMoveBy::update(float t)
{
if (_target)
{
Vec2 newPos;
newPos.x = _distance * t;
newPos.y = sin(_currentAngle * t) * _sineSize;
newPos = rotate(newPos, _baseAngle, Vec2::ZERO);
#if CC_ENABLE_STACKABLE_ACTIONS
Vec2 currentPos = _target->getPosition();
Vec2 diff = currentPos - _previousPosition;
_startPosition = _startPosition + diff;
newPos += _startPosition;
_target->setPosition(newPos);
_previousPosition = newPos;
#else
newPos += _startPosition;
_target->setPosition(newPos);
#endif // CC_ENABLE_STACKABLE_ACTIONS
}
}
Vec2 NDActionSineMoveBy::rotate(const Vec2& point, float angle, const Vec2& anchor)
{
Vec2 res;
res.x = cos(angle) * (point.x - anchor.x) - sin(angle) * (point.y - anchor.y) + anchor.x;
res.y = sin(angle) * (point.x - anchor.x) + cos(angle) * (point.y - anchor.y) + anchor.y;
return res;
};
添加到我的package.json文件已解决了我的应用程序的问题。