也许这看起来不像代码,但有什么方法可以在点击时更改其他组件的值/状态?
import React from 'react';
import './pokemonList.css';
import {Component} from 'react';
import Pokemon from './Pokemon';
class PokemonList extends Component {
constructor(props){
super(props);
this.state = {
pokemons : [],
pokemon : {}
};
}
componentWillMount(){
fetch('https://pokeapi.co/api/v2/pokemon/').then(res=>res.json())
.then(response=>{
this.setState({
pokemons : response.results,
});
});
}
handleClick(id) {
fetch(`https://pokeapi.co/api/v2/pokemon/${id}/`)
.then(res => res.json())
.then(data => {
const pokemon = new Pokemon(data);
this.setState({ pokemon: pokemon });
})
.catch(err => console.log(err));
console.log("click happened");
}
render(){
const {pokemons} = this.state;
return (
<div className='pokemonList'> {pokemons.map(pokemon =>(
<button onClick={this.handleClick.bind(this)} className='pokemon-
btn' key={pokemon.name}>
{pokemon.name}
</button>
))}
</div>
)
}}
export default PokemonList;
此时我甚至不确定handleClick()必须在哪里,所以我把它放在我的App组件中。输出没问题,但点击这些按钮似乎什么也没做。他们应该在组件中显示详细的口袋妖怪信息。
import React, {Component} from 'react';
import './pokemon-info.css';
const PokemonInfo = ({ pokemon }) => {
const { name,
height,
weight,
sprite,
statsSpeed,
statsSpecialDefense,
statsSpecialAttack,
statsDefense,
statsAttack,
statsHp
} = pokemon;
return (
<section className="pokemonInfo">
<img src={sprite} className='sprite-image' alt="pokemon_sprite"/>
<div className='data-wrapper'>
<h3 className="data-char">{pokemon.name}</h3><br />
<p className = 'data-char'>Height: {height}</p>
<p className = 'data-char'>Weight: {weight}</p><br />
<p className = 'data-char'>Stats: </p><br />
<p className = 'data-char'>Speed: {statsSpeed}</p>
<p className = 'data-char'>Special defense: {statsSpecialDefense}</p>
<p className = 'data-char'>Special attack: {statsSpecialAttack}</p>
<p className = 'data-char'>Defense: {statsDefense}</p>
<p className = 'data-char'>Attack: {statsAttack}</p>
<p className = 'data-char'>Hp: {statsHp}</p>
</div>
</section>
)
}
export default PokemonInfo;
这是我的App组件
import React, { Component } from 'react';
import './App.css';
import PokemonList from './PokemonList';
import Pokemon from './Pokemon';
import PokemonInfo from './PokemonInfo';
class App extends Component {
constructor() {
super();
this.state = {
pokemon: {}
};
this.handleOnClick = this.handleOnClick.bind(this);
}
handleOnClick(id) {
fetch(`http://pokeapi.co/api/v2/pokemon/${id}/`)
.then(res => res.json())
.then(data => {
const pokemon = new Pokemon(data);
this.setState({ pokemon });
})
.catch(err => console.log(err));
}
render() {
return (
<div className="App">
<PokemonList />
<PokemonInfo pokemon={this.state.pokemon}/>
</div>
);
}
}
export default App;
显然我确实在某个地方出了问题,但在哪里?
更新
口袋妖怪
class Pokemon {
constructor(data) {
this.id = data.id;
this.name = data.name;
this.height = data.height;
this.weight = data.weight;
this.sprite = data.sprites.front_default;
this.statsSpeed = data.stats[0].stats.base_stat;
this.statsSpecialDefense = data.stats[1].stats.base_stat;
this.statsSpecialAttack = data.stats[2].stats.base_stat;
this.statsDefense = data.stats[3].stats.base_stat;
this.statsAttack = data.stats[4].stats.base_stat;
this.statsHp = data.stats[5].stats.base_stat;
}
}
export default Pokemon;
答案 0 :(得分:0)
您的App
组件应该保持状态并将更新程序函数作为道具传递给子组件:
<强> PokemonList 强>
import React from "react";
import "./pokemonList.css";
import { Component } from "react";
import Pokemon from "./Pokemon";
class PokemonList extends Component {
render() {
const { pokemons } = this.props;
return (
<div className="pokemonList">
{pokemons.map(pokemon => (
<button
onClick={() => this.props.handleClick(pokemon.id)} // id or whatever prop that is required for request
className="pokemon-btn"
key={pokemon.name}
>
{pokemon.name}
</button>
))}
</div>
);
}
}
PokemonInfo - 此处无变化。
APP
import React, { Component } from "react";
import "./App.css";
import PokemonList from "./PokemonList";
import Pokemon from "./Pokemon";
import PokemonInfo from "./PokemonInfo";
class App extends Component {
constructor() {
super();
this.state = {
pokemon: {},
pokemons: [],
};
this.handleOnClick = this.handleOnClick.bind(this);
}
componentDidMount() {
fetch("https://pokeapi.co/api/v2/pokemon/")
.then(res => res.json())
.then(response => {
this.setState({
pokemons: response.results
});
});
}
handleOnClick(id) {
fetch(`http://pokeapi.co/api/v2/pokemon/${id}/`)
.then(res => res.json())
.then(data => {
const pokemon = new Pokemon(data);
this.setState({ pokemon });
})
.catch(err => console.log(err));
}
render() {
return (
<div className="App">
<PokemonList pokemons={this.state.pokemons} handleClick={this.handleOnClick} />
<PokemonInfo pokemon={this.state.pokemon} />
</div>
);
}
}
更多关于lifting the state up。