我有控制台应用程序的数值计算,我试图使用ThreadPool并行。
我将对象状态作为类(简单数据传递):
public class DataContainer
{
public double[,] Exa;
public double[] EQ;
public int iStart;
public int iEnd;
}
WaitCallback的定义
private void Calculate(object state)
{
DataContainer data = state as DataContainer;
for (int m = data.iStart; m < data.iEnd; m++)
{
double temp= 0.0;
for (int i = 0; i < 500000; i++)
{
for (int j = i + 1; j < 500000; j++)
{
//Some-Long-Calculation based on data.Exa-around 200 math operation with results of double EQC
if (EQC> temp) { temp= EQC; } //line performance issue-temp is declared in first for-loop block;
}
}
}
}
执行:
WaitCallback waitCallback = Calculate;
const int numberOfThreads = 100;
ThreadPool.SetMaxThreads(30, 100);
for (int i = 0; i < numberOfThreads; i++)
{
DataContainer tempContainer = new DataContainer();
tempContainer.Exa = Exa;
tempContainer.EQ = EQ;
tempContainer.iStart = CalculateStart(i);
tempContainer.iEnd = CalculateEnd(i);
ThreadPool.QueueUserWorkItem(waitCallback, tempContainer);
}
int numberOfTotalThreads = 0;
int numberOfMaxThreads = 0;
int numberOfWorkingThreads = 0;
int temp = 0;
//do-while - waiting to finish all calculation
do
{
ThreadPool.GetAvailableThreads(out numberOfTotalThreads, out temp);
ThreadPool.GetMaxThreads(out numberOfMaxThreads, out temp);
numberOfWorkingThreads = numberOfMaxThreads - numberOfTotalThreads;
Console.WriteLine("Number of working threads {0}", numberOfWorkingThreads);
Thread.Sleep(1000);
} while (numberOfWorkingThreads > 0);
所以有一条标记的行:
if (EQC> temp) { temp= EQC; }
计划的时间执行从40秒减慢到600秒。
你能否建议如何编写这些行以避免这个问题?