我正在为实验室作业创建一个像素艺术品制造商,而我目前正在尝试从用户表单(网格的输入高度和宽度)创建网格,但每当我调用函数在提交表单时创建网格,它不会将任何表格行附加到我的表格中。我现在可以使用jQuery轻松地完成它,但我试图在使用vanilla JS时变得更好。
编辑:我只是想获取行,然后为tds做循环。一步一步。JS
function makeGrid(){
//define grid height/width and pixelcanvas table
var canvas = document.querySelector("#pixelCanvas");
var height = document.querySelector("#inputHeight").value;
var width = document.querySelector("#inputWidth").value;
//remove all children from canvas so if makeGrid gets called again it cleans the canvas
while (canvas.firstChild) {
canvas.removeChild(canvas.firstChild);
}
//Loop for height and add tr to canvas
for (x = 0; x > height; x++) {
var row = document.createElement("<tr></tr>");
canvas.appendChild(row);
}
}
//Assign the form submit to a variable and put an eventlistener on click that runs makeGrid
// var submit = document.querySelector("#inputSubmit");
document.getElementById('sizePicker').addEventListener('submit', function(e){
e.preventDefault;
makeGrid();
})
HTML
<!DOCTYPE html>
<html>
<head>
<title>Pixel Art Maker!</title>
<link rel="stylesheet" href="https://fonts.googleapis.com/css?family=Monoton">
<link rel="stylesheet" href="styles.css">
</head>
<body>
<h1>Lab: Pixel Art Maker</h1>
<h2>Choose Grid Size</h2>
<form id="sizePicker">
Grid Height:
<input type="number" id="inputHeight" name="height" min="1" value="1"> Grid Width:
<input type="number" id="inputWidth" name="width" min="1" value="1">
<input type="submit">
</form>
<h2>Pick A Color</h2>
<input type="color" id="colorPicker">
<h2>Design Canvas</h2>
<table id="pixelCanvas"></table>
<script src="designs.js"></script>
</body>
</html>
答案 0 :(得分:3)
问题似乎是你的for
循环;你有>
从前到后。由于for (x = 0; x > height; x++)
永远不会超过x
,因此您的第0
行永远不会执行。
只需将其交换为for (x = 0; x < height; x++)
即可解决问题。
答案 1 :(得分:0)
下面
WHERE t.code >= 'A2'
AND ( t.code > 'A2' OR t.id > 2 )
你只是引用函数document.getElementById('sizePicker').addEventListener('submit', function(e){
e.preventDefault;
makeGrid();
})
,你没有调用它 - 为了防止表单提交,你需要实际调用函数:
e.preventDefault
我强烈建议不要像document.getElementById('sizePicker').addEventListener('submit', function(e){
e.preventDefault();
makeGrid();
})
那样隐式创建全局变量。始终使用x
,var
或let
声明。 (最好是const
)
答案 2 :(得分:0)
有一些问题。在这里,我将子元素从tr
更改为<tr></tr>
。调用函数e.preventDefault()
并修复循环条件。我还为列添加了额外的循环:
function makeGrid() {
//define grid height/width and pixelcanvas table
var canvas = document.querySelector("#pixelCanvas");
var height = document.querySelector("#inputHeight").value;
var width = document.querySelector("#inputWidth").value;
//remove all children from canvas so if makeGrid gets called again it cleans the canvas
while (canvas.firstChild) {
canvas.removeChild(canvas.firstChild);
}
//Loop for height and add tr to canvas
for (x = 0; x < height; x++) {
var row = document.createElement("tr");
canvas.appendChild(row);
for (z = 0; z < width; z++) {
let cell = document.createElement('td')
row.appendChild(cell)
}
}
}
//Assign the form submit to a variable and put an eventlistener on click that runs makeGrid
// var submit = document.querySelector("#inputSubmit");
document.getElementById('sizePicker').addEventListener('submit', function(e) {
e.preventDefault();
makeGrid();
})
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td {
width: 20px;
height: 20px;
border: 1px solid #ddd;
}
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<h1>Lab: Pixel Art Maker</h1>
<h2>Choose Grid Size</h2>
<form id="sizePicker">
Grid Height:
<input type="number" id="inputHeight" name="height" min="1" value="1"> Grid Width:
<input type="number" id="inputWidth" name="width" min="1" value="1">
<input type="submit">
</form>
<h2>Pick A Color</h2>
<input type="color" id="colorPicker">
<h2>Design Canvas</h2>
<table id="pixelCanvas"></table>
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