这个问题与Ios Xcode Message from debugger: Terminated due to memory issue中的不同。我正在使用不同的设备,我的应用程序在前台被杀死,除此之外我无法使用Instruments查看分配。
我正在尝试将许多AVAssets的短间隔合并为一个视频文件。我需要对它们应用其他过滤器和转换。
我实现了类,它可以占用一个资产并完全按照我的意愿制作所有内容,但是现在,当我尝试对许多内容做同样的事情时(cca 7 aasets仍然可以)更短的资产(完整的持续时间可能更短)然后使用一个资产),应用程序崩溃,我只得到“来自调试器的消息:由于内存问题而终止”日志。
我无法使用大多数Instruments工具,因为应用程序会立即崩溃。我尝试了很多东西来解决它,但我没有成功,我真的很感激一些帮助。
谢谢
相关的代码段在这里:
创作作文:
func export(toURL url: URL, callback: @escaping (_ url: URL?) -> Void){
var lastTime = kCMTimeZero
var instructions : [VideoFilterCompositionInstruction] = []
let composition = AVMutableComposition()
composition.naturalSize = CGSize(width: 1080, height: 1920)
for (index, assetURL) in assets.enumerated() {
let asset : AVURLAsset? = AVURLAsset(url: assetURL)
guard let track: AVAssetTrack = asset!.tracks(withMediaType: AVMediaType.video).first else{callback(nil); return}
let range = CMTimeRange(start: CMTime(seconds: ranges[index].lowerBound, preferredTimescale: 1000),
end: CMTime(seconds: ranges[index].upperBound, preferredTimescale: 1000))
let videoTrack = composition.addMutableTrack(withMediaType: AVMediaType.video, preferredTrackID: kCMPersistentTrackID_Invalid)!
let audioTrack = composition.addMutableTrack(withMediaType: AVMediaType.audio, preferredTrackID: kCMPersistentTrackID_Invalid)!
do{try videoTrack.insertTimeRange(range, of: track, at: lastTime)}
catch _{callback(nil); return}
if let audio = asset!.tracks(withMediaType: AVMediaType.audio).first{
do{try audioTrack.insertTimeRange(range, of: audio, at: lastTime)}
catch _{callback(nil); return}
}
let layerInstruction = AVMutableVideoCompositionLayerInstruction(assetTrack: videoTrack)
layerInstruction.trackID = videoTrack.trackID
let instruction = VideoFilterCompositionInstruction(trackID: videoTrack.trackID,
filters: self.filters,
context: self.context,
preferredTransform: track.preferredTransform,
rotate : false)
instruction.timeRange = CMTimeRange(start: lastTime, duration: range.duration)
instruction.layerInstructions = [layerInstruction]
instructions.append(instruction)
lastTime = lastTime + range.duration
}
let videoComposition = AVMutableVideoComposition()
videoComposition.customVideoCompositorClass = VideoFilterCompositor.self
videoComposition.frameDuration = CMTimeMake(1, 30)
videoComposition.renderSize = CGSize(width: 1080, height: 1920)
videoComposition.instructions = instructions
let session: AVAssetExportSession = AVAssetExportSession(asset: composition, presetName: AVAssetExportPresetHighestQuality)!
session.videoComposition = videoComposition
session.outputURL = url
session.outputFileType = AVFileType.mp4
session.exportAsynchronously(){
DispatchQueue.main.async{
callback(url)
}
}
和AVVideoCompositing类的一部分:
func startRequest(_ request: AVAsynchronousVideoCompositionRequest){
autoreleasepool() {
self.getDispatchQueue().sync{
guard let instruction = request.videoCompositionInstruction as? VideoFilterCompositionInstruction else{
request.finish(with: NSError(domain: "jojodmo.com", code: 760, userInfo: nil))
return
}
guard let pixels = request.sourceFrame(byTrackID: instruction.trackID) else{
request.finish(with: NSError(domain: "jojodmo.com", code: 761, userInfo: nil))
return
}
var image : CIImage? = CIImage(cvPixelBuffer: pixels)
for filter in instruction.filters{
filter.setValue(image, forKey: kCIInputImageKey)
image = filter.outputImage ?? image
}
let newBuffer: CVPixelBuffer? = self.renderContext.newPixelBuffer()
if let buffer = newBuffer{
instruction.context.render(image!, to: buffer)
request.finish(withComposedVideoFrame: buffer)
}
else{
request.finish(withComposedVideoFrame: pixels)
}
}
}
答案 0 :(得分:0)
当App返回内存警告时,有一些规避性。这是因为我们正在尝试处理大量数据。
为了避免这种记忆警告,我们必须养成使用[unowned self]
成绩单的习惯。
如果我们在关闭时没有使用此[unowned self]
,那么我们将收到内存泄漏警告,并且在某个阶段,应用程序将崩溃。
您可以在以下链接的[unowned self]
找到更多信息:
Shall we always use [unowned self] inside closure in Swift
添加[unowned self]
后,在您的课程中添加deinit(){ }
功能,然后释放或删除不需要的数据。