我有以下课程:
export abstract class LayerStyle {
protected configuration: { [key: string]: string };
protected style: ol.style.Style[];
constructor(config: { [key: string]: string }) {
this.configuration = config;
this.createStyle();
}
protected abstract createStyle(): void;
getStyle() {
return this.style;
}
}
及其子类:
import { LayerStyle } from './LayerStyle';
export class PointStyle extends LayerStyle {
//default values
FILL_COLOR = 'rgba(255,255,255,0.4)';
STROKE_COLOR = '#3399CC';
STROKE_WIDTH = 1.25;
RADIUS = 5;
createStyle() {
let fillColor = this.FILL_COLOR;
let strokeColor = this.STROKE_COLOR;
let strokeWidth = this.STROKE_WIDTH;
let radius = this.RADIUS;
...
}
}
当我创建新的PointStyle let style = new PointStyle(styles).getStyle();
时,它表示所有类变量(this.FILL_COLOR
,this.STROKE_COLOR
,this.STROKE_WIDTH
,this.RADIUS
)为空在createStyle()
内。为什么?难道它不能用它的属性创建类吗?我应该在子构造函数中初始化它们,然后使用super()
调用父项吗?
答案 0 :(得分:1)
问题是执行的顺序。字段初始值设定项只是构造函数中分配的字段的语法糖,但构造函数中执行的第一个语句是基础构造函数。如果我们查看生成的代码,问题会变得更加明确:
var PointStyle = /** @class */ (function (_super) {
__extends(PointStyle, _super);
function PointStyle() {
// Super executed here !
var _this = _super !== null && _super.apply(this, arguments) || this;
//Field initialization here after createStyle is executed!
_this.FILL_COLOR = 'rgba(255,255,255,0.4)';
_this.STROKE_COLOR = '#3399CC';
_this.STROKE_WIDTH = 1.25;
_this.RADIUS = 5;
return _this;
}
...
return PointStyle;
}(LayerStyle));
exports.PointStyle = P
调用构造函数中应该被覆盖的成员通常是一个坏主意,正是因为这种问题,你应该在派生类型中调用createStyle
或者添加一个禁止执行createStyle
的参数是从派生类调用:
export abstract class LayerStyle {
protected configuration: { [key: string]: string };
protected style: ol.style.Style[];
constructor(config: { [key: string]: string }, callInit: boolean = true) {
this.configuration = config;
if(!callInit) this.createStyle();
}
protected abstract createStyle(): void;
getStyle() {
return this.style;
}
}
export class PointStyle extends LayerStyle {
constructor(config: { [key: string]: string }, callInit: boolean = true) {
super(config, false);
if(callInit) this.createStyle();
}
//default values
FILL_COLOR = 'rgba(255,255,255,0.4)';
STROKE_COLOR = '#3399CC';
STROKE_WIDTH = 1.25;
RADIUS = 5;
createStyle() {
let fillColor = this.FILL_COLOR;
let strokeColor = this.STROKE_COLOR;
let strokeWidth = this.STROKE_WIDTH;
let radius = this.RADIUS;
}
}