我需要编写一个构建最高的堆栈游戏,有一个块移动站点到站点,在键入SPACE
之后它应该下载到已经构建的堆栈上。
SequenceAction overallSequence = new SequenceAction();
overallSequence.addAction(Actions.moveTo(0, block.getY(), 0.5f));
overallSequence.addAction(Actions.moveTo(800 - block.getWidth(),
block.getY(), 0.5f));
RepeatAction infiniteLoop = new RepeatAction();
infiniteLoop.setCount(RepeatAction.FOREVER);
infiniteLoop.setAction(overallSequence);
我遇到问题,SPACE
事件需要打破该循环并开始新操作,在堆栈上删除块。
我尝试使用Action.sequence
,操作集清除和重置,但没有相当大的结果。
答案 0 :(得分:1)
我尝试过你的方式,但有一些线程问题
[xcb] Unknown request in queue while dequeuing
[xcb] Most likely this is a multi-threaded client and XInitThreads has
not been called
[xcb] Aborting, sorry about that.
java: xcb_io.c:165: dequeue_pending_request: Assertion
`!xcb_xlib_unknown_req_in_deq' failed.
答案 1 :(得分:0)
要将移动站点分解为站点循环,只需清除块Actor block = ...;
block.addAction(
Actions.forever(
Actions.sequence(
Actions.moveTo(...),
Actions.moveTo(...)
)
)
);
的操作即可。总的来说,你可以做到这一点:
1)无限移动space
:
block.clearActions();
// drop the block
block.addAction(Actions.moveBy(...)); // or block.addAction(Actions.moveTo(...));
2)按下SELECT test_id FROM test GROUP BY test_id HAVING MAX(result) = MIN(result)
键时:
{{1}}