我在pyglet中制作游戏已经有一段时间了,我遇到了一个我无法解决的错误。我试图使用image.get_transform(rotate = deg)旋转图像,但是得到错误
function setup() {
alphabet = "abcdefghijklmnopqrstuvwxyz";
lives = 8;
var words = ["ayeupmeducks", "pieceofcake",
"bullinachinashop", "hangfire","greeneyedmonster",
"hairraising","bringhomethebacon","adiamondintherough","onceinabluemoon",
"afootinthedoor","bitethebullet"];
messages = {
win: 'Congratulations you have won the game of Hangman!',
lose: 'You have been Hanged !!',
guessed: ' already guessed, please try again...',
validLetter: 'Please enter a letter from A-Z'
};
var getHint = document.getElementById("hint");
var showClue = document.getElementById("clue");
getHint.onclick = function() {
hints = ["Stoke Greeting","Saying Something is Easy",
"Very Clumsy","delaying something for a minute",
"When you are jealous of something",
"Something is frightening", "Earn Money",
"Rough Exterior however has some potential",
"When something rarely happens",
"When you have succeeded/ getting yourself known by a company",
"accepting something , when you do not want to"];
var hintIndex = words
showClue.innerHTML = "Clue: - " + hints [idx];};
gussedLetter = matchedLetter = '';
numberofMatchedLetters = 0;
var idx = Math.floor(Math.random() * words.length);
var currentWord = words[idx];
output = document.getElementById("output");
message = document.getElementById("message");
guessInput = document.getElementById("letter");
message.innerHTML = 'You have ' + lives + ' lives remaining';
output.innerHTML = '';
document.getElementById("letter").value = '';
guessButton = document.getElementById("guess");
guessInput.style.display = 'inline';
guessButton.style.display = 'inline';
letters = document.getElementById("letters");
letters.innerHTML = '<li class="current-word">Current word:</li>';
var letter, i;
for (i = 0; i < currentWord.length; i++) {
letter = '<li class="letter letter' + currentWord.charAt(i).toUpperCase() + '">' + currentWord.charAt(i).toUpperCase() + '</li>';
letters.insertAdjacentHTML('beforeend', letter);
}
}
function gameOver(win) {
if (win) {
output.innerHTML = messages.win;
output.classList.add('win');
} else {
output.innerHTML = messages.lose;
output.classList.add('error');
}
guessInput.style.display = guessButton.style.display = 'none';
guessInput.value = '';
}
window.onload = setup();
document.getElementById("restart").onclick = setup;
guessInput.onclick = function () {
this.value = '';
};
document.getElementById('hangman').onsubmit = function (e) {
if (e.preventDefault) e.preventDefault();
output.innerHTML = '';
output.classList.remove('error', 'warning');
guess = guessInput.value;
if (guess) {
if (alphabet.indexOf(guess) > -1) {
if ((matchedLetter && matchedLetter.indexOf(guess) > -1) || (gussedLetter && gussedLetter.indexOf(guess) > -1)) {
output.innerHTML = '"' + guess.toUpperCase() + '"' + messages.guessed;
output.classList.add("warning");
}
else if (currentWord.indexOf(guess) > -1) {
var lettersToShow;
lettersToShow = document.querySelectorAll(".letter" + guess.toUpperCase());
for (var i = 0; i < lettersToShow.length; i++) {
lettersToShow[i].classList.add("correct");
}
for (var j = 0; j < currentWord.length; j++) {
if (currentWord.charAt(j) === guess) {
numberofMatchedLetters += 1;
}
}
matchedLetter += guess;
if (numberofMatchedLetters === currentWord.length) {
gameOver(true);
}
}
else {
gussedLetter += guess;
lives--;
message.innerHTML = 'You have ' + lives + ' lives remaining';
if (lives === 0) gameOver();
}
}
else {
output.classList.add('error');
output.innerHTML = messages.validLetter;
}
}
else {
output.classList.add('error');
output.innerHTML = messages.validLetter;
}
return false;
};
我不知道如何解决这个问题,并且度数始终在-90到90之间,所以我不明白为什么这不起作用。代码中不起作用的部分是:
AssertionError: Only 90 degree rotations are supported.
getAngle函数是这样的:
deg=round(game.getAngle(x,y))
print(deg)
self.sprite=self.sprite.get_transform(rotate=deg)
任何帮助都会被认定
答案 0 :(得分:0)
我不确定您使用的是哪个包,但另一种方法可能是使用来自scipy.image的旋转
查看文档here
代码基本上归结为使用:
from scipy import ndimage
rotated_image = scipy.ndimage.rotate(old_image, angle)