我是js和html的新手,我想进入Aframe。 我想从声明形式创建一个场景,以编程方式使用js来创建它:
<!DOCTYPE html>
<html>
<head>
<title>JavaScript - A-Frame School</title>
<meta name="description" content="JavaScript - A-Frame School">
<script src="https://aframe.io/releases/0.8.0/aframe.min.js"></script>
</head>
<body>
<a-scene school-playground>
<a-box position="-1 0 -4.25" rotation="0 45 0" color="red" ></a-box>
<a-sky color="#ECECEC"></a-sky>
</a-scene>
</body>
</html>
这样的事情:
<!DOCTYPE html>
<html>
<head>
<title>JavaScript - A-Frame School</title>
<meta name="description" content="JavaScript - A-Frame School">
<script src="https://aframe.io/releases/0.8.0/aframe.min.js"></script>
<script>
AFRAME.registerComponent('school-playground', {
init: function () {
var body = document.querySelector('body');
var sceneEl = document.createElement("a-scene");
var body = document.querySelector('body');
sceneEl.setAttribute("embedded", true);
sceneEl.style.height="700px";
sceneEl.style.width="100%";
sceneEl.setAttribute("school-playground", "");
var myBox = document.createElement('a-box');
myBox.setAttribute('position', {x:-1, y:0, z:-4})
myBox.setAttribute('rotation', {x:0,y:45, z:0}
myBox.setAttribute('color', "red");
sceneEl.appendChild(myBox);
body.appendChild(sceneEl);
//I also tried document.body.appendChild(sceneEl);
}
});
</script>
</head>
<body>
</body>
</html>
似乎不可能正确地做到这一点。我是否需要静态定义场景?
感谢您的帮助。
答案 0 :(得分:1)
组件在附加到实体(https://aframe.io/docs/0.8.0/introduction/writing-a-component.html#using-property-data-from-a-lifecycle-handler)时初始化。您的组件刚刚注册但未与任何实体关联,因此init方法将无法运行。您可以在编程方式中创建一个场景,就像在JavaScript中的任何其他常规DOM组件一样,但是记得在组件外部进行,并将场景追加到文档中:
var sceneEl = document.createElement("a-scene");
...
document.body.appendChild(sceneEl);
您还可以静态定义<a-scene>
代码,然后填充场景:
sceneEl = document.querySelector("a-scene");
... create and append scene entities ...
sceneEl.appendChild(yourEntity);
我还建议将A-Frame版本升级到0.8.0
关于Glitch的完整可运行示例:https://glitch.com/edit/#!/conscious-way
<!DOCTYPE html>
<html>
<head>
<title>Hello, WebVR! - A-Frame</title>
<meta name="description" content="Hello, WebVR! - A-Frame">
<script src="https://aframe.io/releases/0.8.0/aframe.min.js"></script>
</head>
<body>
</body>
<script>
var sceneEl = document.createElement('a-scene');
sceneEl.setAttribute('background', {color: 'red'});
var cubeEl = document.createElement('a-box');
cubeEl.setAttribute('color', 'blue');
cubeEl.setAttribute('position', '0 1.5 -2');
sceneEl.appendChild(cubeEl);
document.body.appendChild(sceneEl);
</script>
</html>
答案 1 :(得分:0)
这是我现在写的(场景没有出现):
<!DOCTYPE html>
<html>
<head>
<title>JavaScript - A-Frame School</title>
<meta name="description" content="JavaScript - A-Frame School">
<script src="https://aframe.io/releases/0.8.0/aframe.min.js"></script>
<script>
AFRAME.registerComponent('school-playground', {
/**
* Code within this function will be called when everything in <a-scene> is ready and loaded.
*/
init: function () {
//var body = document.body;
// var sceneEl = document.querySelector('a-scene');
var sceneEl = document.createElement("a-scene");
var body = document.querySelector('body');
sceneEl.setAttribute("embedded", true);
//sceneEl.setAttribute("class", "fullscreen");
sceneEl.style.height="700px";
sceneEl.style.width="100%";
var camera = document.createElement("a-entity");
camera.setAttribute("camera", "userHeight: 1.6");
camera.setAttribute("look-controls", {enabled: true});
camera.setAttribute("wasd-controls", "");
camera.setAttribute("active", true);
sceneEl.appendChild(camera)
//cylinder creation using the necessary attributes
var cylinder = document.createElement('a-cylinder');
cylinder.setAttribute('color', '#FF9500');
cylinder.setAttribute('height', '2');
cylinder.setAttribute('radius', '0.75');
cylinder.setAttribute('position', '3 1 -4');
sceneEl.appendChild(cylinder);
//box creation using the necessary attributes
for (var i =0; i < 50; i++){
var myBox = document.createElement('a-box');
myBox.setAttribute('position', {x:Math.random()* 5-2.5 , y: Math.random()* 5-2.5 ,z : Math.random()* 5-7})
myBox.setAttribute('scale', {x: Math.random() / 1.25, y: Math.random() / 1.25, z: Math.random() / 1.25});
myBox.setAttribute( 'material', {color: '#00bfff'});
myBox.setAttribute('material', {visible: true});
myBox.setAttribute('rotation', {x: 0, y: 0, z: 0});
sceneEl.appendChild(myBox);
}
document.body.appendChild(sceneEl);
}
});
</script>
</head>
<body>
</body>
</html>