Kivy:如何使用`up`和`down`键在RecycleView中选择项目?

时间:2018-04-12 07:16:10

标签: python-2.7 kivy

如何使用up中的downRecycleView键盘键选择项目?

test.py

from kivy.app import App
from kivy.lang import Builder
from kivy.uix.recycleview import RecycleView
from kivy.core.window import Window

Builder.load_string('''
<RV>:
    viewclass: 'Label'
    RecycleBoxLayout:
        default_size: None, dp(56)
        default_size_hint: 1, None
        size_hint_y: None
        height: self.minimum_height
        orientation: 'vertical'
''')

class RV(RecycleView):
    def __init__(self, **kwargs):
        super(RV, self).__init__(**kwargs)
        self._keyboard = Window.request_keyboard(self._keyboard_closed, self)
        self._keyboard.bind(on_key_down=self._on_keyboard_down)
        self.data = [{'text': str(x)} for x in range(10)]

    def _keyboard_closed(self):
        pass

    def _on_keyboard_down(self, keyboard, keycode, text, modifiers):
        if keycode[1] == 'down':
            print('down')
        elif keycode[1] == 'up':
            print("up")


class TestApp(App):
    def build(self):
        return RV()

if __name__ == '__main__':
    TestApp().run()

3 个答案:

答案 0 :(得分:2)

您需要创建SelectableLabel类并更新当前标签

void MainWindow::on_pushButton_clicked()
{

}

答案 1 :(得分:1)

我在类 SelectableRecycleGridLayout 中实现了一些方法,以使用类 LayoutSelectionBehavior 中的方法。有关详细信息,请参阅测试计划,问题,示例和输出。

测试计划

  1. 单击测试,显示RecycleView并突出显示第一行。
  2. 按向下箭头键,突出显示下一行。
  3. 在最后一行,按下箭头键,第一行高亮显示。
  4. 按向上箭头键,上一行高亮显示。
  5. 在第一行,按向上箭头键,最后一行突出显示。
  6. 按Ctrl + e,弹出窗口显示突出显示的行的信息。
  7. 鼠标单击未突出显示的任何行,选中鼠标单击的行,然后打开弹出窗口。
  8. Popup解雇后,键盘事件仍然有效!
  9. 实施例

    main.py

    from kivy.app import App
    from kivy.uix.boxlayout import BoxLayout
    from kivy.properties import BooleanProperty, ListProperty, ObjectProperty, NumericProperty, DictProperty
    from kivy.lang import Builder
    
    from kivy.uix.recycleview.views import RecycleDataViewBehavior
    from kivy.uix.button import Button
    from kivy.uix.recyclegridlayout import RecycleGridLayout
    from kivy.uix.behaviors import FocusBehavior
    from kivy.uix.recycleview.layout import LayoutSelectionBehavior
    from kivy.uix.popup import Popup
    from kivy.core.window import Window
    from kivy.clock import Clock
    
    Window.size = (600, 325)
    
    
    class EditStatePopup(Popup):
        col_data = ListProperty(["?", "?"])
    
        def __init__(self, obj, **kwargs):
            super(EditStatePopup, self).__init__(**kwargs)
            self.col_data[0] = obj["Id"]
            self.col_data[1] = obj["Name"]
    
    
    class SelectableRecycleGridLayout(FocusBehavior, LayoutSelectionBehavior,
                                      RecycleGridLayout):
        ''' Adds selection and focus behaviour to the view. '''
    
        selected_row = NumericProperty(0)
    
        def get_nodes(self):
            nodes = self.get_selectable_nodes()
            if self.nodes_order_reversed:
                nodes = nodes[::-1]
            if not nodes:
                return None, None
    
            selected = self.selected_nodes
            if not selected:    # nothing selected, select the first
                self.select_node(nodes[0])
                self.selected_row = 0
                return None, None
    
            if len(nodes) == 1:     # the only selectable node is selected already
                return None, None
    
            last = nodes.index(selected[-1])
            self.clear_selection()
            return last, nodes
    
        def select_next(self):
            ''' Select next row '''
            last, nodes = self.get_nodes()
            if not nodes:
                return
    
            if last == len(nodes) - 1:
                self.select_node(nodes[0])
                self.selected_row = nodes[0]
            else:
                self.select_node(nodes[last + 1])
                self.selected_row = nodes[last + 1]
    
        def select_previous(self):
            ''' Select previous row '''
            last, nodes = self.get_nodes()
            if not nodes:
                return
    
            if not last:
                self.select_node(nodes[-1])
                self.selected_row = nodes[-1]
            else:
                self.select_node(nodes[last - 1])
                self.selected_row = nodes[last - 1]
    
        def select_current(self):
            ''' Select current row '''
            last, nodes = self.get_nodes()
            if not nodes:
                return
    
            self.select_node(nodes[self.selected_row])
    
    
    class SelectableButton(RecycleDataViewBehavior, Button):
        ''' Add selection support to the Button '''
        index = None
        selected = BooleanProperty(False)
        selectable = BooleanProperty(True)
    
        def refresh_view_attrs(self, rv, index, data):
            ''' Catch and handle the view changes '''
    
            self.index = index
            return super(SelectableButton, self).refresh_view_attrs(rv, index, data)
    
        def on_touch_down(self, touch):
            ''' Add selection on touch down '''
            if super(SelectableButton, self).on_touch_down(touch):
                return True
            if self.collide_point(*touch.pos) and self.selectable:
                print("on_touch_down: self=", self)
                return self.parent.select_with_touch(self.index, touch)
    
        def apply_selection(self, rv, index, is_selected):
            ''' Respond to the selection of items in the view. '''
            self.selected = is_selected
    
    
    class RV(BoxLayout):
        data_items = ListProperty([])
        row_data = DictProperty({})
        col1_data = ListProperty([])
        col2_data = ListProperty([])
        col1_row_controller = ObjectProperty(None)
        col2_row_controller = ObjectProperty(None)
    
        def __init__(self, **kwargs):
            super(RV, self).__init__(**kwargs)
            self.get_states()
            Clock.schedule_once(self.set_default_first_row, .0005)
            self._request_keyboard()
    
        def _request_keyboard(self):
            self._keyboard = Window.request_keyboard(
                self._keyboard_closed, self, 'text'
            )
            if self._keyboard.widget:
                # If it exists, this widget is a VKeyboard object which you can use
                # to change the keyboard layout.
                pass
            self._keyboard.bind(on_key_down=self._on_keyboard_down)
    
        def _keyboard_closed(self):
            self._keyboard.unbind(on_key_down=self._on_keyboard_down)
            self._keyboard = None
    
        def _on_keyboard_down(self, keyboard, keycode, text, modifiers):
            if keycode[1] == 'down':    # keycode[274, 'down'] pressed
                # Respond to keyboard down arrow pressed
                self.display_keystrokes(keyboard, keycode, text, modifiers)
                self.col1_row_controller.select_next()
                self.col2_row_controller.select_next()
    
            elif keycode[1] == 'up':    # keycode[273, 'up] pressed
                # Respond to keyboard up arrow pressed
                self.display_keystrokes(keyboard, keycode, text, modifiers)
                self.col1_row_controller.select_previous()
                self.col2_row_controller.select_previous()
    
            elif len(modifiers) > 0 and modifiers[0] == 'ctrl' and text == 'e':     # ctrl + e pressed
                # Respond to keyboard ctrl + e pressed, and call Popup
                self.display_keystrokes(keyboard, keycode, text, modifiers)
                keyboard.release()
                self.on_keyboard_select()
    
            # Keycode is composed of an integer + a string
            # If we hit escape, release the keyboard
            if keycode[1] == 'escape':
                keyboard.release()
    
            # Return True to accept the key. Otherwise, it will be used by
            # the system.
            return True
    
        def display_keystrokes(self, keyboard, keycode, text, modifiers):
            print("\nThe key", keycode, "have been pressed")
            print(" - text is %r" % text)
            print(" - modifiers are %r" % modifiers)
    
        def on_keyboard_select(self):
            ''' Respond to keyboard event to call Popup '''
    
            # setup row data for Popup
            self.row_data = self.col1_data[self.col1_row_controller.selected_row]
    
            # call Popup
            self.popup_callback()
    
        def on_mouse_select(self, instance):
            ''' Respond to mouse event to call Popup '''
    
            if (self.col1_row_controller.selected_row != instance.index
                    or self.col2_row_controller.selected_row != instance.index):
                # Mouse clicked on row is not equal to current selected row
                self.col1_row_controller.selected_row = instance.index
                self.col2_row_controller.selected_row = instance.index
    
                # Hightlight mouse clicked/selected row
                self.col1_row_controller.select_current()
                self.col2_row_controller.select_current()
    
            # setup row data for Popup
            # we can use either col1_data or col2_data because they are duplicate and each stores the same info
            self.row_data = self.col1_data[instance.index]
    
            # call Popup
            self.popup_callback()
    
        def popup_callback(self):
            ''' Instantiate and Open Popup '''
            popup = EditStatePopup(self.row_data)
            popup.open()
    
            # enable keyboard request
            self._request_keyboard()
    
        def set_default_first_row(self, dt):
            ''' Set default first row as selected '''
            self.col1_row_controller.select_next()
            self.col2_row_controller.select_next()
    
        def update(self):
            self.col1_data = [{'text': str(x[0]), 'Id': str(x[0]), 'Name': x[1], 'key': 'Id', 'selectable': True}
                              for x in self.data_items]
    
            self.col2_data = [{'text': x[1], 'Id': str(x[0]), 'Name': x[1], 'key': 'Name', 'selectable': True}
                              for x in self.data_items]
    
        def get_states(self):
            rows = [(1, 'Test1'), (2, 'Test2'), (3, 'Test3')]
    
            i = 0
            for row in rows:
                self.data_items.append([row[0], row[1], i])
                i += 1
            print(self.data_items)
            self.update()
    
    
    class MainMenu(BoxLayout):
        states_cities_or_areas = ObjectProperty(None)
        rv = ObjectProperty(None)
    
        def display_states(self):
            self.remove_widgets()
            self.rv = RV()
            self.states_cities_or_areas.add_widget(self.rv)
    
        def remove_widgets(self):
            self.states_cities_or_areas.clear_widgets()
    
    
    class FactApp(App):
        title = "test"
    
        def build(self):
            self.root = Builder.load_file('test.kv')
            return MainMenu()
    
    
    if __name__ == '__main__':
        FactApp().run()
    

    test.kv

    #:kivy 1.10.0
    
    <EditStatePopup>:
        size_hint: None, None
        title_size: 20
        title_font: "Verdana"
        size: 400, 275
        auto_dismiss: False
    
        BoxLayout:
            orientation: "vertical"
            GridLayout:
                cols: 2
                #background_color: 0, 0.517, 0.705, 1
                spacing: 10, 10
                padding: 20, 20
                Label:
                    text: "Id"
                    text_size: self.size
                Label:
                    text: root.col_data[0]
                    text_size: self.size
                Label:
                    text: "Name"
                    text_size: self.size
                    valign: 'middle'
                TextInput:
                    text: root.col_data[1]
                    text_size: self.size
                    focus: True
            BoxLayout:
                Button:
                    size_hint: 1, 0.4
                    text: "Save Changes"
                    on_release:
                        root.dismiss()
                Button:
                    size_hint: 1, 0.4
                    text: "Cancel Changes"
                    on_release: root.dismiss()
    
    
    <SelectableButton>:
        canvas.before:
            Color:
                rgba: (0, 0.517, 0.705, 1) if self.selected else (0, 0.517, 0.705, 1)
            Rectangle:
                pos: self.pos
                size: self.size
        background_color: [1, 0, 0, 1]  if self.selected else [1, 1, 1, 1]  # dark red else dark grey
        on_press: app.root.rv.on_mouse_select(self)
    
    
    <RV>:
        col1_row_controller: col1_row_controller
        col2_row_controller: col2_row_controller
    
        orientation: "vertical"
    
        GridLayout:
            size_hint: 1, None
            size_hint_y: None
            height: 25
            cols: 3
    
            Label:
                size_hint_x: .1
                text: "Id"
            Label:
                size_hint_x: .5
                text: "Name"
    
        BoxLayout:
            RecycleView:
                size_hint_x: .1
                data: root.col1_data
                viewclass: 'SelectableButton'
                SelectableRecycleGridLayout:
                    id: col1_row_controller
                    key_selection: 'selectable'
                    cols: 1
                    default_size: None, dp(26)
                    default_size_hint: 1, None
                    size_hint_y: None
                    height: self.minimum_height
                    orientation: 'vertical'
                    multiselect: True
                    touch_multiselect: True
    
            RecycleView:
                size_hint_x: .5
                data: root.col2_data
                viewclass: 'SelectableButton'
                SelectableRecycleGridLayout:
                    id: col2_row_controller
                    key_selection: 'selectable'
                    cols: 1
                    default_size: None, dp(26)
                    default_size_hint: 1, None
                    size_hint_y: None
                    height: self.minimum_height
                    orientation: 'vertical'
                    multiselect: True
                    touch_multiselect: True
    
    
    <MenuButton@Button>:
        text_size: self.size
        valign: "middle"
        padding_x: 5
        size : (80,30)
        size_hint : (None, None)
        background_color: 90 , 90, 90, 90
        background_normal: ''
        color: 0, 0.517, 0.705, 1
        border: (0, 10, 0, 0)
    
    
    <MainMenu>:
        states_cities_or_areas: states_cities_or_areas
    
        BoxLayout:
            orientation: 'vertical'
            #spacing : 10
    
            BoxLayout:
                canvas.before:
                    Rectangle:
                        pos: self.pos
                        size: self.size
    
                size_hint_y: 1
    
                MenuButton:
                    id: btn
                    text: 'Test'
                    size : (60,30)
                    on_release: root.display_states()
    
    
            BoxLayout:
                canvas.before:
                    Rectangle:
                        pos: self.pos
                        size: self.size
    
                    Color:
                        rgb: (1,1,1)
    
                Label:
                    size_hint_x: 45
    
            BoxLayout:
                id: states_cities_or_areas
                size_hint_y: 10
    
            Label:
                size_hint_y: 1
    

    输出

    Img01 - App Startup Img02 - RV displayed after clicked Test Img03 - Ctrl+e at first row Img04 - Down Arrow key pressed Img05 - Up Arrow key pressed Img06 - Ctrl+e pressed Img07 - Mouse click on first row

答案 2 :(得分:0)

根据tomasantunes'溶液,但包含自动滚动和错误是固定的(当Kivy崩溃当选择了框的项)

from kivy.app import App
from kivy.core.window import Window
from kivy.lang import Builder
from kivy.uix.screenmanager import ScreenManager, Screen
from kivy.uix.button import Button
from kivy.uix.floatlayout import FloatLayout
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.label import Label
from kivy.uix.recycleview import RecycleView
from kivy.uix.image import Image
from kivy.graphics import Color, Rectangle
from kivy.animation import Animation
from kivy.clock import Clock
from kivy.properties import BooleanProperty
from kivy.uix.recycleview.views import RecycleDataViewBehavior
from kivy.uix.recycleboxlayout import RecycleBoxLayout
from kivy.uix.behaviors import FocusBehavior
from kivy.uix.recycleview.layout import LayoutSelectionBehavior

import subprocess
import time


Builder.load_string(
    """
<SelectableLabel>:
    # Draw a background to indicate selection
    color: (0.0, 0.0, 0.0, 0.9) if self.selected else (1.0, 1.0, 1.0, 1.0)
    canvas.before:
        Color:
            rgba: (0.9, 0.6, 0.0, 1.0) if self.selected else (0.0, 0.0, 0.0, 1.0)
        Rectangle:
            pos: self.pos
            size: self.size

<RV>:
    viewclass: 'SelectableLabel'
    scroll_y: 0
    effect_cls: "ScrollEffect" 
    SelectableRecycleBoxLayout:
        id: box
        default_size: 360, dp(56)
        default_size_hint: 1, None
        size_hint_y: None
        height: self.minimum_height
        orientation: 'vertical'
        multiselect: False
        touch_multiselect: False
"""
)


class SelectableRecycleBoxLayout(
    FocusBehavior, LayoutSelectionBehavior, RecycleBoxLayout
):
    """ Adds selection and focus behaviour to the view. """


class SelectableLabel(RecycleDataViewBehavior, Label):
    """ Add selection support to the Label """

    index = None
    selected = BooleanProperty(False)
    selectable = BooleanProperty(True)

    def refresh_view_attrs(self, rv, index, data):
        """ Catch and handle the view changes """
        self.index = index
        return super(SelectableLabel, self).refresh_view_attrs(rv, index, data)

    def apply_selection(self, rv, index, is_selected):
        """ Respond to the selection of items in the view. """
        self.selected = is_selected
        if is_selected:
            print("selection changed to {0}".format(rv.data[index]))
        else:
            print("selection removed for {0}".format(rv.data[index]))


class RV(RecycleView):
    def __init__(self, **kwargs):
        super(RV, self).__init__(**kwargs)
        cells = list(Cell.all('wlan0'))

        self.data = [
            {
                "text": "Item " + str(x),
                "markup": "True",
                "font_size": "30px",
            }
            for x in range(100)
        ]
        self.selectedItem = -1
        self.scroll_y = 1

    def nextItem(self):
        if self.selectedItem < len(self.data) - 1:
            self.selectedItem += 1
        else:
            return
  
        self.scroll_to_index(self.selectedItem)
        self.ids.box.select_node(self.selectedItem)
        print(self.selectedItem)

    def prevItem(self):
        if self.selectedItem > 0:
            self.selectedItem -= 1
        else:
            return
        
        self.scroll_to_index(self.selectedItem)
        self.ids.box.select_node(self.selectedItem)
        print(self.selectedItem)

    def selectItem(self, index):
        self.selectedItem = index
        self.scroll_to_index(self.selectedItem)
        self.ids.box.select_node(index)

    def scroll_to_index(self, index):
        box = self.children[0]
        pos_index = (box.default_size[1] + box.spacing) * index
        scroll = self.convert_distance_to_scroll(
            0, pos_index - (self.height * 0.5))[1]
        if scroll > 1.0:
            scroll = 1.0
        elif scroll < 0.0:
            scroll = 0.0
        self.scroll_y = 1.0 - scroll

class ConnectScreen(Screen):
    def __init__(self, **kwargs):
        super(ConnectScreen, self).__init__(**kwargs)
        layout = FloatLayout()
        
        self.wifiList = RV()

        layout.add_widget(self.wifiList)
        self.add_widget(layout)
        return None

    def nextItem(self):
        self.wifiList.nextItem()

    def prevItem(self):
        self.wifiList.prevItem()

    def selectItem(self, index):
        self.wifiList.selectItem(index)


connectScreen = ConnectScreen(name="connect")

sm = ScreenManager()
sm.add_widget(connectScreen)

class PasswordApp(App):
    # Build
    def build(self):
        self._keyboard = Window.request_keyboard(
            self._keyboard_closed, self.root, "text"
        )
        self._keyboard.bind(on_key_down=self._on_keyboard_down)

        # Window.show_cursor = False

        return sm

    # Keyboard Down Event
    def _on_keyboard_down(self, keyboard, keycode, text, modifiers):
        if keycode[1] == "f10":
            App.get_running_app().stop()
        elif keycode[1] == "down":
            connectScreen.nextItem()
        elif keycode[1] == "up":
            connectScreen.prevItem()

    # Keyboard Closed Event
    def _keyboard_closed(self):
        elf._keyboard.unbind(on_key_down=self._on_keyboard_down)
        self._keyboard = None

PasswordApp().run()