我想创建2个帖子。 一个带有移动矩形的线程,另一个带有第二个矩形的线程。 这是我想要实现的图片。
如何将我的类“MovingRectangle”添加到线程? 或者我可以绘制一个可以在线程中移动的图形(如矩形)吗? 我在Runnable的public void run()中发现我无法在这里绘图(也许我错了_)... 对不起那个问题,几天前我已经启动了Java,但我找不到答案。 主要是:
import javax.swing.JFrame;
public class Main extends JFrame
{
public Main()
{ }
public static void main (String[] args) throws InterruptedException {
JFrame f = new JFrame();
New_Thread x = new New_Thread();
f.add(x);
f.setTitle("Window");
f.setVisible(true);
f.setSize(800,800);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
Thread t1 = new Thread (new New_Thread());
t1.start();
Thread t2 = new Thread (new New_Thread());
t2.start();
}
}
以下是移动此矩形的代码:
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.geom.Rectangle2D;
public class MovingRectangle extends square implements ActionListener {
Timer t = new Timer (50,this);
double x = 50;
double y= 700;
double velX= 10;
double velY=10;
public void paintComponent(Graphics g)
{
super.paintComponent(g);
Graphics2D g2 = (Graphics2D) g;
g2.setColor(Color.gray);
Rectangle2D rectangle = new Rectangle2D.Double(x,y,40,40);
g2.fill(rectangle);
t.start();
}
@Override
public void actionPerformed(ActionEvent e) {
y = y - velY;
if (y==90)
{
velY=0;
x=x+velX;
}
if (x==600)
{
velY=10;
velY=-velY;
}
if (x==600 && y == 700)
{
velY=0;
}
repaint();
}
}
这里有小方块:
import javax.swing.*;
import java.awt.*;
import java.awt.geom.Rectangle2D;
public class square extends JPanel
{
public void paintComponent(Graphics g)
{
super.paintComponent(g);
Graphics2D g2 = (Graphics2D) g;
g2.setColor(Color.PINK);
Rectangle2D towar1 = new Rectangle2D.Double(20,500,30,30);
Rectangle2D towar2 = new Rectangle2D.Double(20,300,30,30);
Rectangle2D towar3 = new Rectangle2D.Double(20,100,30,30);
Rectangle2D towar4 = new Rectangle2D.Double(150,60,30,30);
Rectangle2D towar5 = new Rectangle2D.Double(350,60,30,30);
Rectangle2D towar6 = new Rectangle2D.Double(550,60,30,30);
Rectangle2D towar7 = new Rectangle2D.Double(640,500,30,30);
Rectangle2D towar8 = new Rectangle2D.Double(640,300,30,30);
Rectangle2D towar9 = new Rectangle2D.Double(640,100,30,30);
g2.fill(towar1);
g2.fill(towar2);
g2.fill(towar3);
g2.fill(towar4);
g2.fill(towar5);
g2.fill(towar6);
g2.fill(towar7);
g2.fill(towar8);
g2.fill(towar9);
}
}
这里有新的线程,我想添加MovingRectangle类(或者只是想添加代码来移动图)但我不知道该怎么做。
public class New_Thread extends MovingRectangle implements Runnable {
@Override
public void run()
{
}
}
答案 0 :(得分:1)
我发现在Runnable的public void run()中,我无法在此处绘图。
你没错。 java.awt
和javax.swing
中的大多数方法只能在 event dispatch thread 中调用。也就是说,它们只能从一种或另一种事件处理程序中调用。
为两个矩形设置动画的最佳方法可能是设置一个定期激发的 Swing Timer (例如,每秒30x或每秒60x),然后进行绘制来自计时器对象调用的处理程序方法。