目前它从left
侧开始并将div's
添加到right
,但如何从左侧add div's
创建first card
。因此middle
会显示在float: right
中,并将其添加到后面(左侧)。
我已尝试设置var parentEl = document.getElementById("cards");
var elem = document.getElementById("myBar");
var width;
var id;
var parentEl = document.getElementById("cards");
var elem = document.getElementById("myBar");
var lastCard;
var width;
var id;
function sortCards() {
var cards = document.getElementsByClassName("card"),
cw = parentEl.clientWidth,
sw = parentEl.scrollWidth,
diff = sw - cw,
offset = diff / (cards.length - 1 );
for (var i = 0; i < cards.length; i++) {
i != 0 && (cards[i].style.transform = "translateX(-" + offset * i + "px)");
}
}
//Move card
document.getElementById("moveCard").addEventListener("click", function () {
myMove();
});
//Start the game
document.getElementById("play").addEventListener("click", function() {
move();
});
//Stop the game
document.getElementById("stop").addEventListener("click", function() {
stop();
});
function move() {
width = 1;
id = setInterval(frame, 5);
function frame() {
if (width >= 100) {
elem.style.width = 1 + '%';
clearInterval(id);
addCard();
move();
} else {
width++;
elem.style.width = width + '%';
}
}
}
function myMove() {
var elem = lastCard;
lastCard = lastCard.previousSibling;
var pos = 0;
var id = setInterval(movie, 5);
function movie() {
if (pos == 350) {
clearInterval(id);
elem.remove();
} else {
pos = pos + 5;
elem.style.top = pos + 'px';
elem.style.left = pos + 'px';
}
}
}
function addCard(){
var div = document.createElement("div");
div.style.position = "relative";
div.style.color = "green";
div.style.left = "auto";
div.classList.add("card");
parentEl.appendChild(div);
lastCard = div;
sortCards();
}
function stop() {
elem.style.width = 1 + '%';
clearInterval(id);
}
sortCards();
,但它没有提供想要的结果。
.cards {
display: flex;
max-width: 300px;
}
.card {
height: 90px;
border: 1px solid black;
border-radius: 3px;
background-color: rgba(255, 0, 0, 0.4);
flex: 0 0 50px;
background: red;
transition: transform .25s;
}
.cardGreen {
height: 90px;
border: 1px solid black;
border-radius: 3px;
background-color: rgba(255, 0, 0, 0.4);
flex: 0 0 50px;
background: green;
transition: transform .25s;
}
#myProgress {
position: relative;
width: 100%;
height: 10px;
background-color: grey;
}
#myBar {
position: absolute;
width: 1%;
height: 100%;
background-color: green;
}
/* Create three unequal columns that floats next to each other */
.column {
float: left;
/*padding: 10px;*/
height: 300px; /* Should be removed. Only for demonstration */
}
.left, .right {
width: 20%;
}
.middle {
width: 60%;
}
/* Clear floats after the columns */
.row:after {
content: "";
display: table;
clear: both;
}
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<link rel="stylesheet" href="style.css">
<link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.7/css/bootstrap.min.css">
</head>
<body>
<header>
<h1>Simple game</h1>
</header>
<div class="row">
<div class="column left" style="background-color:#aaa;">
<div><button class="btn btn-default btn-block" id="play">Start Game</button></div>
<div><button class="btn btn-default btn-block" id="stop">Pause</button></div>
<div><button class="btn btn-default btn-block" id="moveCard">Move Card</button></div>
</div>
<div class="column middle" style="background-color:#bbb;">
<div class='cards middle' id="cards">
<!--<div class='cardGreen'></div>-->
</div>
<div id="myProgress">
<div id="myBar"></div>
</div>
</div>
<div class="column right" style="background-color:#ccc;">
<h2>Tutorial</h2>
<p>Will be here soon :)</p>
</div>
</div>
<script src="gamelogic.js"></script>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<script src="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.7/js/bootstrap.min.js"></script>
</body>
</html>
library(tigris)
library(ggplot2)
library(ggthemes)
library(dplyr)
## Working Puerto Rico Map ----
# Downloads map
PR_map <- counties(72, cb = T)
# Converts shapefile for ggplot2
PR_map <- ggplot2::fortify(PR_map, region = "COUNTYFP")
# Adds random data
PR_map <- merge(PR_map, data.frame(id = unique(PR_map$id), value = rep(1:4, (length(unique(PR_map$id)) %/% 4 + 4))[1:length(unique(PR_map$id))]), by = "id")
# Plots map
ggplot(PR_map)+geom_map(map = PR_map, aes(x=long, y=lat, fill = value, map_id=id), color="white", size=0.25)+ coord_map("mercator")+ theme_map()
## Broken Guam Map (No municipalities)----
# Downloads map
GU_map <- counties(66, cb = T)
# Converts shapefile for ggplot2
GU_map <- ggplot2::fortify(GU_map, region = "COUNTYFP")
# Adds random data
GU_map <- merge(GU_map, data.frame(id = unique(GU_map$id), value = rep(1:4, (length(unique(GU_map$id)) %/% 4 + 4))[1:length(unique(GU_map$id))]), by = "id")
# Plots map
ggplot(GU_map)+geom_map(map = GU_map, aes(x=long, y=lat, fill = value, map_id=id), color="white", size=0.25)+ coord_map("mercator")+ theme_map()
## Broken Call for Mariana Islands
# Does not download Mariana Islands, instead it downloads the entire United States and Territories
USA_map <- counties(69, cb = T)
# My work around is to subset to the appropriate region:
MI_map <- subset(USA_map, USA_map$STATEFP == "69")
# Converts shapefile for ggplot2
MI_map <- ggplot2::fortify(MI_map, region = "COUNTYFP")
# Adds random data
MI_map <- merge(MI_map, data.frame(id = unique(MI_map$id), value = rep(1:4, (length(unique(MI_map$id)) %/% 4 + 4))[1:length(unique(MI_map$id))]), by = "id")
# Plots map (The hex turns the map sideways for better viewing.)
ggplot(MI_map)+geom_map(map = MI_map, aes(x=long, y=lat, fill = value, map_id=id), color="white", size=0.25)+ coord_map("hex")+ theme_map()
任何提示或建议都会派上用场。
答案 0 :(得分:2)
在父级的开头添加en元素而不是在结尾处,使用prepend代替append
parentEl.prepend(div);
ParentNode.prepend方法在ParentNode的第一个子节点之前插入一组Node对象或DOMString对象。
这不会让第一张牌出现在中间,但是你必须重新调整你的牌位置。
var parentEl = document.getElementById("cards");
var elem = document.getElementById("myBar");
var width;
var id;
var parentEl = document.getElementById("cards");
var elem = document.getElementById("myBar");
var lastCard;
var width;
var id;
function sortCards() {
var cards = document.getElementsByClassName("card"),
cw = parentEl.clientWidth,
sw = parentEl.scrollWidth,
diff = sw - cw,
offset = diff / (cards.length - 1);
for (var i = 0; i < cards.length; i++) {
i != 0 && (cards[i].style.transform = "translateX(-" + offset * i + "px)");
}
}
//Move card
document.getElementById("moveCard").addEventListener("click", function() {
myMove();
});
//Start the game
document.getElementById("play").addEventListener("click", function() {
move();
});
//Stop the game
document.getElementById("stop").addEventListener("click", function() {
stop();
});
function move() {
width = 1;
id = setInterval(frame, 5);
function frame() {
if (width >= 100) {
elem.style.width = 1 + '%';
clearInterval(id);
addCard();
move();
} else {
width++;
elem.style.width = width + '%';
}
}
}
function myMove() {
var elem = lastCard;
lastCard = lastCard.previousSibling;
var pos = 0;
var id = setInterval(movie, 5);
function movie() {
if (pos == 350) {
clearInterval(id);
elem.remove();
} else {
pos = pos + 5;
elem.style.top = pos + 'px';
elem.style.left = pos + 'px';
}
}
}
var i = 1;
function addCard() {
var div = document.createElement("div");
div.style.left = "auto";
div.innerHTML = i++;
div.style.position = "relative";
div.style.color = "green";
div.classList.add("card");
parentEl.prepend(div);
lastCard = div;
sortCards();
}
function stop() {
elem.style.width = 1 + '%';
clearInterval(id);
}
sortCards();
.cards {
display: flex;
max-width: 300px;
}
.card {
height: 90px;
border: 1px solid black;
border-radius: 3px;
background-color: rgba(255, 0, 0, 0.4);
flex: 0 0 50px;
background: red;
transition: transform .25s;
}
.cardGreen {
height: 90px;
border: 1px solid black;
border-radius: 3px;
background-color: rgba(255, 0, 0, 0.4);
flex: 0 0 50px;
background: green;
transition: transform .25s;
}
#myProgress {
position: relative;
width: 100%;
height: 10px;
background-color: grey;
}
#myBar {
position: absolute;
width: 1%;
height: 100%;
background-color: green;
}
/* Create three unequal columns that floats next to each other */
.column {
float: left;
/*padding: 10px;*/
height: 300px;
/* Should be removed. Only for demonstration */
}
.left,
.right {
width: 20%;
}
.middle {
width: 60%;
}
/* Clear floats after the columns */
.row:after {
content: "";
display: table;
clear: both;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<script src="https://stackpath.bootstrapcdn.com/bootstrap/4.0.0/js/bootstrap.bundle.min.js"></script>
<link href="https://stackpath.bootstrapcdn.com/bootstrap/4.0.0/css/bootstrap.min.css" rel="stylesheet"/>
<header>
<h1>Simple game</h1>
</header>
<div class="row">
<div class="column left" style="background-color:#aaa;">
<div><button class="btn btn-default btn-block" id="play">Start Game</button></div>
<div><button class="btn btn-default btn-block" id="stop">Pause</button></div>
<div><button class="btn btn-default btn-block" id="moveCard">Move Card</button></div>
</div>
<div class="column middle" style="background-color:#bbb;">
<div class='cards middle' id="cards">
<!--<div class='cardGreen'></div>-->
</div>
<div id="myProgress">
<div id="myBar"></div>
</div>
</div>
<div class="column right" style="background-color:#ccc;">
<h2>Tutorial</h2>
<p>Will be here soon :)</p>
</div>
</div>
编辑:
要让第一辆车出现在中间,请设置父级的宽度0%
,并在每次添加卡片时使其增长,直至到达100%
,然后添加margin:auto
var parentEl = document.getElementById("cards");
var elem = document.getElementById("myBar");
var width;
var id;
var parentEl = document.getElementById("cards");
var elem = document.getElementById("myBar");
var lastCard;
var width;
var id;
function sortCards() {
var cards = document.getElementsByClassName("card"),
cw = parentEl.clientWidth,
sw = parentEl.scrollWidth,
diff = sw - cw,
offset = diff / (cards.length - 1);
for (var i = 0; i < cards.length; i++) {
i != 0 && (cards[i].style.transform = "translateX(-" + offset * i + "px)");
}
}
//Move card
document.getElementById("moveCard").addEventListener("click", function() {
myMove();
});
//Start the game
document.getElementById("play").addEventListener("click", function() {
move();
});
//Stop the game
document.getElementById("stop").addEventListener("click", function() {
stop();
});
function move() {
width = 1;
id = setInterval(frame, 5);
function frame() {
if (width >= 100) {
elem.style.width = 1 + '%';
clearInterval(id);
addCard();
move();
} else {
width++;
elem.style.width = width + '%';
}
}
}
function myMove() {
var elem = lastCard;
lastCard = lastCard.previousSibling;
var pos = 0;
var id = setInterval(movie, 5);
function movie() {
if (pos == 350) {
clearInterval(id);
elem.remove();
} else {
pos = pos + 5;
elem.style.top = pos + 'px';
elem.style.left = pos + 'px';
}
}
}
var i = 1;
function addCard() {
var div = document.createElement("div");
div.style.left = "auto";
div.innerHTML = i++;
div.style.position = "relative";
div.style.color = "green";
div.classList.add("card");
if (parseInt(parentEl.style.width) < 100)
parentEl.style.width = (parseInt(parentEl.style.width) + 10) + '%';
parentEl.prepend(div);
lastCard = div;
sortCards();
}
function stop() {
elem.style.width = 1 + '%';
clearInterval(id);
}
sortCards();
.cards {
display: flex;
max-width: 300px;
}
.card {
height: 90px;
border: 1px solid black;
border-radius: 3px;
background-color: rgba(255, 0, 0, 0.4);
flex: 0 0 50px;
background: red;
transition: transform .25s;
}
.cardGreen {
height: 90px;
border: 1px solid black;
border-radius: 3px;
background-color: rgba(255, 0, 0, 0.4);
flex: 0 0 50px;
background: green;
transition: transform .25s;
}
#myProgress {
position: relative;
width: 100%;
height: 10px;
background-color: grey;
}
#myBar {
position: absolute;
width: 1%;
height: 100%;
background-color: green;
}
/* Create three unequal columns that floats next to each other */
.column {
float: left;
/*padding: 10px;*/
height: 300px;
/* Should be removed. Only for demonstration */
}
.left,
.right {
width: 20%;
}
#cards {
width: 15%;
margin: auto;
}
.middle {
width: 60%;
}
/* Clear floats after the columns */
.row:after {
content: "";
display: table;
clear: both;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<script src="https://stackpath.bootstrapcdn.com/bootstrap/4.0.0/js/bootstrap.bundle.min.js"></script>
<link href="https://stackpath.bootstrapcdn.com/bootstrap/4.0.0/css/bootstrap.min.css" rel="stylesheet" />
<header>
<h1>Simple game</h1>
</header>
<div class="row">
<div class="column left" style="background-color:#aaa;">
<div><button class="btn btn-default btn-block" id="play">Start Game</button></div>
<div><button class="btn btn-default btn-block" id="stop">Pause</button></div>
<div><button class="btn btn-default btn-block" id="moveCard">Move Card</button></div>
</div>
<div class="column middle" style="background-color:#bbb;">
<div class='cards middle' id="cards" style="width:0%">
<!--<div class='cardGreen'></div>-->
</div>
<div id="myProgress">
<div id="myBar"></div>
</div>
</div>
<div class="column right" style="background-color:#ccc;">
<h2>Tutorial</h2>
<p>Will be here soon :)</p>
</div>
</div>