我使用Canvas成功将ViewGroup(RelativeLayout)转换为Bitmap。但是,当绘制发生时,我只看到ViewGroup的背景是drawable而不是它的子(两个TextViews)应该使用像FILL_PARENT这样的规则在RelativeLayout中布局。
使用以下静态函数创建RelativeLayout:
public static RelativeLayout createProgrammeView(Context context, int width, int height, String title, String time) {
RelativeLayout.LayoutParams params;
// Layout Root View (RelativeLayout)
RelativeLayout rlv = new RelativeLayout(context);
params = new RelativeLayout.LayoutParams(width, height);
rlv.setLayoutParams(params);
rlv.setPadding(3, 3, 3, 3);
rlv.setBackgroundResource(R.drawable.background);
// Layout Title
TextView tv = new TextView(context);
params = new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.FILL_PARENT, RelativeLayout.LayoutParams.WRAP_CONTENT);
params.addRule(RelativeLayout.ALIGN_PARENT_TOP);
params.addRule(RelativeLayout.ALIGN_PARENT_LEFT);
params.addRule(RelativeLayout.ALIGN_PARENT_RIGHT);
tv.setId(R.id.title);
tv.setLayoutParams(params);
tv.setGravity(Gravity.CENTER_VERTICAL);
tv.setSingleLine(true);
tv.setEllipsize(TruncateAt.END);
tv.setTextColor(Color.parseColor("#fff"));
tv.setTextSize(11);
tv.setText(title);
rlv.addView(tv);
// Layout Start Time
tv = new TextView(context);
params = new RelativeLayout.LayoutParams(16, RelativeLayout.LayoutParams.WRAP_CONTENT);
params.addRule(RelativeLayout.BELOW, R.id.title);
params.addRule(RelativeLayout.ALIGN_PARENT_LEFT);
params.setMargins(0, 4, 0, 0);
tv.setId(R.id.time);
tv.setLayoutParams(params);
tv.setGravity(Gravity.CENTER_VERTICAL);
tv.setSingleLine(true);
tv.setEllipsize(null);
tv.setTextColor(Color.parseColor("#fff"));
tv.setTextSize(10);
tv.setText(time);
rlv.addView(tv);
}
return rlv;
}
然后我使用以下内容将RelativeLayout转换为位图:
public static Bitmap loadBitmapFromView(RelativeLayout v) {
Bitmap b = Bitmap.createBitmap(v.getLayoutParams().width, v.getLayoutParams().height, Bitmap.Config.RGB_565);
Canvas c = new Canvas(b);
v.draw(c);
return b;
}
正如预期的那样,这给了我一个很好的Bitmap,我需要的背景是drawable,但是孩子们不在位图中。我将这些函数称为构建一个大图像,然后将其绘制到我的活动中的自定义视图中。
这是调用静态函数的循环:
public static void renderViews(final Context context) {
largeBitmap = Bitmap.createBitmap(largeWidth, largeHeight, Bitmap.Config.RGB_565);
Canvas largeCanvas = new Canvas(largeBitmap);
for (int i = 0; i < items.size(); i++) {
int leftMargin = ...SOME CALCULATIONS...;
RelativeLayout newView = createProgrammeView(context, width, rowHeight, "Title", "21:00");
Bitmap newViewBitmap = loadBitmapFromView(newView);
largeCanvas.drawBitmap(newViewBitmap, leftMargin, 0, new Paint());
}
myCustomView.invalidate();
}
我的自定义视图会覆盖onDraw()函数:
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawBitmap(largeBitmap, 0, 0, null);
}
据我所知,我相信这是因为Android没有在子视图上调用measure()。我试过手动调用它,但这并没有解决问题。
所以,我想我想知道的是,如何将带有子项的RelativeLayout转换为Bitmap并让Android测量子项,以便他们尊重相关的布局规则。
非常感谢能够帮助我解决问题的任何人。
罗布
答案 0 :(得分:26)
问题在于您没有测量和布置容器。在绘图工作之前,您必须先调用v.measure(widthSpec, heightSpec)
然后再调用v.layout(left, top, right, bottom)
。第一种方法将确保视图知道您希望它有多大,第二种方法将确保子项正确定位。
在你的情况下你会这样做:
v.measure(MeasureSpec.makeMeasureSpec(v.getLayoutParams().width, MeasureSpec.EXACTLY),
MeasureSpec.makeMeasureSpec(v.getLayoutParams().height, MeasureSpec.EXACTLY));
v.layout(0, 0, v.getMeasuredWidth(), v.getMeasuredHeight());
Bitmap b = Bitmap.createBitmap(v.getWidth(), v.getHeight(), Bitmap.Config.RGB_565);
Canvas c = new Canvas(b);
v.draw(c);
答案 1 :(得分:0)
基于DisplayMetrics
布局的解决方案也很有用。为了不再重复 - look here 。