此LUA代码有一个结束错误似乎无法修复

时间:2018-04-01 02:14:02

标签: lua

from neo4j.v1 import GraphDatabase, basic_auth

driver = GraphDatabase.driver("bolt://192.168.0.69:6969", auth=basic_auth("c8c8", "c8c8"))
session = driver.session()



session.run("CREATE (a:Person2 {name: {name}, title: {title}})",
            {"name": "Arthur", "title": "King"})


for i in range(3000):
    tt = "CREATE (a:Person" + str(i) + " {name: {name}, title: {title}})"
    session.run(tt,
            {"name": "Arthur", "title": "King"})
    print (i)



result = session.run("MATCH (a:Person) WHERE a.name = {name} "
                     "RETURN a.name AS name, a.title AS title",
                     {"name": "Arthur"})
for record in result:
    print("%s %s" % (record["title"], record["name"]))


session.close()

错误是:

 local move = game.StarterGui.BottmRight.Hotbar
 local moves = false

 script.Parent.MouseButton1Click:connect(function()
 if moves == false then
 move:TweenPosition{UDim2.new{0.724,0,0.919,0},"In", "Bounce", 2}
 moves = true
 wait(2)
 move.Visible = true

 else
 move:TweenPosition{UDim2.new{0.912,0,0.919,0},"Out", "Quint", 2}
 moves = false
 move.Visible = false

有什么想法吗?

2 个答案:

答案 0 :(得分:1)

你需要一个“结束”来关闭条件的else块。尝试将“结束”作为最后一行......因为您还需要关闭:connect方法

答案 1 :(得分:1)

您需要两个end语句(关闭if ... else并关闭function()),并关闭)方法的connect。因此,您需要添加end end)来修复错误。