我有一个使用Portable razor library在Xamarin中构建一些网页浏览量的应用。它在模拟器中和在物理设备上调试时工作正常,但是一旦我部署到itunesconnect并通过testflight安装,它就会在启动时立即崩溃。我已经更新到最新版本的Xcode和Visual studio,但没有运气。下面是崩溃日志,但它没有提供我能看到的线索。关于发生了什么的任何想法?
Date/Time: 2018-02-28 07:22:49.5734 -0600
Launch Time: 2018-02-28 07:22:49.3343 -0600
OS Version: iPhone OS 11.2.6 (15D100)
Baseband Version: 3.42.00
Report Version: 104
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Triggered by Thread: 0
Thread 0 name:
Thread 0 Crashed:
0 libsystem_kernel.dylib 0x00000001841942e8 __pthread_kill + 8
1 libsystem_pthread.dylib 0x00000001842a92f8 pthread_kill$VARIANT$mp + 396 (pthread.c:1484)
2 libsystem_c.dylib 0x0000000184103060 __abort + 152 (abort.c:128)
3 libsystem_c.dylib 0x0000000184102fc8 abort + 152 (abort.c:99)
4 GlenroyCalculatorAppiOS 0x0000000104dc3e40 xamarin_get_block_descriptor + 4496
5 GlenroyCalculatorAppiOS 0x0000000104dbedfc 0x104a90000 + 3337724
6 GlenroyCalculatorAppiOS 0x0000000104c9e684 0x104a90000 + 2156164
7 GlenroyCalculatorAppiOS 0x0000000104ceaa34 0x104a90000 + 2468404
8 GlenroyCalculatorAppiOS 0x0000000104cea5a4 0x104a90000 + 2467236
9 GlenroyCalculatorAppiOS 0x0000000104dc3744 xamarin_get_block_descriptor + 2708
10 GlenroyCalculatorAppiOS 0x0000000104dc9a20 xamarin_get_block_descriptor + 28016
11 GlenroyCalculatorAppiOS 0x0000000104a98188 0x104a90000 + 33160
12 libdyld.dylib 0x000000018406456c start + 4
Thread 1:
0 libsystem_pthread.dylib 0x00000001842a6b68 start_wqthread + 0
Thread 2:
0 libsystem_pthread.dylib 0x00000001842a6b68 start_wqthread + 0
Thread 3 name:
Thread 3:
0 libsystem_kernel.dylib 0x00000001841940f0 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001842aace4 _pthread_cond_wait$VARIANT$mp + 640 (pthread_cond.c:579)
2 GlenroyCalculatorAppiOS 0x0000000104da4e50 0x104a90000 + 3231312
3 libsystem_pthread.dylib 0x00000001842a82b4 _pthread_body + 308 (pthread.c:740)
4 libsystem_pthread.dylib 0x00000001842a8180 _pthread_start + 312 (pthread.c:799)
5 libsystem_pthread.dylib 0x00000001842a6b74 thread_start + 4
Thread 0 crashed with ARM Thread State (64-bit):
x0: 0x0000000000000000 x1: 0x0000000000000000 x2: 0x0000000000000000 x3: 0x0000000000000001
x4: 0x0000000000000000 x5: 0x0000000000989680 x6: 0x0000000000000031 x7: 0xffffffffffffffec
x8: 0x0000000008000000 x9: 0x0000000004000000 x10: 0x00000000000003e8 x11: 0x00000001b7d1a004
x12: 0x00000001b7d1a004 x13: 0x0000000000000018 x14: 0x0000000000000001 x15: 0x0000000000000881
x16: 0x0000000000000148 x17: 0x0000000000000000 x18: 0xfffffff013edd260 x19: 0x0000000000000006
x20: 0x00000001b59edb80 x21: 0x0000000104ed1000 x22: 0x0000000000000303 x23: 0x00000001b59edc60
x24: 0x0000000105564e2a x25: 0x0000000104de16e1 x26: 0x0000000000000000 x27: 0x0000000104e654f0
x28: 0x0000000104e654d0 fp: 0x000000016b36e9a0 lr: 0x00000001842a92f8
sp: 0x000000016b36e970 pc: 0x00000001841942e8 cpsr: 0x00000000
编辑:我认为这是我最近获得的更好的崩溃日志。指向导致崩溃的
print_callback
函数,这在我的项目中无法找到。
Thread 0 name:
Thread 0 Crashed:
0 libsystem_kernel.dylib 0x0000000184bd42e8 __pthread_kill + 8
1 libsystem_pthread.dylib 0x0000000184ce92f8 pthread_kill$VARIANT$mp + 396 (pthread.c:1484)
2 libsystem_c.dylib 0x0000000184b43060 __abort + 152 (abort.c:128)
3 libsystem_c.dylib 0x0000000184b42fc8 abort + 152 (abort.c:99)
4 GlenroyCalculatorAppiOS 0x0000000100e460d4 print_callback(char const*, int) + 3383508 (runtime.m:1211)
5 GlenroyCalculatorAppiOS 0x0000000100e40ff0 monoeg_g_log + 3362800 (goutput.c:125)
6 GlenroyCalculatorAppiOS 0x0000000100d1ad58 load_aot_module + 2157912 (aot-runtime.c:2071)
7 GlenroyCalculatorAppiOS 0x0000000100d67474 mono_assembly_load_from_predicate + 2471028 (assembly.c:2316)
8 GlenroyCalculatorAppiOS 0x0000000100d66fdc mono_assembly_open_predicate + 2469852 (assembly.c:1973)
9 GlenroyCalculatorAppiOS 0x0000000100e459d8 xamarin_open_and_register + 3381720 (runtime.m:943)
10 GlenroyCalculatorAppiOS 0x0000000100e4bcb4 xamarin_main + 3407028 (monotouch-main.m:434)
11 GlenroyCalculatorAppiOS 0x0000000100b12ddc main + 28124 (main.m:49)
12 libdyld.dylib 0x0000000184aa456c start + 4