crashlytics Unity iOS:崩溃:com.apple.main-thread EXC_BAD_ACCESS KERN_INVALID_ADDRESS

时间:2018-03-27 13:15:09

标签: ios unity3d crashlytics google-fabric

我们的游戏在过去一天为iPhone X用户崩溃了两次,老实说我不知道​​如何开始阅读崩溃日志,这里是完整的日志: https://pastebin.com/z1rGYSXR

(其中一些是因为stackoverflow要求)

0. Crashed: com.apple.main-thread
0  GLEngine                       0x1a68dbb3c gleRunVertexSubmitARM + 2848
1  GLEngine                       0x1a68d89ac gleSetVertexArrayFunc + 144
2  GLEngine                       0x1a68835a0 glDrawElements_IMM_ES2Exec + 1144
3  upjump                         0x104ff2a44 GfxDeviceGLES::DrawBufferRanges(GfxBuffer*, VertexStreamSource const*, int, DrawBuffersRange const*, int, VertexDeclaration*, ShaderChannelMask, unsigned long, bool) (GfxDeviceGLES.cpp:1899)

(无法发布此处导致其太长时间并获得“帖子主要是代码”错误)

谢谢你!

0 个答案:

没有答案