在OS中删除UDP数据包(使用asio)

时间:2018-03-22 06:15:46

标签: sockets networking udp asio packet-loss

我正在开发通过UDP传输数据的客户端 - 服务器应用程序。 我正面临丢包的问题。我添加了套接字缓冲区检查来检测潜在的溢出我的应用程序也会检查数据包中收到的数字序列。数据包具有固定的大小。如果套接字缓冲区的可用空间小于阈值(例如3个数据包的大小),那么"缓冲区的临界级别"消息已记录。如果按顺序跳过数据包,则记录相应的消息。有代码:

    UdpServer::UdpServer(asio::io_service& io, uint16_t port, uint32_t packetSize) : CommunicationBase(io, port),
    m_socket(io, asio::ip::udp::endpoint(asio::ip::address_v6::any(), m_port))
    {
        m_buffer = new uint8_t[packetSize];
        m_packetSize = packetSize;
        m_socketBufferSize = m_packetSize * 32;
        m_criticalLevel = 5 * m_packetSize;

        asio::ip::udp::socket::receive_buffer_size recieveBuffSize(m_socketBufferSize);
        m_socket.set_option(recieveBuffSize);
    }

    UdpServer::~UdpServer()
    {
        std::free(m_buffer);
    }


    void UdpServer::StartReceive(std::function<void(uint8_t* buffer, uint32_t bytesCount)> receiveHandler)
    {
        m_onReceive = receiveHandler;

        Receive();
    }

    inline void UdpServer::Receive()
    {
        m_socket.async_receive(asio::null_buffers(), [=](const boost::system::error_code& error, size_t bytesCount)
        {
            OnReceive(bytesCount, error);
        });
    }

    void UdpServer::OnReceive(size_t bytesCount, const boost::system::error_code& error)
    {
        static uint16_t lastSendNum = 65535;
        uint16_t currentNum = 0;
        uint16_t diff = 0;

        if (error)
        {
            if (error == asio::error::operation_aborted)
            {
                logtrace << "UDP socket reports operation aborted, terminating";
                return;
            }

            logerror << "UDP socket error (ignoring): " << error.message();
        }
        else
        {
            asio::ip::udp::endpoint from;
            boost::system::error_code receiveError;
            size_t bytesRead = 0;

            size_t bytesAvailable = m_socket.available();

            while (bytesAvailable > 0)
            {
                if (m_socketBufferSize - bytesAvailable < m_criticalLevel)
                {
                    logwarning << "Critical buffer level!";
                }

                bytesRead = m_socket.receive(asio::buffer(m_buffer, m_packetSize), 0, receiveError);

                if (receiveError)
                {
                    logerror << "UDP socket error: " << receiveError.message();

                    break;
                }

                currentNum = *reinterpret_cast<uint16_t*>(m_buffer);
                diff = currentNum - lastSendNum;

                if (diff != 1)
                {
                    logdebug << "Chunk skipped: " << diff << ". Last " << lastSendNum << " next " << currentNum;
                }

                lastSendNum = currentNum;

                if (m_onReceive)
                {
                    m_onReceive(m_buffer, bytesRead);
                }

                bytesAvailable = m_socket.available();
            }
        }

        Receive();
    }

即使禁用了缓冲区状态和数据包处理m_onReceive并且bytesAvailable > 0替换为true,也会丢弃udp数据包。通过1Gb以太网速率约为71 Mb / s。 使用Windows 10。我还检查了netstat -s结果:没有重组失败。套接字缓冲区永远不会溢出。

0 个答案:

没有答案