所以,我一直在尝试制作一个循环遍历服务器中所有成员的机器人。我使用get_all_members()生成器来执行此操作。
for member in client.get_all_members():
userName = str(member.name)
userGame = str(member.game)
userID = str(member.id)
print(userName, userGame, userID)
await client.send_message(message.channel, "User " + userName + "
(<@" + userID + ">) is playing " + userGame)
我在运行时随机出现了这个错误:
File "C:\Program Files\Python36\lib\site-packages\discord\client.py", line 307, in _run_event
yield from getattr(self, event)(*args, **kwargs)
File "C:\Users\Stefan\Source\Repos\AABot3\AABot3\AABot3.py", line 41, in on_message
for member in client.get_all_members():
File "C:\Program Files\Python36\lib\site-packages\discord\client.py", line 595, in get_all_members
for member in server.members:
RuntimeError: dictionary changed size during iteration –
如何避免此错误?
答案 0 :(得分:1)
尝试在循环之前从get_all_members
中创建一个列表。
for member in list(client.get_all_members()):
...
正在发生的事情是Server
个对象将他们的Member
存储在字典中。当您await
一个协程时,您允许其他协同程序在您等待时运行,其中一个协程会使Server
个对象保持最新状态。每当Server
的成员资格发生变化时,字典也会发生变化。因为在更改时不应该迭代某些东西,Python会检测到并终止程序。
首先将值读入列表,我们不会注意到字典何时发生变化。
最新版本改变了这种行为,讨论了here