我试图创建图的邻接表示。
我使用矢量矢量编写了一个小程序,但我不断得到"分段错误"但是编译器(在Windows上的clang ++版本5.0.1)似乎我试图访问向量vertex_matrix
它给出了一个分段错误,为什么它没有被实例化?
以下是标题:
#ifndef GRAPH_MATRIX
#define GRAPH_MATRIX
#include <vector>
//header for graph represented via adjacency matrix with minimal functionality
class graph
{
public:
graph(int);
~graph();
void add_edge(int v1, int v2, int weight);
void print_graph();
private:
std::vector<std::vector<int>> vertex_matrix;
int num_of_vertices;
int num_of_edges;
};
#endif
以下是cpp实施:
#include <iostream>
#include "graph_matrix.h"
#include <climits>
using namespace std;
//header for graph represented via adjacency matrix with minimal functionality
graph::graph(int _num_of_vertices) : num_of_vertices(_num_of_vertices)
{
if (_num_of_vertices==0)
{
_num_of_vertices=10;
}
for (int i = 0; i < _num_of_vertices; i++)
{
vertex_matrix[i]=(vector<int> (_num_of_vertices,INT_MAX));
}
}
graph::~graph()
{
vertex_matrix.clear();
}
void graph::add_edge(int v1, int v2, int weight)
{
//vertex_matrix[v1-1][v2-1] == INT_MAX
vector<int> columnVector = vertex_matrix[v1-1];
if (columnVector[v2-1] == INT_MAX)
{
columnVector[v2-1] = weight;
}
}
void graph::print_graph()
{
cout << "vertex_matrix size:" << vertex_matrix.size() << endl;
for (int i=0; i< num_of_vertices; i++)
{
for (int j = 0; j < num_of_vertices; j++)
{
//vertex_matrix[i][j]
std::vector<int> columnVector = vertex_matrix[i];
if (columnVector[j] != INT_MAX)
{
std::cout << columnVector[j] ;
}
else
{
std::cout << "0";
}
}
std::cout << endl;
}//end for printing
}
以下是主要条目:
#include <iostream>
#include "graph_matrix.h"
using namespace std;
int main ()
{
std::cout << " Matrix representation of graph" << std::endl;
graph _graph(4);
_graph.add_edge(1,2,1);
_graph.add_edge(2,3,1);
_graph.add_edge(3,1,1);
_graph.add_edge(3,3,1);
_graph.add_edge(3,4,1);
_graph.add_edge(4,0,0);
_graph.print_graph();
}
我编辑了上面的代码以使用引用传递,但矩阵仍然打印为0。
请帮助传递参考,以下更新:
标题
#ifndef GRAPH_MATRIX
#define GRAPH_MATRIX
#include <vector>
//header for graph represented via adjacency matrix with minimal functionality
class graph
{
public:
graph(int);
~graph();
void add_edge(int v1, int v2, int weight,std::vector<std::vector<int>> & matrix);
void print_graph();
std::vector<std::vector<int>> vertex_matrix;
private:
int num_of_vertices;
int num_of_edges;
};
#endif
Cpp文件:
#include <iostream>
#include "graph_matrix.h"
#include <climits>
using namespace std;
//header for graph represented via adjacency matrix with minimal functionality
graph::graph(int _num_of_vertices) : num_of_vertices(_num_of_vertices) {
if (num_of_vertices == 0) {
num_of_vertices = 10;
}
for (int i = 0; i < num_of_vertices; i++) {
std::vector<std::vector<int>>& matrix = vertex_matrix;
matrix.push_back(vector<int> (num_of_vertices, INT_MAX));
}
}
graph::~graph() {
std::vector<std::vector<int>>& matrix = vertex_matrix;
matrix.clear();
}
void graph::add_edge(int v1, int v2, int weight,std::vector<std::vector<int>> & _matrix) {
//vertex_matrix[v1-1][v2-1] == INT_MAX
vector<int> columnVector = _matrix[v1 - 1];
if (columnVector[v2 - 1] == INT_MAX) {
columnVector[v2 - 1] = weight;
}
}
void graph::print_graph() {
std::vector<std::vector<int>>& matrix = vertex_matrix;
for (int i = 0; i < matrix.size(); i++) {
for (int j = 0; j < matrix.size(); j++) {
//vertex_matrix[i][j]
std::vector<int> columnVector = matrix[i];
if (columnVector[j] != INT_MAX) {
std::cout << columnVector[j];
} else {
std::cout << "0";
}
}
std::cout << endl;
}//end for printing
}
主要
#include <iostream>
#include "graph_matrix.h"
using namespace std;
int main ()
{
std::cout << " Matrix representation of graph" << std::endl;
graph _graph(4);
std::vector<std::vector<int>>& m = _graph.vertex_matrix;
_graph.add_edge(1,2,1,m);
_graph.add_edge(2,3,1,m);
_graph.add_edge(3,1,1,m);
_graph.add_edge(3,3,1,m);
_graph.add_edge(3,4,1,m);
_graph.add_edge(4,0,0,m);
_graph.print_graph();
}
任何帮助将不胜感激。
由于
答案 0 :(得分:1)
您创建一个空向量,然后尝试访问其中的元素。将构造函数更改为
graph::graph(size_t _num_of_vertices) :
vertex_matrix(
std::vector<std::vector<int>>(
_num_of_vertices,std::vector<int>(_num_of_vertices)
)
)
{}
创建一个正确大小的矢量。
同样在_num_vertices == 0
的情况下,您将其设置为10
,但在初始化成员num_vertices
之后,这样您就会使对象处于不一致状态。有不同的方法来解决这个问题,我可能会在传递的顶点数为零时抛出一个异常,或者只是忽略它。用户想要零大小的矩阵?为什么不?
此外,尺寸应为unsigned
未签名,容器尺寸为size_t
。更好的是你根本不应该有这个成员,因为vector
已经知道它的大小,重复这些信息的唯一原因是引入错误;)