我试图创建一个程序,当我点击左键单击它时拖动鼠标,而不是我将鼠标向下移动游戏,但它根本不会移动游戏。它将光标移动到游戏之外,但不会在游戏中移动。
public static Point Position { get; set; }
public Anti_Recoil()
{
InitializeComponent();
}
private void Anti_Recoil_Load(object sender, EventArgs e)
{
this.BackColor = Color.Wheat;
this.TransparencyKey = Color.Wheat;
this.TopMost = true;
int initialStyle = GetWindowLong(this.Handle, -20);
SetWindowLong(this.Handle, -20, initialStyle | 0x80000 | 0x20);
PointConverter pc = new PointConverter();
Point pt = new Point();
pt = (Point)pc.ConvertFromString("765, 500");
Cursor.Position = pt;
}
private void Anti_Recoil_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Z)
Hide();
}
答案 0 :(得分:0)
首先,将我的课程添加到您的项目中
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.Windows.Input;
namespace Hector.Framework.Utils
{
public class Peripherals
{
public class Mouse
{
public static int X
{
get => Cursor.Position.X;
}
public static int Y
{
get => Cursor.Position.Y;
}
public static void MoveToPoint(int X, int Y)
{
Win32.SetCursorPos(X, Y);
}
public static void Hide()
{
Cursor.Hide();
}
public static void Show()
{
Cursor.Show();
}
public static bool IsHidden
{
get => Cursor.Current == null;
}
/// <summary>
/// ButtonNumber: 0-None 1-Left 2-Middle 3-Right 4-XButton1 5-XButton2
/// </summary>
public static bool MouseButtonIsDown(int ButtonNumber)
{
bool outValue = false;
bool isLeft = Control.MouseButtons == MouseButtons.Left;
bool isRight = Control.MouseButtons == MouseButtons.Right;
bool isMiddle = Control.MouseButtons == MouseButtons.Middle;
bool isXButton1 = Control.MouseButtons == MouseButtons.XButton1;
bool isXButton2 = Control.MouseButtons == MouseButtons.XButton2;
switch (ButtonNumber)
{
case 0:
outValue = false;
break;
case 1:
outValue = isLeft;
break;
case 2:
outValue = isMiddle;
break;
case 3:
outValue = isRight;
break;
case 4:
outValue = isXButton1;
break;
case 5:
outValue = isXButton2;
break;
}
return outValue;
}
/// <summary>
/// This function is in Alpha Phase
/// </summary>
/// <param name="FocusedControl">The control that is scrolled; If the control has no focus, it will be applied automatically</param>
/// <param name="FontSize">This is used to calculate the number of pixels to move, its default value is 20</param>
static int delta = 0;
static int numberOfTextLinesToMove = 0;
static int numberOfPixelsToMove = 0;
public static bool GetWheelValues(Control FocusedControl, out int Delta, out int NumberOfTextLinesToMove, out int NumberOfPixelsToMove, int FontSize = 20)
{
try
{
if (FocusedControl == null) throw new NullReferenceException("The FocusedControl can not bel null");
if (!FocusedControl.Focused) FocusedControl.Focus();
FocusedControl.MouseWheel += (object sender, MouseEventArgs e) =>
{
delta = e.Delta;
numberOfTextLinesToMove = e.Delta * SystemInformation.MouseWheelScrollLines / 120;
numberOfPixelsToMove = numberOfTextLinesToMove * FontSize;
};
Delta = delta;
NumberOfTextLinesToMove = numberOfTextLinesToMove;
NumberOfPixelsToMove = numberOfPixelsToMove;
return true;
}
catch
{
Delta = 0;
NumberOfTextLinesToMove = 0;
NumberOfPixelsToMove = numberOfPixelsToMove;
return false;
}
}
private class Win32
{
[DllImport("User32.Dll")]
public static extern long SetCursorPos(int x, int y);
[DllImport("User32.Dll")]
public static extern bool ClientToScreen(IntPtr hWnd, ref POINT point);
[StructLayout(LayoutKind.Sequential)]
public struct POINT
{
public int x;
public int y;
}
}
}
}
}
然后你需要检查鼠标的状态,
bool MouseLeftButton = Hector.Framework.Utils.Peripherals.Mouse.MouseButtonIsDown(1);
试试这个:
private void Form2_Load(object sender, EventArgs e)
{
Hector.Framework.Utils.Peripherals.Mouse.MoveToPoint(300, 0); //Move the cursor to Top
}
//Then use timer to move the cursor
int a = 0;
private void timer1_Tick(object sender, EventArgs e)
{
Hector.Framework.Utils.Peripherals.Mouse.MoveToPoint(300, a += 1);
}
if(MouseLeftButton)
{
timer1.Start(); //timer is initialized
}