我刚刚使用webpack开始使用这个vue.js项目。到目前为止,在开发期间,一切都按预期工作,控制台中没有错误或警告。但是在构建时,它会停止并产生以下错误:
在我的组件中,我使用一些可能的错误捕获的唯一组件是axios调用,我已将它们删除以便隔离,但即使没有它们已经在代码中,错误仍然显示我构建时。我确信我的组件中没有任何函数可以拒绝Promise,只需要简单的变量声明和路由导航调用。
我已尝试更新vue-loader甚至webpack,正如我在该主题上发现的一些帖子中所建议的那样但问题仍然存在。
关于导致此问题的任何提示或指南都会非常有用。
修改
这只是vue-cli提供的默认webpack配置。我知道问题可能出在 webpack.optimize.CommonsChunkPlugin 函数中,但是阅读有关它的文档并替换为建议的内容对我来说很神秘。
'use strict'
const path = require('path')
const utils = require('./utils')
const webpack = require('webpack')
const config = require('../config')
const merge = require('webpack-merge')
const baseWebpackConfig = require('./webpack.base.conf')
const CopyWebpackPlugin = require('copy-webpack-plugin')
const HtmlWebpackPlugin = require('html-webpack-plugin')
const ExtractTextPlugin = require('extract-text-webpack-plugin')
const OptimizeCSSPlugin = require('optimize-css-assets-webpack-plugin')
const UglifyJsPlugin = require('uglifyjs-webpack-plugin')
const env = require('../config/prod.env')
const webpackConfig = merge(baseWebpackConfig, {
module: {
rules: utils.styleLoaders({
sourceMap: config.build.productionSourceMap,
extract: true,
usePostCSS: true
})
},
devtool: config.build.productionSourceMap ? config.build.devtool : false,
output: {
path: config.build.assetsRoot,
filename: utils.assetsPath('js/[name].[chunkhash].js'),
chunkFilename: utils.assetsPath('js/[id].[chunkhash].js')
},
plugins: [
// http://vuejs.github.io/vue-loader/en/workflow/production.html
new webpack.DefinePlugin({
'process.env': env
}),
new UglifyJsPlugin({
uglifyOptions: {
compress: {
warnings: false
}
},
sourceMap: config.build.productionSourceMap,
parallel: true
}),
// extract css into its own file
new ExtractTextPlugin({
filename: utils.assetsPath('css/[name].[contenthash].css'),
// Setting the following option to `false` will not extract CSS from codesplit chunks.
// Their CSS will instead be inserted dynamically with style-loader when the codesplit chunk has been loaded by webpack.
// It's currently set to `true` because we are seeing that sourcemaps are included in the codesplit bundle as well when it's `false`,
// increasing file size: https://github.com/vuejs-templates/webpack/issues/1110
allChunks: true,
}),
// Compress extracted CSS. We are using this plugin so that possible
// duplicated CSS from different components can be deduped.
new OptimizeCSSPlugin({
cssProcessorOptions: config.build.productionSourceMap
? { safe: true, map: { inline: false } }
: { safe: true }
}),
// generate dist index.html with correct asset hash for caching.
// you can customize output by editing /index.html
// see https://github.com/ampedandwired/html-webpack-plugin
new HtmlWebpackPlugin({
filename: config.build.index,
template: 'index.html',
inject: true,
minify: {
removeComments: true,
collapseWhitespace: true,
removeAttributeQuotes: true
// more options:
// https://github.com/kangax/html-minifier#options-quick-reference
},
// necessary to consistently work with multiple chunks via CommonsChunkPlugin
chunksSortMode: 'dependency'
}),
// keep module.id stable when vendor modules does not change
new webpack.HashedModuleIdsPlugin(),
// enable scope hoisting
new webpack.optimize.ModuleConcatenationPlugin(),
// split vendor js into its own file
new webpack.optimize.CommonsChunkPlugin({
name: 'vendor',
minChunks (module) {
// any required modules inside node_modules are extracted to vendor
return (
module.resource &&
/\.js$/.test(module.resource) &&
module.resource.indexOf(
path.join(__dirname, '../node_modules')
) === 0
)
}
}),
// extract webpack runtime and module manifest to its own file in order to
// prevent vendor hash from being updated whenever app bundle is updated
new webpack.optimize.CommonsChunkPlugin({
name: 'manifest',
minChunks: Infinity
}),
// This instance extracts shared chunks from code splitted chunks and bundles them
// in a separate chunk, similar to the vendor chunk
// see: https://webpack.js.org/plugins/commons-chunk-plugin/#extra-async-commons-chunk
new webpack.optimize.CommonsChunkPlugin({
name: 'app',
async: 'vendor-async',
children: true,
minChunks: 3
}),
// copy custom static assets
new CopyWebpackPlugin([
{
from: path.resolve(__dirname, '../static'),
to: config.build.assetsSubDirectory,
ignore: ['.*']
}
])
]
})
if (config.build.productionGzip) {
const CompressionWebpackPlugin = require('compression-webpack-plugin')
webpackConfig.plugins.push(
new CompressionWebpackPlugin({
asset: '[path].gz[query]',
algorithm: 'gzip',
test: new RegExp(
'\\.(' +
config.build.productionGzipExtensions.join('|') +
')$'
),
threshold: 10240,
minRatio: 0.8
})
)
}
if (config.build.bundleAnalyzerReport) {
const BundleAnalyzerPlugin = require('webpack-bundle-analyzer').BundleAnalyzerPlugin
webpackConfig.plugins.push(new BundleAnalyzerPlugin())
}
module.exports = webpackConfig
更新
Skribe说这可能与其中一个css有关,所以我读到了css-loader,也许它确实与我的一个“ url(..)”样式有关。所以我编辑了所有这些样式,但是当我构建时问题仍然存在。
恼怒,我删除了所有代码,基本上它现在只是一个简单的组件,显示标题标题没有任何css。我去构建它,该死的错误仍然出现。这就是我完全失去它并放弃的地方。因此,我将我的应用程序转换为单个html文件,并将所有组件放在其中作为模板,到目前为止,我很满意并且有望提供概念验证。
但是我仍然想知道为什么错误仍然发生,尽管我做的最后一件事以及我应该如何从第一个实例修复它。