asyncio多个并发服务器

时间:2018-03-14 10:56:10

标签: python python-3.x python-asyncio aiohttp

我正在尝试使用Python的asyncio一起运行多个服务器,在它们之间传递数据。对于我的具体情况,我需要一个带有websockets的Web服务器,与外部设备的UDP连接,以及数据库和其他交互。我可以找到几乎所有这些单独的例子,但我正在努力找出正确的方法让它们同时运行在它们之间推送的数据。

我在这里找到的最接近的地方是:Communicate between asyncio protocol/servers(虽然我无法让它在Python 3.6上运行)

更具体的例子:我如何从https://github.com/aio-libs/aiohttp获取以下aiohttp示例代码:

from aiohttp import web

async def handle(request):
    name = request.match_info.get('name', "Anonymous")
    text = "Hello, " + name
    return web.Response(text=text)

async def wshandler(request):
    ws = web.WebSocketResponse()
    await ws.prepare(request)

    async for msg in ws:
        if msg.type == web.MsgType.text:
            await ws.send_str("Hello, {}".format(msg.data))
        elif msg.type == web.MsgType.binary:
            await ws.send_bytes(msg.data)
        elif msg.type == web.MsgType.close:
            break

    return ws


app = web.Application()
app.router.add_get('/echo', wshandler)
app.router.add_get('/', handle)
app.router.add_get('/{name}', handle)

web.run_app(app)

以及以下TCP echo服务器示例(http://asyncio.readthedocs.io/en/latest/tcp_echo.html):

import asyncio

async def handle_echo(reader, writer):
    data = await reader.read(100)
    message = data.decode()
    addr = writer.get_extra_info('peername')
    print("Received %r from %r" % (message, addr))

    print("Send: %r" % message)
    writer.write(data)
    await writer.drain()

    print("Close the client socket")
    writer.close()

loop = asyncio.get_event_loop()
coro = asyncio.start_server(handle_echo, '127.0.0.1', 8888, loop=loop)
server = loop.run_until_complete(coro)

# Serve requests until Ctrl+C is pressed
print('Serving on {}'.format(server.sockets[0].getsockname()))
try:
    loop.run_forever()
except KeyboardInterrupt:
    pass

# Close the server
server.close()
loop.run_until_complete(server.wait_closed())
loop.close()

并将它们组合成一个脚本,其中通过websockets或TCP echo服务器接收的任何消息都被发送给所有客户端?

我如何添加一段代码(比方说)每秒向所有客户端发送消息(为了争论当前时间戳)?

2 个答案:

答案 0 :(得分:3)

首先,您需要将所有协程放入单个事件循环中。您可以首先避免为您启动事件循环的便捷API,例如run_app。而不是web.run_app(app),写下类似的东西:

runner = aiohttp.web.AppRunner(app)
loop.run_until_complete(runner.setup())
# here you can specify the listen address and port
site = aiohttp.web.TCPSite(runner)    
loop.run_until_complete(site.start())

然后运行echo服务器设置,两者都准备好共享asyncio事件循环。在脚本结束时,使用loop.run_forever()(或以您的应用程序中有意义的任何其他方式)启动事件循环。

要向客户端广播信息,请创建广播协程并将其添加到事件循环中:

# Broadcast data is transmitted through a global Future. It can be awaited
# by multiple clients, all of which will receive the broadcast. At each new
# iteration, a new future is created, to be picked up by new awaiters.
broadcast_data = loop.create_future()

async def broadcast():
    global broadcast_data
    while True:
        broadcast_data.set_result(datetime.datetime.now())
        broadcast_data = loop.create_future()
        await asyncio.sleep(1)

loop.create_task(broadcast())

最后,等待为客户创建的每个协程中的广播,例如handle_echo

def handle_echo(r, w):
    while True:
        data = await broadcast_data
        # data contains the broadcast datetime - send it to the client
        w.write(str(data))

应该直接修改websockets handler coroutine以等待并以相同的方式中继广播数据。

答案 1 :(得分:1)

根据@ user4815162342的建议,这是我的“工作”代码。我发布它作为答案,因为它是一个完整的工作脚本,可以满足我原来问题的所有要求,但它并不完美,因为它目前还没有完全退出。

运行时,它将接受8081上的端口8080和tcp(例如telnet)连接上的Web连接。通过其Web表单或telnet接收的任何消息都将广播到所有连接。此外,每5秒播出一次。

关于如何干净地退出的建议( ctrl + C 与建立的网络连接产生多个“任务被销毁,但它正在等待!”错误)将不胜感激所以我可以更新这个答案。

(代码很长,因为它包含了websockets组件的嵌入式HTML和JS。)

import asyncio
from aiohttp import web
import aiohttp
import datetime
import re

queues = []

loop = asyncio.get_event_loop()

# Broadcast data is transmitted through a global Future. It can be awaited
# by multiple clients, all of which will receive the broadcast. At each new
# iteration, a new future is created, to be picked up by new awaiters.
broadcast_data = loop.create_future()

def broadcast(msg):
    global broadcast_data
    msg = str(msg)
    print(">> ", msg)
    if not broadcast_data.done():
        broadcast_data.set_result(msg)
    broadcast_data = loop.create_future()

# Dummy loop to broadcast the time every 5 seconds
async def broadcastLoop():
    while True:
        broadcast(datetime.datetime.now())
#       print('#',end='',flush=True)
        await asyncio.sleep(5)

# Handler for www requests
async def wwwhandler(r):
    host = re.search('https?://([^/]+)/', str(r.url)).group(1)
    name = r.match_info.get('name', "Anonymous")
    text = """<!DOCTYPE html>
<html>
    <head>
        <title>WebSocket PHP Open Group Chat App</title>
        <!-- <link type="text/css" rel="stylesheet" href="style.css" /> -->
        <script>
var output;
var websocket;

function WebSocketSupport() {
    if (browserSupportsWebSockets() === false) {
        document.getElementById("ws_support").innerHTML = "<h2>Sorry! Your web browser does not supports web sockets</h2>";
        var element = document.getElementById("wrapper");
        element.parentNode.removeChild(element);
        return;
    }

    output = document.getElementById("chatbox");

    websocket = new WebSocket('ws:{{HOST}}/ws');
    websocket.onopen    = function(e) { writeToScreen("You have have successfully connected to the server"); };
    websocket.onmessage = function(e) { onMessage(e) };
    websocket.onerror   = function(e) { onError(e) };
}

function onMessage(e)   { writeToScreen('<span style="color: blue;"> ' + e.data + '</span>'); }
function onError(e)     { writeToScreen('<span style="color: red;">ERROR:</span> ' + e.data); }

function doSend(message) {
    var validationMsg = userInputSupplied();
    if (validationMsg !== '') {
        alert(validationMsg);
        return;
    }
    var chatname = document.getElementById('chatname').value;

//  document.getElementById('msg').value = "";
//  document.getElementById('msg').focus();
    var msg = chatname + ' says: ' + message;
    websocket.send(msg);
    writeToScreen(msg);
}

function writeToScreen(message) {
    var pre = document.createElement("p");
    pre.style.wordWrap = "break-word";
    pre.innerHTML = message;
    output.appendChild(pre);
}

function userInputSupplied() {
    var chatname = document.getElementById('chatname').value;
    var msg = document.getElementById('msg').value;
    if (chatname === '') { return 'Please enter your username'; } 
    if (msg === '') { return 'Please the message to send'; } 
    return '';
}

function browserSupportsWebSockets() {
    if ("WebSocket" in window) { return true; } else { return false; }
}
    </script>
    </head>
    <body onload="javascript:WebSocketSupport()">
        <div id="ws_support"></div>

        <div id="wrapper">
            <div id="menu">
                <h3 class="welcome">Welcome to WebSocket PHP Open Group Chat App v1</h3>
            </div>

            <div id="chatbox"></div>

            <div id ="controls">
                <label for="name"><b>Name</b></label>
                <input name="chatname" type="text" id="chatname" size="67" placeholder="Type your name here" value="MyName" />
                <input name="msg" type="text" id="msg" size="63" placeholder="Type your message here" value="Test" />
                <input name="sendmsg" type="submit"  id="sendmsg" value="Send" onclick="doSend(document.getElementById('msg').value)" />
            </div>
        </div>
    </body>
</html>"""
    text = text.replace('{{HOST}}', host)
    return web.Response(text=text, headers={'content-type':'text/html'})

# Handler for websocket connections
async def wshandler(r):
    # Get the websocket connection
    ws = web.WebSocketResponse()
    await ws.prepare(r)    
    # Append it to list so we can manage it later if needed
    r.app['websockets'].append(ws)

    try:
        # Create the broadcast task, and add it to list for later management
        echo_task = asyncio.Task(echo_loop(ws))
        r.app['tasks'].append(echo_task)

        # Tell the world we've connected
        # Note: Connecting client won't get this message, not really sure why
        broadcast('Hello {}'.format(r.remote))
#       await ws.send_str('Hello {}'.format(r.remote))

        # Loop through any messages we get from the client
        async for msg in ws:
            # .. and broadcast them
            if msg.type == web.WSMsgType.TEXT:
                print('<< ', msg.data)
                broadcast(msg.data)
                #            await ws.send_str("Hello, {}".format(msg.data))
                #        elif msg.type == web.WSMsgType.BINARY:
                #            await ws.send_bytes(msg.data)
            elif msg.type == web.WSMsgType.CLOSE:
                print('WS Connection closed')
                break
            elif msg.type == web.WSMsgType.ERROR:
                print('WS Connection closed with exception %s' % ws.exception())
                break
            else:
                print('WS Connection received unknown message type %2' % msg.type)

        # ws has stopped sending us data so broadcast goodbye 
        broadcast('Goodbye {}'.format(r.remote))
    except GeneratorExit:
        pass
    finally:
        # Close the ws and remove it from the list
        await ws.close()
        r.app['websockets'].remove(ws)

        # Cancel the task and remove it from the list
        # Note: cancel() only requests cancellation, it doesn't wait for it
        echo_task.cancel()
        r.app['tasks'].remove(echo_task)

    return ws

# ws broadcast loop: Each WS connection gets one of these which waits for broadcast data then sends it
async def echo_loop(ws):
    while True:
        msg = await broadcast_data
        await ws.send_str(str(msg))

# web app shutdown code: cancels any open tasks and closes any open websockets
# Only partially working   
async def on_shutdown(app):
    print('Shutting down:', end='')
    for t in app['tasks']:
        print('#', end='')
        if not t.cancelled():
            t.cancel()
    for ws in app['websockets']:
        print('.', end='')
        await ws.close(code=aiohttp.WSCloseCode.GOING_AWAY, message='Server Shutdown')
    print(' Done!')

# Code to handle TCP connections
async def echo_loop_tcp(writer):
    while True:
        msg = await broadcast_data
        writer.write( (msg + "\r\n").encode() )
        await writer.drain()

async def handle_echo(reader, writer):
    echo_task = asyncio.Task(echo_loop_tcp(writer))
    while True:
        data = await reader.readline()
        if not data:
            break
        message = data.decode().strip()
#       addr = writer.get_extra_info('peername')
        broadcast(message)

    print("Connection dropped")
    echo_task.cancel()

tcpServer = loop.run_until_complete(asyncio.start_server(handle_echo, '0.0.0.0', 8081, loop=loop))
print('Serving on {}'.format(tcpServer.sockets[0].getsockname()))

# The application code:
app = web.Application()
app['websockets'] = []
app['tasks'] = []
app.router.add_get('/ws', wshandler)
app.router.add_get('/', wwwhandler)
app.router.add_get('/{name}', wwwhandler)
app.on_shutdown.append(on_shutdown)

def main():
    # Kick off the 5s loop
    tLoop=loop.create_task(broadcastLoop())

    # Kick off the web/ws server
    async def start():
        global runner, site
        runner = web.AppRunner(app)
        await runner.setup()
        site = web.TCPSite(runner, '0.0.0.0', 8080)
        await site.start()

    async def end():
        await app.shutdown()

    loop.run_until_complete(start())

    # Main program "loop"
    try:
        loop.run_forever()
    except KeyboardInterrupt:
        pass
    finally:
        # On exit, kill the 5s loop
        tLoop.cancel()
        # .. and kill the web/ws server
        loop.run_until_complete( end() )

    # Stop the main event loop
    loop.close()

if __name__ == '__main__':
    main()