说明:必须启动游戏,然后进行多轮(必须放置playRounds(3)),并且在游戏模式调用中,玩家必须撤回并且该轮的获胜者。轮次结束后,必须有一个赢家方法,显示哪个玩家赢了。当有胜利者时,一轮结束 - 在同一手中,游戏继续在同一轮中直到赢得胜利。 要求:没有前端(游戏可以报告打印时发生的事情 - 不需要任何其他可视化)您应该可以轻松获得额外的选项来绘制不同类型的“石头,剪刀,纸”手。
奖金条件:1。已实现单元测试; 2.在作曲家包装上制作。
文件app.php
<?php
include "entity/Game.php";
include "entity/Player.php";
$pavel = new Player("Pavel");
$gosho = new Player("Gosho");
$game = new Game([$pavel, $gosho]);
$game->playRounds(3);
$game->play();
echo $game->getWinner()->getName();
$anotherGame = new Game([$pavel, $gosho]);
$pavel->setWeapon("paper");
$gosho->setWeapon("stone");
echo PHP_EOL . $anotherGame->fight()->getName();
文件Game.php
<?php
class Game
{
/** @var Player[] */
private $players;
private $rounds;
private $winner;
private $weapons = ["stone", "scissors", "paper"];
public function __construct(array $players)
{
$this->players = $players;
}
public function setRounds(int $rounds)
{
$this->rounds = $rounds;
}
public function getRounds(): int
{
return $this->rounds;
}
public function playRounds(int $rounds): void
{
$this->rounds = $rounds;
}
public function getWinner(): Player
{
return $this->winner;
}
public function setWinner(Player $winner): void
{
$this->winner = $winner;
}
public function play()
{
while ($this->getRounds() !== 0) {
$this->players[0]->setWeapon($this->weapons[rand(0, 2)]);
$this->players[1]->setWeapon($this->weapons[rand(0, 2)]);
if ($this->players[0]->getWeapon() === $this->players[1]->getWeapon()) {
continue;
}
$this->fight()->addScore();
$this->setRounds($this->getRounds() - 1);
}
if ($this->players[0]->getScore() > $this->players[1]->getScore()) {
$this->setWinner($this->players[0]);
} else {
$this->setWinner($this->players[1]);
}
}
public function fight(): Player
{
if ($this->players[0]->getWeapon() === $this->weapons[0]) {
if ($this->players[1]->getWeapon() === $this->weapons[1]) {
return $this->players[0];
}
if ($this->players[1]->getWeapon() === $this->weapons[2]) {
return $this->players[1];
}
}
if ($this->players[0]->getWeapon() === $this->weapons[1]) {
if ($this->players[1]->getWeapon() === $this->weapons[0]) {
return $this->players[1];
}
if ($this->players[1]->getWeapon() === $this->weapons[2]) {
return $this->players[0];
}
}
if ($this->players[0]->getWeapon() === $this->weapons[2]) {
if ($this->players[1]->getWeapon() === $this->weapons[0]) {
return $this->players[0];
}
}
return $this->players[1];
}
}
文件Player.php
class Player
{
private $name;
private $score = 0;
private $weapon;
public function __construct(string $name)
{
$this->name = $name;
}
public function getWeapon(): string
{
return $this->weapon;
}
public function setWeapon(string $weapon): void
{
$this->weapon = $weapon;
}
public function getName(): string
{
return $this->name;
}
public function setName(string $name): void
{
$this->name = $name;
}
public function getScore(): int
{
return $this->score;
}
public function addScore(int $score = 1): void
{
$this->score += $score;
}
}
代码写在php7.2上。
如何修复此致命错误?如何修复错误并解决问题?
致命错误:未捕获TypeError:Game :: playRounds()的返回值必须是void的实例,在D:\ XAMPP_2 \ htdocs \ php-oop \ task \ game \ entity \ Game.php中返回无效三十 TypeError:Game :: playRounds()的返回值必须是void的实例,没有在第30行的D:\ XAMPP_2 \ htdocs \ php-oop \ task \ game \ entity \ Game.php中返回
答案 0 :(得分:1)
void
返回类型已为implemented in PHP 7.1。 PHP 7.0将void
返回类型视为类名。
确保使用PHP 7.1或更高版本运行代码。
检查代码如何使用各种PHP解释器执行,并查看PHP 7.0报告的错误消息:https://3v4l.org/Tvb6h#v700
答案 1 :(得分:1)
void
类型添加到PHP中,但为了使其在较低版本的PHP中工作,只需删除:void
,结果将是相同的。特别是因为你没有使用严格的模式。
答案 2 :(得分:0)
使用控制台检查PHP版本可能会给您带来另一个版本。使用phpinfo()函数检查您的PHP版本,并确保是否使用最新版本。
sudo a2dismod php7.0
sudo a2enmod php7.2
sudo service apache2 restart