我想将此代码用于VoIP服务。
我正在使用网络套接字并随之发送:let data = self.toNSData(PCMBuffer: buffer)
并在其他设备中播放:let audioBuffer = self.toPCMBuffer(data: data)
我用过:https://github.com/Lkember/IntercomTest 并且工作但是数据的大小很大。我觉得41100的速率对于发送数据来说是一个非常大的尺寸,我希望将缓冲区大小减小到8000以下。
但我不知道如何在没有错误的情况下降低采样率!
我的失败代码如下:
@IBAction func start(_ sender: Any) {
var engine = AVAudioEngine()
let input = engine.inputNode
let bus = 0
let localAudioPlayer: AVAudioPlayerNode = AVAudioPlayerNode()
let mixer = AVAudioMixerNode()
let fmt = AVAudioFormat(commonFormat: .pcmFormatFloat32, sampleRate: 8000, channels: 1, interleaved: false)
engine.attach(mixer)
engine.connect(input, to: mixer, format: input.outputFormat(forBus: 0))
mixer.volume = 0
engine.connect(mixer, to: localAudioPlayer, format: fmt)
localAudioPlayer.installTap(onBus: bus, bufferSize: 512, format: fmt) { (buffer, time) -> Void in
// 8kHz buffers!
print(buffer.format)
localAudioPlayer.scheduleBuffer(buffer)
}
let data = self.toNSData(PCMBuffer: buffer)
let audioBuffer = self.toPCMBuffer(data: data)
localAudioPlayer.scheduleBuffer(audioBuffer)
if (!localAudioPlayer.isPlaying) {
localAudioPlayer.play()
try! engine.start()
}
}
func toNSData(PCMBuffer: AVAudioPCMBuffer) -> NSData {
let channelCount = 1 // given PCMBuffer channel count is 1
let channels = UnsafeBufferPointer(start: PCMBuffer.floatChannelData, count: channelCount)
let ch0Data = NSData(bytes: channels[0], length:Int(PCMBuffer.frameCapacity * PCMBuffer.format.streamDescription.pointee.mBytesPerFrame))
return ch0Data
}
func toPCMBuffer(data: NSData) -> AVAudioPCMBuffer {
let audioFormat = AVAudioFormat(commonFormat: AVAudioCommonFormat.pcmFormatFloat32, sampleRate: 8000, channels: 1, interleaved: false) // given NSData audio format
let PCMBuffer = AVAudioPCMBuffer(pcmFormat: audioFormat, frameCapacity: UInt32(data.length) / audioFormat.streamDescription.pointee.mBytesPerFrame)
PCMBuffer.frameLength = PCMBuffer.frameCapacity
let channels = UnsafeBufferPointer(start: PCMBuffer.floatChannelData, count: Int(PCMBuffer.format.channelCount))
data.getBytes(UnsafeMutableRawPointer(channels[0]) , length: data.length)
return PCMBuffer
}
答案 0 :(得分:1)
您可以使用以下代码根据需要进行转换。
let inputNode = audioEngine.inputNode
let downMixer = AVAudioMixerNode()
let main = audioEngine.mainMixerNode
let format = inputNode.inputFormat(forBus: 0)
let format16KHzMono = AVAudioFormat(commonFormat: AVAudioCommonFormat.pcmFormatInt16, sampleRate: 8000, channels: 1, interleaved: true)
audioEngine.attach(downMixer)
downMixer.installTap(onBus: 0, bufferSize: 640, format: format16KHzMono) { (buffer, time) -> Void in
do{
print(buffer.description)
if let channel1Buffer = buffer.int16ChannelData?[0] {
// print(channel1Buffer[0])
for i in 0 ... Int(buffer.frameLength-1) {
print((channel1Buffer[i]))
}
}
}
}
audioEngine.connect(inputNode, to: downMixer, format: format)
audioEngine.connect(downMixer, to: main, format: format16KHzMono)
audioEngine.prepare()
try! audioEngine.start()
此外
您可以使用commonFormat
代替settings
参数。
let format16KHzMono = AVAudioFormat(settings: [AVFormatIDKey: AVAudioCommonFormat.pcmFormatInt16,
AVEncoderAudioQualityKey: AVAudioQuality.high.rawValue,
AVEncoderBitRateKey: 16,
AVNumberOfChannelsKey: 1,
AVSampleRateKey: 8000.0] as [String : AnyObject])