我有一个自定义视图子类,为了清楚起见,我将提供所有代码。我已经强调了下面的相关部分。
注意:我知道如何使用AutoLayout为视图设置动画。问题不在于编写动画代码。问题是它更新视图但实际上并没有动画。它只是跳到新的大小。
class ExpandingButtonView: UIView {
let titleLabel: UILabel = {
let l = UILabel()
l.translatesAutoresizingMaskIntoConstraints = false
l.textColor = .white
l.setContentCompressionResistancePriority(UILayoutPriorityRequired, for: .vertical)
l.setContentHuggingPriority(UILayoutPriorityRequired, for: .vertical)
return l
}()
let buttonStack: UIStackView = {
let s = UIStackView()
s.translatesAutoresizingMaskIntoConstraints = false
s.axis = .vertical
s.spacing = 8
s.isLayoutMarginsRelativeArrangement = true
s.layoutMargins = UIEdgeInsets(top: 10, left: 10, bottom: 10, right: 10)
return s
}()
var collapsed: Bool = true {
didSet {
animatedCollapsedState()
}
}
lazy var collapsedConstraint: NSLayoutConstraint = {
return self.bottomAnchor.constraint(equalTo: self.titleLabel.bottomAnchor, constant: 10)
}()
lazy var expandedConstraint: NSLayoutConstraint = {
return self.bottomAnchor.constraint(equalTo: self.buttonStack.bottomAnchor)
}()
init(title: String, color: UIColor, buttonTitles: [String]) {
super.init(frame: .zero)
translatesAutoresizingMaskIntoConstraints = false
layer.cornerRadius = 8
clipsToBounds = true
backgroundColor = color
let tapGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(toggleCollapsed))
tapGestureRecognizer.numberOfTapsRequired = 1
tapGestureRecognizer.numberOfTouchesRequired = 1
addGestureRecognizer(tapGestureRecognizer)
titleLabel.text = title
addSubview(titleLabel)
addSubview(buttonStack)
buttonTitles.forEach {
let button = UIButton(type: .system)
button.translatesAutoresizingMaskIntoConstraints = false
button.backgroundColor = UIColor(white: 1.0, alpha: 0.5)
button.setTitle($0, for: .normal)
button.tintColor = .white
button.layer.cornerRadius = 4
button.clipsToBounds = true
button.titleLabel?.font = .boldSystemFont(ofSize: 17)
button.setContentCompressionResistancePriority(UILayoutPriorityRequired, for: .vertical)
buttonStack.addArrangedSubview(button)
}
NSLayoutConstraint.activate([
collapsedConstraint,
titleLabel.topAnchor.constraint(equalTo: topAnchor, constant: 10),
titleLabel.leadingAnchor.constraint(equalTo: leadingAnchor, constant: 10),
titleLabel.trailingAnchor.constraint(equalTo: trailingAnchor, constant: 10),
titleLabel.bottomAnchor.constraint(equalTo: buttonStack.topAnchor),
buttonStack.leadingAnchor.constraint(equalTo: leadingAnchor),
buttonStack.trailingAnchor.constraint(equalTo: trailingAnchor),
])
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func toggleCollapsed() {
collapsed = !collapsed
}
func animatedCollapsedState() {
UIView.animate(withDuration: 1) {
self.collapsedConstraint.isActive = self.collapsed
self.expandedConstraint.isActive = !self.collapsed
self.layoutIfNeeded()
}
}
}
它有两个州......
当您点按它时,tapGestureRecognizer
会切换触发collapsed
的{{1}}值,然后动画显示用户界面。
动画功能是......
didSet
然而......它不是动画。它只是在没有实际动画的情况下跳到新的大小。
我已删除该问题的另一部分视图。在UI更改期间还有一个淡入/淡出的背景图像视图。 DOES 动画。所以我不太确定这里发生了什么?
我还尝试将约束更新移出动画块,并在更新之前尝试运行func animatedCollapsedState() {
UIView.animate(withDuration: 1) {
self.collapsedConstraint.isActive = self.collapsed
self.expandedConstraint.isActive = !self.collapsed
self.layoutIfNeeded()
}
}
。
在所有情况下,它都会跳到新的尺寸。
答案 0 :(得分:1)
您必须在视图的超级视图上调用layoutIfNeeded()
。
func animatedCollapsedState() {
self.collapsedConstraint.isActive = self.collapsed
self.expandedConstraint.isActive = !self.collapsed
UIView.animate(withDuration: 1) {
self.superview?.layoutIfNeeded()
}
}