将游戏服务游戏更新至11.8.0后,排行榜和成就已弃用。
答案 0 :(得分:1)
因为我没有找到关于它的更多信息(遗憾的是没有Stackoverflow主题)。 这是我更新我的代码以使用新的Android文档投诉的方式。
玩家当前的高分:
在11.8.0之前:
Games.Leaderboards.loadCurrentPlayerLeaderboardScore(getApiClient(), leaderboard, highscoretime[scoreLevel], LeaderboardVariant.COLLECTION_PUBLIC).setResultCallback(
new ResultCallback<Leaderboards.LoadPlayerScoreResult>() {
@Override
public void onResult(Leaderboards.LoadPlayerScoreResult loadPlayerScoreResult) {
if (GamesStatusCodes.STATUS_OK == loadPlayerScoreResult.getStatus().getStatusCode()) {
if (loadPlayerScoreResult.getScore() != null) {
11.8之后:
Games.getLeaderboardsClient(this, GoogleSignIn.getLastSignedInAccount(this))
.loadCurrentPlayerLeaderboardScore(leaderboard, highscoretime[scoreLevel], LeaderboardVariant.COLLECTION_PUBLIC)
.addOnSuccessListener(new OnSuccessListener<AnnotatedData<LeaderboardScore>>() {
@Override
public void onSuccess(AnnotatedData<LeaderboardScore> leaderboardScoreAnnotatedData) {
if (leaderboardScoreAnnotatedData != null) {
if (leaderboardScoreAnnotatedData.get() != null) {
显示成就
在11.8.0之前:
startActivityForResult(Games.Achievements.getAchievementsIntent(getApiClient()), RC_REQUEST_ACHIEVEMENTS);
11.8之后:
Games.getAchievementsClient(this, GoogleSignIn.getLastSignedInAccount(this))
.getAchievementsIntent()
.addOnSuccessListener(new OnSuccessListener<Intent>() {
@Override
public void onSuccess(Intent intent) {
startActivityForResult(intent, RC_REQUEST_ACHIEVEMENTS);
}
});
加载成就
在11.8.0之前
private class AchievementClass implements ResultCallback<Achievements.LoadAchievementsResult> {
@Override
public void onResult(@NonNull Achievements.LoadAchievementsResult arg0) {
try {
AchievementBuffer aBuffer = arg0.getAchievements();
Iterator<Achievement> aIterator = aBuffer.iterator();
while (aIterator.hasNext()) {
Achievement ach = aIterator.next();
11.8.0之后
Games.getAchievementsClient(this, GoogleSignIn.getLastSignedInAccount(this))
.load(true).addOnSuccessListener(new OnSuccessListener<AnnotatedData<AchievementBuffer>>() {
@Override
public void onSuccess(AnnotatedData<AchievementBuffer> achievementBufferAnnotatedData) {