在我的IBAction已经发生之后,我试图执行一个segue。 这是我的代码,当你按下按钮时我可以看到我用alamofire提出请求。问题是请求是(据我所知)异步方法,因此如果getPlayer方法没有完成它应该做的事情,segue将展开并执行eve。我可以解决它的唯一方法是将perfomrsegue方法放在if语句中,我检查person.name的值,但我必须按两次按钮,我只是无法弄清楚如何解决这个问题!
@IBAction func getPlayerPressed(_ sender: UIButton) {
userDefaults.set(tagTextField.text!, forKey: "userTag")
let userTag = userDefaults.string(forKey: "userTag")
getPlayerData(with: userTag!)
performSegue(withIdentifier: "goToPlayerProfile", sender: self)
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
let destionationVC = segue.destination as! PlayerProfileViewController
destionationVC.playerName = player.name
print(destionationVC.playerName)
print("prepared for segue")
}
func getPlayerData (with tag: String) {
let finalURL = baseURL + tag
Alamofire.request(finalURL, headers: headers).responseJSON { (response) in
if response.result.isSuccess {
print("Got player data!")
let playerJSON = JSON(response.result.value!)
self.player.name = playerJSON["name"].stringValue
print(self.player.name)
} else {
print("Error: \(response.result.error!)")
}
}
答案 0 :(得分:0)
异步alamofire请求完成后执行segue。
func getPlayerData (with tag: String) {
let finalURL = baseURL + tag
Alamofire.request(finalURL, headers: headers).responseJSON { (response) in
if response.result.isSuccess {
print("Got player data!")
let playerJSON = JSON(response.result.value!)
self.player.name = playerJSON["name"].stringValue
print(self.player.name)
DispatchQueue.main.async {
self.performSegue(withIdentifier: "goToPlayerProfile", sender: self)
}
} else {
print("Error: \(response.result.error!)")
}
}
}