如何使用自动布局使视图的高度等于其他两个视图高度的总和?
例如:
viewA.heightAnchor.constraint(equalTo: ...),
viewB.heightAnchor.constraint(equalTo: ...),
viewC.heightAnchor.constraint(equalTo: viewA.heightAnchor + viewB.heightAnchor)
是否有解决方案不涉及设置常量值并在每个视图边界更改时重新计算它?
答案 0 :(得分:2)
你可以,但我认为只有在一些帮助者视图的帮助下。看到这个示例我刚刚开始实现的游乐场:
import Foundation
import UIKit
import PlaygroundSupport
let vc = UIViewController()
vc.view = UIView()
vc.view.backgroundColor = .white
let viewA = UIView()
let viewB = UIView()
let viewC = UIView()
viewA.backgroundColor = .red
viewB.backgroundColor = .green
viewC.backgroundColor = .blue
viewA.translatesAutoresizingMaskIntoConstraints = false
viewB.translatesAutoresizingMaskIntoConstraints = false
viewC.translatesAutoresizingMaskIntoConstraints = false
vc.view.addSubview(viewA)
vc.view.addSubview(viewB)
vc.view.addSubview(viewC)
let helperViewA = UIView()
let helperViewB = UIView()
helperViewA.translatesAutoresizingMaskIntoConstraints = false
helperViewB.translatesAutoresizingMaskIntoConstraints = false
helperViewA.isHidden = true
helperViewB.isHidden = true
vc.view.addSubview(helperViewA)
vc.view.addSubview(helperViewB)
viewA.bottomAnchor.constraint(equalTo: vc.view.bottomAnchor).isActive = true
viewA.leadingAnchor.constraint(equalTo: vc.view.leadingAnchor).isActive = true
viewA.trailingAnchor.constraint(equalTo: viewB.leadingAnchor).isActive = true
viewA.heightAnchor.constraint(equalToConstant: 20.0).isActive = true
viewB.bottomAnchor.constraint(equalTo: vc.view.bottomAnchor).isActive = true
viewB.widthAnchor.constraint(equalTo: viewA.widthAnchor, multiplier: 1.0).isActive = true
viewB.trailingAnchor.constraint(equalTo: vc.view.trailingAnchor).isActive = true
viewB.heightAnchor.constraint(equalToConstant: 40.0).isActive = true
viewA.heightAnchor.constraint(equalTo: helperViewA.heightAnchor, multiplier: 1.0).isActive = true
viewB.heightAnchor.constraint(equalTo: helperViewB.heightAnchor, multiplier: 1.0).isActive = true
helperViewA.bottomAnchor.constraint(equalTo: helperViewB.topAnchor).isActive = true
viewC.widthAnchor.constraint(equalToConstant: 100).isActive = true
viewC.topAnchor.constraint(equalTo: helperViewA.topAnchor).isActive = true
viewC.bottomAnchor.constraint(equalTo: helperViewB.bottomAnchor).isActive = true
helperViewA.leadingAnchor.constraint(equalTo: viewC.leadingAnchor).isActive = true
helperViewA.trailingAnchor.constraint(equalTo: viewC.trailingAnchor).isActive = true
helperViewB.leadingAnchor.constraint(equalTo: viewC.leadingAnchor).isActive = true
helperViewB.trailingAnchor.constraint(equalTo: viewC.trailingAnchor).isActive = true
viewC.centerXAnchor.constraint(equalTo: vc.view.centerXAnchor).isActive = true
viewC.centerYAnchor.constraint(equalTo: vc.view.centerYAnchor).isActive = true
vc.view.frame.size = CGSize(width: 375, height: 667)
PlaygroundPage.current.liveView = vc.view
我们的想法是,您有两个垂直堆叠的辅助视图,由顶部的bottomAnchor
和底部的topAnchor
连接。然后,您可以设置每个帮助程序视图'高度等于viewA
和viewB
高度。然后,您的viewC
可以附加到顶部视图的topAnchor
和底部视图的bottomAnchor
,其中viewC
的结果是高度viewA
的高度加上viewB
的高度。