注意 :我已使用编程和Windows网络标记对此进行了标记,所以请不要大声喊叫,我只是在尝试向尽可能多的人展示这一点!
我正在尝试为我编写的小型客户端和服务器设置接收和发送缓冲区,这样当我执行网络捕获时,我会看到我在TCP握手中设置的窗口大小。
对于程序员,请考虑以下非常简单的客户端和服务器代码 对于非程序员,请跳过此部分查看我的图片。
客户端:
#include <WinSock2.h>
#include <mstcpip.h>
#include <Ws2tcpip.h>
#include <thread>
#include <iostream>
using namespace std;
int OutputWindowSize(SOCKET s, unsigned int nType)
{
int buflen = 0;
int nSize = sizeof(buflen);
if (getsockopt(s, SOL_SOCKET, nType, (char *)&buflen, &nSize) == 0)
return buflen;
return -1;
}
bool SetWindowSizeVal(SOCKET s, unsigned int nSize)
{
if (setsockopt(s, SOL_SOCKET, SO_SNDBUF, (char *)&nSize, sizeof(nSize)) == 0)
if (setsockopt(s, SOL_SOCKET, SO_RCVBUF, (char *)&nSize, sizeof(nSize)) == 0)
return true;
return false;
}
int main(int argc, char** argv)
{
if (argc != 3) { cout << "not enough args!\n"; return 0; }
const char* pszHost = argv[1];
const int nPort = atoi(argv[2]);
WSADATA wsaData;
DWORD Ret = 0;
if ((Ret = WSAStartup((2, 2), &wsaData)) != 0)
{
printf("WSAStartup() failed with error %d\n", Ret);
return 1;
}
struct sockaddr_in sockaddr_IPv4;
memset(&sockaddr_IPv4, 0, sizeof(struct sockaddr_in));
sockaddr_IPv4.sin_family = AF_INET;
sockaddr_IPv4.sin_port = htons(nPort);
if (!InetPtonA(AF_INET, pszHost, &sockaddr_IPv4.sin_addr)) { return 0; }
SOCKET clientSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); // Create active socket: one which is passed to connect().
if (!SetWindowSizeVal(clientSock, 12345))
{
cout << "Failed to set window size " << endl;
return -1;
}
cout << "Set window size on client socket as: RECV" << OutputWindowSize(clientSock, SO_RCVBUF) <<
" SEND: " << OutputWindowSize(clientSock, SO_SNDBUF) << endl;
int nRet = connect(clientSock, (sockaddr*)&sockaddr_IPv4, sizeof(sockaddr_in));
if (nRet != 0) { return 0; }
char buf[100] = { 0 };
nRet = recv(clientSock, buf, 100, 0);
cout << "Received " << buf << " from the server!" << endl;
nRet = send(clientSock, "Hello from the client!\n", strlen("Hello from the client!\n"), 0);
closesocket(clientSock);
return 0;
}
服务器:
#include <WinSock2.h>
#include <mstcpip.h>
#include <Ws2tcpip.h>
#include <iostream>
using namespace std;
int OutputWindowSize(SOCKET s, unsigned int nType)
{
int buflen = 0;
int nSize = sizeof(buflen);
if (getsockopt(s, SOL_SOCKET, nType, (char *)&buflen, &nSize) == 0)
return buflen;
return -1;
}
bool SetWindowSizeVal(SOCKET s, unsigned int nSize)
{
if (setsockopt(s, SOL_SOCKET, SO_SNDBUF, (char *)&nSize, sizeof(nSize)) == 0)
if (setsockopt(s, SOL_SOCKET, SO_RCVBUF, (char *)&nSize, sizeof(nSize)) == 0)
return true;
return false;
}
int main()
{
WSADATA wsaData;
DWORD Ret = 0;
if ((Ret = WSAStartup((2, 2), &wsaData)) != 0)
{
printf("WSAStartup() failed with error %d\n", Ret);
return 1;
}
struct sockaddr_in sockaddr_IPv4;
memset(&sockaddr_IPv4, 0, sizeof(struct sockaddr_in));
sockaddr_IPv4.sin_family = AF_INET;
sockaddr_IPv4.sin_port = htons(19982);
int y = InetPton(AF_INET, L"127.0.0.1", &sockaddr_IPv4.sin_addr);
if (y != 1) return 0;
socklen_t addrlen = sizeof(sockaddr_IPv4);
SOCKET sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (!SetWindowSizeVal(sock, 12345))
{
cout << "Failed to set window size " << endl;
return -1;
}
cout << "Set window size on listen socket as: RECV" << OutputWindowSize(sock, SO_RCVBUF) <<
" SEND: " << OutputWindowSize(sock, SO_SNDBUF) << endl;
if (bind(sock, (sockaddr*)&sockaddr_IPv4, sizeof(sockaddr_IPv4)) != 0) { /* error */ }
if (listen(sock, SOMAXCONN) != 0) { return 0; }
while (1)
{
SOCKET sockAccept = accept(sock, (struct sockaddr *) &sockaddr_IPv4, &addrlen);
if (!SetWindowSizeVal(sockAccept, 12345))
{
cout << "Failed to set window size " << endl;
return -1;
}
cout << "Set window size as on accepted socket as: RECV" << OutputWindowSize(sock, SO_RCVBUF) <<
" SEND: " << OutputWindowSize(sock, SO_SNDBUF) << endl;
if (sockAccept == -1) return 0;
int nRet = send(sockAccept, "Hello from the server!\n", strlen("Hello from the server!\n"), 0);
if (!nRet) return 0;
char buf[100] = { 0 };
nRet = recv(sockAccept, buf, 100, 0);
cout << "Received " << buf << " from the client!" << endl;
if (nRet == 0) { cout << "client disonnected!" << endl; }
closesocket(sockAccept);
}
return 0;
}
我程序的输出表明窗口大小已成功设置:
Set window size on listen socket as: RECV12345 SEND: 12345
Set window size as on accepted socket as: RECV12345 SEND: 12345
用于服务器,用于客户端:
Set window size on listen socket as: RECV12345 SEND: 12345
但是,当我使用RawCap捕获流量时,我看到客户端窗口大小设置正常,但服务器的窗口大小不是我设置的,它是8192:
现在,我已阅读this MS link,并说它要添加一个注册表值;我做了这个,添加了值0x00001234,但它仍然没有区别。
有趣的是,相同的代码在Windows 10计算机上运行良好,这让我觉得它是Windows 7特有的。但是,我对我的代码并不是100%肯定,可能会有一些错误。
有人可以建议我如何让Windows遵守我要求的参数吗?
答案 0 :(得分:1)
这里没有问题需要解决。
注意如果已在侦听套接字上设置接收窗口,则不必在接受的套接字上设置接收窗口大小。它是遗传的。