面对Google正确记录所有内容的问题,但它并非徒劳,虽然它会进入Google Play帐户,之后会稍微考虑并将其发送回游戏。
也许代码中的某些内容是错误的。
private string leaderboard = "CgkI9pfnzM8FEAIQAQ";
void Start()
{
PlayGamesPlatform.Activate();
Social.localUser.Authenticate((bool success) => {
if(success)
{
Debug.Log("You have successefully loged in");
}
else
{
Debug.Log("Login failded");
}
});
}
LeaderboardOn()
{
((PlayGamesPlatform)Social.Active).ShowLeaderboardUI(leaderboard);
}
Hightscore()
{
if(score>highscore)
{
PlayerPrefs.SetInt("Highscore", score);
gameOverHighScoreText.GetComponent<Text>().text ="HIGHSCORE:"+score.ToString();
Social.ReportScore(score, leaderboard, (bool success) => {
if (success) print("Successefully added to Leaderboard");
});
}
}
答案 0 :(得分:1)
你好МикитаРєпін
您可以通过执行以下操作激活PlayGamesPlatform:
PlayGamesClientConfiguration config = new PlayGamesClientConfiguration.Builder().Build();
PlayGamesPlatform.InitializeInstance(config);
PlayGamesPlatform.Activate();
其他一切似乎都没问题,唯一的问题就是
LeaderboardOn()
应为void LeaderboardOn()
Highstcore()
应为void Highstcore()