我有一个代码块,最终由多个线程访问。我搜索了一个最新的异步机制,以便在所有线程都通过后继续执行。
目前我使用CountDownEvent执行以下操作,该工作正常(没有异步支持)。
public class Watcher
{
private static readonly Logger Log = LogManager.GetCurrentClassLogger();
private readonly CountdownEvent _isUpdating = new CountdownEvent(1);
private readonly IActivity _activity;
public Watcher([NotNull] IActivity activity)
{
_activity = activity ?? throw new ArgumentNullException(nameof(activity));
_activity.Received += OnReceived;
}
private void OnReceived(IReadOnlyCollection<Summary> summaries)
{
_isUpdating.AddCount();
try
{
// Threads processing
}
finally
{
_isUpdating.Signal();
}
}
private void Disable()
{
_activity.Received -= OnReceived;
_isUpdating.Signal();
/* await */ _isUpdating.Wait();
}
}
我是否需要使用任何AsyncCountdownEvent实现或是否有任何其他内置机制?我已经考虑过使用BufferBlock,因为它具有异步功能,但我认为它有点矫枉过正。
评论的补充:
IActivity是一个WebService调用(但不应影响顶层实现,反之亦然)
public async Task Start(bool alwayRetry = true, CancellationToken cancellationToken = new CancellationToken())
{
var milliseconds = ReloadSeconds * 1000;
do
{
try
{
var summaries = await PublicAPI.GetSummariesAsync(cancellationToken).ConfigureAwait(false);
OnSummariesReceived(summaries);
}
catch (Exception ex)
{
Log.Error(ex.Message);
OnErrorOccurred(ex);
}
await Task.Delay(milliseconds, cancellationToken).ConfigureAwait(false);
// ReSharper disable once LoopVariableIsNeverChangedInsideLoop
} while (alwayRetry);
}
答案 0 :(得分:0)
不清楚IActivity
签名;但是你可以等待完成一系列任务:
class MultiAsyncTest {
Task SomeAsync1() { return Task.Delay(1000); }
Task SomeAsync2() { return Task.Delay(2000);}
Task EntryPointAsync() {
var tasks = new List<Task>();
tasks.Add(SomeAsync1());
tasks.Add(SomeAsync2());
return Task.WhenAll(tasks);
}
}
IActivity
的签名是什么?它是否支持Task
?或者您正在使用Thread
?更多解释将有助于更明确的答案。