更新的问题!!
原始问题
我一直在看Eli的object.watch(https://gist.github.com/384583)脚本,我理解它的概念以及它的作用,但我对如何实际使用它感到困惑在我的脚本!即使这对大多数人来说似乎很明显,我只是没有看到它:S
我甚至可能完全尝试错误的方法而且object.watch不是我真正需要使用的!
我这里有一个脚本:
<script type="text/javascript">
jQuery.fn.elementlocation = function() {
var curleft = 0;
var curtop = 0;
var obj = this;
do {
curleft += obj.attr('offsetLeft');
curtop += obj.attr('offsetTop');
obj = obj.offsetParent();
} while ( obj.attr('tagName') != 'BODY' );
return ( {x:curleft, y:curtop} );
};
$(document).ready( function() {
$("#gdimage").mousemove( function( eventObj ) {
var location = $("#gdimage").elementlocation();
var x = eventObj.pageX - location.x;
var y = eventObj.pageY - location.y;
x = x / 5;
y = y / 5;
x = (Math.floor( x ) + 1);
y = (Math.floor( y ) + 1);
if (y > 1) {
block = (y * 200) - 200;
block = block + x;
} else {
block = x;
}
x = ((x * 2) + (x*3)) - 4;
y = ((y * 2) + (y*3)) - 4;
x = (Math.floor( x ));
y = (Math.floor( y ));
$("#block").text( block );
$("#x_coords").text( x );
$("#y_coords").text( y );
$.ajax({
type: "GET",
url: "fetch.php",
data: "x=" + x + "&y=" + y + "",
dataType: "json",
async: false,
success: function(data) {
$("#user_name_area").html(data.username);
}
});
$("#gdimage").click( function( eventObj ) {
window.location = "/redirect/?x=" + x + "?y=" + y + "";
});
});
});
</script>
现在您可以看出,服务器负载将非常高,鼠标移动通过AJAX不断调用fetch.php页面中的数据。所以,我想要做的只是在变量“block”改变它的值时调用AJAX。
所以我假设,我必须在某处存储一个值,然后当值更改时使用存储的值检查它,但当然,存储的值也将始终更改为新值,因为它全部由不断变化确定变量
ANSWER
看来我采用错误的方法想要使用object.watch - 在SitePoint的paul_wilkins的帮助下,他向我展示了一种使用jQuery数据存储信息的方法(http://api.jquery.com/data )。也简化了我的等式哈哈
这是新代码:
<script type="text/javascript">
jQuery.fn.elementlocation = function() {
var curleft = 0;
var curtop = 0;
var obj = this;
do {
curleft += obj.attr('offsetLeft');
curtop += obj.attr('offsetTop');
obj = obj.offsetParent();
} while ( obj.attr('tagName') != 'BODY' );
return ( {x:curleft, y:curtop} );
};
$(document).ready( function() {
$("#gdimage").mousemove( function( eventObj ) {
var location = $("#gdimage").elementlocation();
var x = eventObj.pageX - location.x;
var y = eventObj.pageY - location.y;
x = x / 5;
y = y / 5;
x = (Math.floor( x ) + 1);
y = (Math.floor( y ) + 1);
block = x + (y * 200) - 200;
x = ((x * 2) + (x*3)) - 4;
y = ((y * 2) + (y*3)) - 4;
x = (Math.floor( x ));
y = (Math.floor( y ));
$("#block").text( block );
$("#x_coords").text( x );
$("#y_coords").text( y );
if (block != $('#gdimage').data('storedBlock')) {
$.ajax({
type: "GET",
url: "fetch.php",
data: "x=" + x + "&y=" + y + "",
dataType: "json",
async: false,
success: function(data) {
$("#user_name_area").html(data.username);
}
});
}
$('#gdimage').data('storedBlock', block);
$("#gdimage").click( function( eventObj ) {
window.location = "/redirect/?x=" + x + "&y=" + y + "";
});
});
});
</script>
答案 0 :(得分:0)
看来我采用错误的方法想要使用object.watch - 在SitePoint的paul_wilkins的帮助下,他向我展示了一种使用jQuery数据存储信息的方法(http://api.jquery.com/data )。也简化了我的等式哈哈
这是新代码:
<script type="text/javascript">
jQuery.fn.elementlocation = function() {
var curleft = 0;
var curtop = 0;
var obj = this;
do {
curleft += obj.attr('offsetLeft');
curtop += obj.attr('offsetTop');
obj = obj.offsetParent();
} while ( obj.attr('tagName') != 'BODY' );
return ( {x:curleft, y:curtop} );
};
$(document).ready( function() {
$("#gdimage").mousemove( function( eventObj ) {
var location = $("#gdimage").elementlocation();
var x = eventObj.pageX - location.x;
var y = eventObj.pageY - location.y;
x = x / 5;
y = y / 5;
x = (Math.floor( x ) + 1);
y = (Math.floor( y ) + 1);
block = x + (y * 200) - 200;
x = ((x * 2) + (x*3)) - 4;
y = ((y * 2) + (y*3)) - 4;
x = (Math.floor( x ));
y = (Math.floor( y ));
$("#block").text( block );
$("#x_coords").text( x );
$("#y_coords").text( y );
if (block != $('#gdimage').data('storedBlock')) {
$.ajax({
type: "GET",
url: "fetch.php",
data: "x=" + x + "&y=" + y + "",
dataType: "json",
async: false,
success: function(data) {
$("#user_name_area").html(data.username);
}
});
}
$('#gdimage').data('storedBlock', block);
$("#gdimage").click( function( eventObj ) {
window.location = "/redirect/?x=" + x + "&y=" + y + "";
});
});
});
</script>