This is the experiment result - runtime of original verison, multiprocess version, and multithread version我在比较使用多进程和多线程之间的合并排序编程的性能。根据线程/进程数,数组中元素的数量进行比较。令我郁闷的是反直觉的结果:随着线程/进程数量的增加,运行时间增加; 多进程版本几乎比另一个版本快10倍。正如我所料,多线程版本应该获胜。我附加了多线程源代码。请帮我看看发生了什么。谢谢大家!
#include <iostream>
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <time.h>
// number of elements in array
// number of threads
int MAX;
int THREAD_MAX;
// array bellow is to store the right edge of a divided array
int index[20] = {0};
int p_i = 0;
using namespace std;
int *a;
int part = 0;
// merge function for merging two parts
void merge(int l1, int h1, int h2) {
int count = h2 - l1 + 1;
int sorted[count];
int i = l1, k = h1 + 1, m = 0;
while (i <= h1 && k <= h2) {
if (a[i]<a[k])
sorted[m++] = a[i++];
else if (a[k]<a[i])
sorted[m++] = a[k++];
else if (a[i] == a[k]) {
sorted[m++] = a[i++];
sorted[m++] = a[k++];
}
}
while (i <= h1)
sorted[m++] = a[i++];
while (k <= h2)
sorted[m++] = a[k++];
int arr_count = l1;
for (i = 0; i<count; i++, l1++)
a[l1] = sorted[i];
}
// merge sort function
void merge_sort(int low, int high) {
// calculating mid point of array
int mid = low + (high - low) / 2;
if (low < high) {
// calling first half
merge_sort(low, mid);
// calling second half
merge_sort(mid + 1, high);
// merging the two halves
merge(low, mid, high);
}
}
// thread function for multi-threading
void* merge_sort(void* arg) {
int thread_part = part++;
// calculating low and high
int low = thread_part * (MAX / THREAD_MAX);
int high = (thread_part + 1) * (MAX / THREAD_MAX) - 1;
// allocate the rest part of original array to the last thread
if(thread_part == THREAD_MAX -1){
high = MAX - 1;
}
// store the right edge of each divided array
index[++p_i] = high;
// evaluating mid point
int mid = low + (high - low) / 2;
merge_sort(low, mid);
merge_sort(mid + 1, high);
merge(low, mid, high);
}
void isSorted(int len) {
if (len == 1) {
printf("Sorting Done Successfully\n");
return;
}
int i;
for (i = 1; i<len; i++) {
if (a[i]<a[i - 1]) {
printf("Sorting Not Done\n");
return;
}
}
printf("Sorting Done Successfully\n");
return;
}
// Driver Code
int main() {
cout << "Enter No of elements of Array:";
cin >> MAX;
cout << "Enter No of Thread:";
cin >> THREAD_MAX;
// generating random values in array
a = new int[MAX];
srand(time(NULL));
for (int i = 0; i < MAX; i++) {
a[i] = rand();
}
// t1 and t2 for calculating time for merge sort
clock_t t1 = clock();
pthread_t threads[THREAD_MAX];
// creating threads
for (int i = 0; i < THREAD_MAX; i++) {
pthread_create(&threads[i], NULL, merge_sort, (void*)NULL);
}
// joining all threads
for (int i = 0; i < THREAD_MAX; i++) {
pthread_join(threads[i], NULL);
}
// merging the final parts
int p = 1;
int mid, high;
for(int q = 1; q < THREAD_MAX; q++) {
mid = index[p];
p++;
high = index[p];
merge(0, mid, high);
}
clock_t t2 = clock();
cout << "Time taken: " << (double)(t2 - t1)/ CLOCKS_PER_SEC << endl;
isSorted(MAX);
// displaying sorted array
/*cout << "Sorted array: ";
for (int i = 0; i < MAX; i++)
cout << a[i] << " ";*/
return 0;
}
答案 0 :(得分:-1)
不明白为什么你的问题被投了票。据我所知,你开发了两个具有相同操作的程序。使用multi process
和其他人实施的是multi thread
。首先,您需要了解multi process
和multi thread
之间的区别。我认为您在fork()
版本中使用multi process
。在multi process
版本中,操作系统为每个进程创建单独的data segment
,因此在您使用fork()
操作系统时为子进程分配新的内存空间并从父进程复制所有内存到新创建的子进程的内存位置。但在多线程的情况下,永远不会发生。因此,在多线程环境中的内存访问期间,如果使用同步内存访问,则thread
版本中的性能将受到严重影响,但不会出现在multi process
版本中。