如何在ios-project中使用objective-c ++中的swift类?
Apple docs仅谈论目标c:https://developer.apple.com/library/content/documentation/Swift/Conceptual/BuildingCocoaApps/MixandMatch.html
我试过这个 -
Console.swift
public class Console : NSObject {
public func Dump() -> Void {
let log = OSLog(subsystem: Bundle.main.bundleIdentifier!, category: "Console")
os_log("url = %@", log: log, "Some thing here")
}
}
ConsoleDelegate.hpp
#ifndef ConsoleWrapper_h
#define ConsoleWrapper_h
#import <Foundation/Foundation.h>
#import <Interop-Swift.h>
@interface ConsoleDelegate : NSObject {
@private
Console* console;
}
- (ConsoleDelegate*) init;
- (void) DumpWrapper;
@end
#endif /* ConsoleWrapper_h */
ConsoleDelegate.mm
#import "ConsoleDelegate.hpp"
#import <Foundation/Foundation.h>
@implementation ConsoleDelegate
- (ConsoleDelegate*) init {
console = [[Console alloc] init];
return self;
}
- (void) DumpWrapper {
[console Dump];
}
@end
但是我得到像 -
这样的错误/path/to/file/Interop-Swift.h:192:39:没有命名的类型或协议 &#39; UIApplicationDelegate&#39;
如果我重命名ConsoleDelegate.mm - &gt; ConsoleDelegate.m然后编译没有任何错误。
答案 0 :(得分:0)
好吧,我所要做的就是在 ConsoleDelegate.hpp 中添加UIKit
。
#ifndef ConsoleWrapper_h
#define ConsoleWrapper_h
#import <UIKit/UIkit.h>
#import <Foundation/Foundation.h>
#import <Interop-Swift.h>
@interface ConsoleDelegate : NSObject {
@private
Console* console;
}
- (ConsoleDelegate*) init;
- (void) DumpWrapper;
@end
#endif /* ConsoleWrapper_h */