我写了一个自定义的Row,Row的值是这样的:
struct CountUnit:Equatable,InputTypeInitiable{
var totalCount:Int
var unit:String
init?(string stringValue: String) {
//...
}
static func ==(lhs: CountUnit, rhs: CountUnit) -> Bool {
//...
}
}
我要问的是:如何让Eureka在任何CountUnit的实例值上调用onChange()事件改变???(totalCount和unit):
<<< CountUnitRow() {row in
//do some init...
}.onChange {row in
//how to let user know value was changed
}
CountUnitRow代码就是这样,但它几乎是空的:
final class CountUnitRow: Row<CountUnitCell>,RowType{
required init(tag: String?) {
super.init(tag: tag)
cellProvider = CellProvider<CountUnitCell>(nibName: "CountUnitCell")
}
}
CountUnitCell就在这里,我在CountUnitCell UI中有一个UITextField,我想利用Eureka的UITextField自动键盘功能,所以CountUnitCell继承自_FieldCell:
class CountUnitCell:_FieldCell<CountUnit>,CellType{
@IBOutlet weak var countLbl:UILabel!
@IBOutlet weak var stepper:UISlider!
var count:Int = 1{
didSet{
countLbl.text = "\(count)"
row.value?.totalCount = count
}
}
@IBAction func countChanged(_ sender:UISlider){
count = Int(sender.value)
}
func updateUI(){
if let value = row.value{
stepper.value = Float(value.totalCount)
count = value.totalCount
textField.text = value.unit
}
}
override func textFieldDidEndEditing(_ textField: UITextField) {
//super.textFieldDidEndEditing(textField)
guard let text = textField.text,text.count > 0 else {return}
row.value?.unit = text
}
override open func update() {
updateUI()
}
override open func setup() {
super.setup()
height = {return UITableViewAutomaticDimension}
textField.delegate = self
updateUI()
}
override open func didSelect() {
super.didSelect()
row.deselect()
}
required public init(style: UITableViewCellStyle, reuseIdentifier: String?) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
}
required public init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
}
}
答案 0 :(得分:1)
我明白了!
答案非常简单:Eureka勾选你的Value类型,它是全自动的!
谢谢尤里卡!