Java中的音乐循环

时间:2011-02-02 13:37:22

标签: java audio background-music

美好的一天!

我正在做一个游戏,我希望它有背景声音。我为它创建了一个类,我在我的主要部分调用它。我的代码如下:

import sun.audio.*;
import java.io.*;

    public class Sound {

        public void music() {

            AudioStream backgroundMusic;
            AudioData musicData;
            AudioPlayer musicPlayer = AudioPlayer.player;
            ContinuousAudioDataStream loop = null;
            try {
                backgroundMusic = new AudioStream(new FileInputStream("chickendance.wav"));
                musicData = backgroundMusic.getData();
                loop = new ContinuousAudioDataStream(musicData);
                musicPlayer.start(loop);
            } catch (IOException error) { System.out.println(error);
            }
        }
    }

这是我称之为的主要课程。

public class HangmanLauncher extends javax.swing.JFrame {

        public HangmanLauncher() {
            initComponents();
            Sound sound = new Sound();
            sound.music();
        }

我的问题是音乐没有播放。 Error: java.io.IOException: could not create audio stream from input stream.这是什么意思?我的文件类型是Microsoft Wave Sound Format,其大小为796kb。我可以知道我做错了什么吗?您的建议将受到高度赞赏。提前谢谢。

8 个答案:

答案 0 :(得分:3)

我可以使用以下代码播放.wav文件。

请注意,如果您使用的是JFrame,您可能希望在线程中播放声音文件,以便继续其他操作。

import javax.sound.sampled.*;
import java.io.*;
import javax.swing.*;

AudioInputStream as1 = AudioSystem.getAudioInputStream(new java.io.FileInputStream("chickenDance.wav"));
               AudioFormat af = as1.getFormat();
               Clip clip1 = AudioSystem.getClip();
               DataLine.Info info = new DataLine.Info(Clip.class, af);

               Line line1 = AudioSystem.getLine(info);

               if ( ! line1.isOpen() )
               {
                clip1.open(as1);
                clip1.loop(Clip.LOOP_CONTINUOUSLY);
                clip1.start();
               }

答案 1 :(得分:3)

所以我一直在努力做到这一点,我终于找到了如何实现它 此特定代码从给定目录中随机选择一个轨道,然后循环选择另一个随机文件 循环在startPlayback()中,它是从run()方法调用的,因为这是一个单独的线程,不会停止程序执行

import java.io.*;
import java.util.ArrayList;
import java.util.logging.Level;
import java.util.logging.Logger;
import sun.audio.AudioPlayer;
import sun.audio.AudioStream;
/**
 *
 * @author Mangusbrother
 */

public class MusicPlayer extends Thread {private AudioStream as;
private AudioPlayer p;
private boolean playback;

public void run() {
    startPlayback();
}

private void setRandom() {
    File[] files = getTracks();
    try {
        String f = files[(int) (Math.random() * (files.length - 1))].getAbsolutePath();
        System.out.println("Now Playing: " + f);
        as = new AudioStream(new FileInputStream(f));
    } catch (IOException ex) {
        Logger.getLogger(MusicPlayer.class.getName()).log(Level.SEVERE, null, ex);
    }
}

public void startPlayback() {
    playback = true;
    setRandom();
    p.player.start(as);
    try {
        do {
        } while (as.available() > 0 && playback);
        if (playback) {
            startPlayback();
        }
    } catch (IOException ex) {
        Logger.getLogger(MusicPlayer.class.getName()).log(Level.SEVERE, null, ex);
    }

}

public void stopPlayback() {
    playback = false;
    p.player.stop(as);
}

private File[] getTracks() {
    File dir = new File(System.getProperty("user.dir") + "\\music");
    File[] a = dir.listFiles();
    ArrayList<File> list = new ArrayList<File>();
    for (File f : a) {
        if (f.getName().substring(f.getName().length() - 3, f.getName().length()).equals("wav")) {
            list.add(f);
        }
    }
    File[] ret = new File[list.size()];
    for (int i = 0; i < list.size(); i++) {
        ret[i] = list.get(i);
    }
    return ret;
}

}

答案 2 :(得分:2)

我相信这只是mp3,但如果这是一个选项,请查看JLayer和朋友:http://www.javazoom.net/projects.html

答案 3 :(得分:2)

我从Wave生成一个AudioInputStream:

AudioSystem.getAudioInputStream(new FileInputStream("chickendance.wav"));

我不玩它。

答案 4 :(得分:2)

我的猜测是wav文件已经以AudioStream类不理解的格式编码。我找不到类的文档(??)但我会尝试另一个不是Microsoft Wave Sound的文件。同样,不知道该编码的细节,但它是Microsoft,它可能是专有的,因此不在AudioStream的Sun实现中。

答案 5 :(得分:0)

我使用.au文件格式并且它有效。 :)

答案 6 :(得分:0)

我尝试了许多不同的音频播放方式,我发现这是我最成功的类文件。

package Classes;
import java.io.IOException;
import java.io.InputStream;
import java.net.URL;
import sun.audio.AudioData;
import sun.audio.AudioPlayer;
import sun.audio.AudioStream;
import sun.audio.ContinuousAudioDataStream;
public class SoundLoader2 implements Runnable{
    public AudioPlayer Player = AudioPlayer.player;
    public AudioStream Stream = null;
    public AudioData data=null;
    InputStream inputStream=null;
    InputStream inputStream2=null;
    InputStream Stream2=null;
    public ContinuousAudioDataStream loop;
    public String url;
    public URL Url;
    public boolean repeat;
    public SoundLoader2(String url,boolean repeat)throws IOException{
    this.repeat=repeat;
    Url=getClass().getResource(url);
     inputStream = Url.openStream();
     inputStream2 = Url.openStream();
        Stream=new AudioStream(inputStream);
        data=Stream.getData();
        loop = new ContinuousAudioDataStream(data);
        Stream2=new AudioStream(inputStream2);
    }
    public void play(){
    if(this.repeat==true){
        Player.start(loop);
        }
        else if(this.repeat==false);
        Player.start(Stream2);
        }
    @Override
    public void run() {
      play();
    }
    public static void main(String args[]){
    }
}

答案 7 :(得分:0)

感谢您的信息,以上帮助和其他一些我有这个代码可以工作:

public void play(InputStream inputStream) {
    try {
        AudioInputStream soundIn = AudioSystem.getAudioInputStream(new BufferedInputStream(inputStream) );
        AudioFormat format = soundIn.getFormat();
        DataLine.Info info = new DataLine.Info(Clip.class, format);

        Clip clip = (Clip) AudioSystem.getLine(info);
        clip.open(soundIn);
        clip.start();
        sleep(clip.getMicrosecondLength() / 1000);// Thread.yield();
    } catch (Exception e) {
        log.warn("could not play");
        e.printStackTrace();
    }
}

private void sleep(long sleep) {
    try {
        Thread.sleep(sleep);
    } catch (InterruptedException ex) {
        Thread.currentThread().interrupt();
    }
}