我遇到问题,下面的代码行总是打印“无法初始化高兴”,然后退出程序:
if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress))
{
std::cout << "Failed to initialize GLAD" << std::endl;
return -1;
}
我一直在使用https://learnopengl.com/作为指南,并且一直按照入门部分中的步骤进行操作。我正在使用Visual Studio编写这个,我已将glad.c源文件移动到构建中以使其工作并将头文件添加到我指定glfw头的相同位置,但我无法找到任何有类似我的问题的人。
注释掉-1; line会导致访问冲突异常,因此程序在这里遇到麻烦。
以下是整个程序,以防我缺少其他内容:
#include "stdafx.h"
#include <GLFW/glfw3.h>
#include <glad/glad.h>
#include <iostream>
using namespace std;
void init_glfw();
void framebuffer_size_callback(GLFWwindow*, int, int);
int main(int argc, char **argv)
{
init_glfw();
GLFWwindow* window = glfwCreateWindow(800, 600, "Lab3", NULL, NULL);
if (window == NULL)
{
cout << "Failed to create GLFW window" << endl;
glfwTerminate();
return -1;
}
if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress))
{
std::cout << "Failed to initialize GLAD" << std::endl;
return -1;
}
glViewport(0, 0, 800, 600);
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
while (!glfwWindowShouldClose(window))
{
glfwSwapBuffers(window);
glfwPollEvents();
}
glfwTerminate();
return 0;
}
void init_glfw()
{
glfwInit();
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
}
void framebuffer_size_callback(GLFWwindow* window, int width, int height)
{
glViewport(0, 0, width, height);
}
答案 0 :(得分:5)
您从未通过glfwMakeContextCurrent()
将您的总帐上下文设为最新。与其他GL窗口框架不同,GLFW在glfwCreateWindow()
成功时不会使GL上下文保持最新状态。
Call glfwMakeContextCurrent()
after glfwCreateWindow()
succeeds:
GLFWwindow* window = glfwCreateWindow(800, 600, "Lab3", NULL, NULL);
glfwMakeContextCurrent( window );
if (window == NULL)
{
cout << "Failed to create GLFW window" << endl;
glfwTerminate();
return -1;
}
if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress))
{
std::cout << "Failed to initialize GLAD" << std::endl;
return -1;
}