我正在将图像从服务器加载到imageview。我使用Picasso将图像从服务器加载到imageview。
触摸该图像后,我希望它显示为全屏,甚至缩放/点按也可以。
我不知道该怎么做,请帮我提供建议或一些例子。
我找到了一些例子,但是有超过1000行代码,我无法发现它有用,我也不知道如何处理它。
感谢。 这是我的代码。
image = (ImageView) findViewById(R.id.image);
image.setOnClickListener(this);
Picasso.with(this).load("http://Imageurl").into(image);
@Override
public void onClick(View view) {
switch (view.getId()) {
case R.id.image:
//what to do here ?
break;
}
}
答案 0 :(得分:2)
您可以使用以下cusome类来实现布局中的implment缩放功能,这对我来说更有用。
data <- trx_input %>%
mutate(full = 0) %>%
mutate(full = replace(full, BankOwner, 1)
现在把这个类作为你的布局中的视图放在你想要显示的下面就是示例
public class TouchOrZoomImageView extends ImageView
{
Matrix mMatrix = new Matrix();
// We can be in one of these 3 states
static final int NONE = 0;
static final int DRAG = 1;
static final int ZOOM = 2;
int mode = NONE;
// Remember some things for zooming
PointF last = new PointF();
PointF start = new PointF();
float minScale = 1f;
float maxScale = 3f;
float[] m;
float redundantXSpace, redundantYSpace;
float width, height;
static final int CLICK = 3;
float saveScale = 1f;
float right, bottom, origWidth, origHeight, bmWidth, bmHeight;
ScaleGestureDetector mScaleDetector;
Context context;
public TouchOrZoomImageView(Context context)
{
super(context);
sharedConstructing(context);
}
public TouchOrZoomImageView(Context context, AttributeSet attrs)
{
super(context, attrs);
sharedConstructing(context);
}
private void sharedConstructing(Context context)
{
super.setClickable(true);
this.context = context;
mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
mMatrix.setTranslate(1f, 1f);
m = new float[9];
setImageMatrix(mMatrix);
setScaleType(ScaleType.MATRIX);
setOnTouchListener(new OnTouchListener()
{
@Override
public boolean onTouch(View v, MotionEvent event)
{
mScaleDetector.onTouchEvent(event);
mMatrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
PointF curr = new PointF(event.getX(), event.getY());
switch (event.getAction())
{
case MotionEvent.ACTION_DOWN:
last.set(event.getX(), event.getY());
start.set(last);
mode = DRAG;
break;
case MotionEvent.ACTION_MOVE:
if (mode == DRAG)
{
float deltaX = curr.x - last.x;
float deltaY = curr.y - last.y;
float scaleWidth = Math.round(origWidth * saveScale);
float scaleHeight = Math.round(origHeight * saveScale);
if (scaleWidth < width)
{
deltaX = 0;
if (y + deltaY > 0)
deltaY = -y;
else if (y + deltaY < -bottom)
deltaY = -(y + bottom);
}
else if (scaleHeight < height)
{
deltaY = 0;
if (x + deltaX > 0)
deltaX = -x;
else if (x + deltaX < -right)
deltaX = -(x + right);
}
else
{
if (x + deltaX > 0)
deltaX = -x;
else if (x + deltaX < -right)
deltaX = -(x + right);
if (y + deltaY > 0)
deltaY = -y;
else if (y + deltaY < -bottom)
deltaY = -(y + bottom);
}
mMatrix.postTranslate(deltaX, deltaY);
last.set(curr.x, curr.y);
}
break;
case MotionEvent.ACTION_UP:
mode = NONE;
int xDiff = (int) Math.abs(curr.x - start.x);
int yDiff = (int) Math.abs(curr.y - start.y);
if (xDiff < CLICK && yDiff < CLICK)
performClick();
break;
case MotionEvent.ACTION_POINTER_UP:
mode = NONE;
break;
}
setImageMatrix(mMatrix);
invalidate();
return true; // indicate event was handled
}
});
}
@Override
public void setImageBitmap(Bitmap bm)
{
super.setImageBitmap(bm);
if (bm != null)
{
bmWidth = bm.getWidth();
bmHeight = bm.getHeight();
}
}
public void setMaxZoom(float x)
{
maxScale = x;
}
private class ScaleListener extends
ScaleGestureDetector.SimpleOnScaleGestureListener
{
@Override
public boolean onScaleBegin(ScaleGestureDetector detector)
{
mode = ZOOM;
return true;
}
@Override
public boolean onScale(ScaleGestureDetector detector)
{
float mScaleFactor = (float) Math.min(
Math.max(.95f, detector.getScaleFactor()), 1.05);
float origScale = saveScale;
saveScale *= mScaleFactor;
if (saveScale > maxScale)
{
saveScale = maxScale;
mScaleFactor = maxScale / origScale;
}
else if (saveScale < minScale)
{
saveScale = minScale;
mScaleFactor = minScale / origScale;
}
right = width * saveScale - width - (2 * redundantXSpace * saveScale);
bottom = height * saveScale - height
- (2 * redundantYSpace * saveScale);
if (origWidth * saveScale <= width || origHeight * saveScale <= height)
{
mMatrix.postScale(mScaleFactor, mScaleFactor, width / 2, height / 2);
if (mScaleFactor < 1)
{
mMatrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
if (mScaleFactor < 1)
{
if (Math.round(origWidth * saveScale) < width)
{
if (y < -bottom)
mMatrix.postTranslate(0, -(y + bottom));
else if (y > 0)
mMatrix.postTranslate(0, -y);
}
else
{
if (x < -right)
mMatrix.postTranslate(-(x + right), 0);
else if (x > 0)
mMatrix.postTranslate(-x, 0);
}
}
}
}
else
{
mMatrix.postScale(mScaleFactor, mScaleFactor, detector.getFocusX(),
detector.getFocusY());
mMatrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
if (mScaleFactor < 1)
{
if (x < -right)
mMatrix.postTranslate(-(x + right), 0);
else if (x > 0)
mMatrix.postTranslate(-x, 0);
if (y < -bottom)
mMatrix.postTranslate(0, -(y + bottom));
else if (y > 0)
mMatrix.postTranslate(0, -y);
}
}
return true;
}
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)
{
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
width = MeasureSpec.getSize(widthMeasureSpec);
height = MeasureSpec.getSize(heightMeasureSpec);
// Fit to screen.
float scale;
float scaleX = (float) width / (float) bmWidth;
float scaleY = (float) height / (float) bmHeight;
scale = Math.min(scaleX, scaleY);
mMatrix.setScale(scale, scale);
setImageMatrix(mMatrix);
saveScale = 1f;
// Center the image
redundantYSpace = (float) height - (scale * (float) bmHeight);
redundantXSpace = (float) width - (scale * (float) bmWidth);
redundantYSpace /= (float) 2;
redundantXSpace /= (float) 2;
mMatrix.postTranslate(redundantXSpace, redundantYSpace);
origWidth = width - 2 * redundantXSpace;
origHeight = height - 2 * redundantYSpace;
right = width * saveScale - width - (2 * redundantXSpace * saveScale);
bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
setImageMatrix(mMatrix);
}
}
然后,您可以加载数据或设置与ImageView中设置相同的src,此类继承ImageView类,以便您可以设置使用图像的所有属性。
答案 1 :(得分:1)
您应该遵循一些简单的步骤。
仅创建一个全屏活动ImageView
。
您需要实现捏合放大/缩小图像的库。您可以通过它放大/缩小您的Imageview。
点击Imageview在onBackPress()
您可以使用一些库的示例。