当我点击任何集合视图单元格(没有录制最后一个单元格)时,如何移动另一个视图控制器?我不知道如何解决这个问题,我是iOS App Development的初学者。
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return addCategory.count + 1
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cellID = indexPath.row < addCategory.count ? "CategoryCell" : "ExtraCell"
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: cellID, for: indexPath)
setupCell(cell: cell, indexPath: indexPath, type: cellID)
return cell
}
func setupCell(cell: UICollectionViewCell, indexPath: IndexPath, type: String) {
switch(type) {
case "CategoryCell": setupCategoryCell(cell: cell as! CategoryCollectionCell, indexPath: indexPath)
case "ExtraCell": setupAddButtonCell(cell: cell as! CategoryExtraCell, indexPath: indexPath)
default: break
}
}
func setupCategoryCell(cell: CategoryCollectionCell, indexPath: IndexPath) {
let cat = addCategory[indexPath.row]
cell.lblHeader.text = cat.category_name
//cell.lblHeader.text = arrHeader[indexPath.row]
//cell.lblSubHeader.text = arrSubHeader[indexPath.row]
}
func setupAddButtonCell(cell: CategoryExtraCell, indexPath: IndexPath) {
//Extra Button "Add Button" in a cell
}
当我点击任何单元格(不点击最后一个单元格)时,它将不会移动到另一个视图控制器,应用程序崩溃并且不会显示任何错误。
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
self.collCategory.allowsMultipleSelection = false
if indexPath.row < addCategory.count {
print("Main Cell")
for i in 0..<addCategory.count {
if indexPath.row == i {
let categoryTaskVC = storyboard?.instantiateViewController(withIdentifier: "CategoryTaskVC") as! CategoryTaskVC
self.navigationController?.pushViewController(categoryTaskVC, animated: true)
//let cat = addCategory[i]
//categoryTaskVC.lblHeader.text = cat.category_name
print("OK")
} else {
print("error")
}
}
} else {
print("Add New Cell")
self.blurEffects()
view.addSubview(blurEffectView)
//Alert View Controller when Adding Categories...
let inputBox = BMInputBox.boxWithStyle(.plainTextInput)
inputBox.blurEffectStyle = .extraLight
inputBox.title = NSLocalizedString("Add Category", comment: "")
inputBox.message = NSLocalizedString("Please enter unique category name.", comment: "")
inputBox.customiseInputElement = {(element: UITextField) in
element.placeholder = "Enter a category"
return element
}
inputBox.submitButtonText = NSLocalizedString("OK", comment: "")
inputBox.onSubmit = {(value: String...) in
//Store value in text field in "text" object.
for text in value {
let strCategory = text
print("STR CATE : \(strCategory)")
DispatchQueue.main.async(execute: {
//Store category in CoreData
categoryCoreData.saveData(tfCat: strCategory)
//Fetch Category Data
categoryCoreData.fetchData()
self.collCategory.reloadData()
})
}
self.blurEffectView.removeFromSuperview()
}
inputBox.cancelButtonText = NSLocalizedString("Cancel", comment: "")
inputBox.onCancel = {
//Remove blur effects from Superview
self.blurEffectView.removeFromSuperview()
}
inputBox.show()
}
}
答案 0 :(得分:0)
将if
分支更改为:
if indexPath.row < addCategory.count - 1 {
print("Main Cell")
let categoryTaskVC = storyboard?.instantiateViewController(withIdentifier: "CategoryTaskVC") as! CategoryTaskVC
self.navigationController?.pushViewController(categoryTaskVC, animated: true)
let cat = addCategory[indexPath.row]
categoryTaskVC.lblHeader.text = cat.category_name
}