所以,我试图让这个石头剪刀游戏工作,但它只显示"其他东西"尽管两个选秀权相等(它应该显示"它是一个平局!")。警告。
此错误也会出现在第21行的控制台上:NS_ERROR_XPC_SECURITY_MANAGER_VETO:
下面是代码,并非所有选项都是完整的(纸上书写等)这只是一个测试:
<script>
function compPlay (){
let comChoice= Math.random();
console.log(comChoice);
if (comChoice<=0.33){
comChoice== "rock";
} else if (comChoice<=0.66){
comChoice== "scissors";
} else {
comChoice== "paper";
}
return;
}
function userPlay (){
prompt("rock, paper or scissors");
return prompt;
}
function thegame (compPlay,userPlay){
if (compPlay=="rock" && userPlay=="rock") {
alert("its tied");
} else {
alert("something else");
}
}
compPlay();
userPlay();
thegame();
</script>
答案 0 :(得分:1)
您没有从compPlay返回comChoice。如果你返回comChoice,它应该可以工作!
return;
应替换为return comChoice;
答案 1 :(得分:1)
您的功能不会返回comChoice。它应该是这样的。
function compPlay (){
let comChoice= Math.random();
console.log(comChoice);
if (comChoice<=0.33){
comChoice== "rock";
} else if (comChoice<=0.66){
comChoice== "scissors";
} else {
comChoice== "paper";
}
return comChoice;
}
function userPlay (){
var promData = prompt("rock, paper or scissors");
return promData;
}
function thegame (compPlay,userPlay){
if (compPlay=="rock" && userPlay=="rock") {
alert("its tied");
} else {
alert("something else");
}
}
var cChoice = compPlay();
var uChoice = userPlay();
thegame(cChoice,uChoice);
然后你应该使用comChoice检查它是否匹配。
答案 2 :(得分:1)
你的代码中存在很多错误,尝试在你的控制台上运行它,测试工作;
function compPlay() {
let comChoice = Math.random();
console.log(comChoice);
if (comChoice <= 0.33) {
comChoice = "rock";
} else if (comChoice <= 0.66) {
comChoice = "scissors";
} else {
comChoice = "paper";
}
return comChoice;
}
function userPlay() {
let promData = prompt("rock, paper or scissors");
thegame(compPlay(), promData);
}
function thegame(comPlayData, promData) {
if (comPlayData === promData) {
console.log(comPlayData, promData);
alert("its tied");
} else {
alert("you:" + promData + ',me:' + comPlayData);
}
}
userPlay();
答案 3 :(得分:0)
如前所述,所提供的代码中存在相当多的错误。
首先:在函数compPlay中赋值:你只需要一个'='
第二:函数comPlay不返回请求的值comChoice
第三:最后你只需要调用带有上述两个函数的第三个函数作为参数。使用相应的日志检查下面的代码,看看是否有帮助
function compPlay (){
let comChoice= Math.random();
console.log(comChoice);
if (comChoice<=0.33){
comChoice= "rock";
} else if (comChoice<=0.66){
comChoice= "scissors";
} else {
comChoice= "paper";
}
return comChoice;
}
function userPlay (){
var input = prompt("rock, paper or scissors");
console.log(input);
return input;
}
function thegame (compPlay,userPlay){
if (compPlay==userPlay) {
alert("its tied");
} else {
alert("something else");
}
console.log('compPlay: '+compPlay);
console.log('userPlay: '+userPlay);
}
// compPlay();
// userPlay();
thegame(compPlay(),userPlay());