为什么touchesBegan听众没有调用(Swift 4)?

时间:2018-01-28 12:37:17

标签: ios swift

我创建了简单按钮 - class Btn: UIControl,然后添加到父视图。在我的Btn课程中,我有override func touchesBegan。 当我点击按钮时,为什么touchesBegan无法调用? 我认为,我的Btn扩展UIControlBtn必须致电touchesBegan

我的代码:

导入UIKit

class ViewController: UIViewController {

    override func viewDidLoad() {
        super.viewDidLoad()

//        add my button
        let button = Btn()
        view.addSubview(button)
    }
}

class Btn: UIControl {
    fileprivate let button: UIButton = {
        let swapButton = UIButton()
        let size = CGFloat(50)
        swapButton.frame.size = CGSize(width: size, height: size)
        swapButton.backgroundColor = UIColor.green

        return swapButton
    }()

    override init(frame: CGRect) {
        super.init(frame: frame)
        addSubview(button)
    }

    required init?(coder aDecoder: NSCoder) {
        super.init(coder: aDecoder)
        addSubview(button)
    }

    override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
        super.touchesBegan(touches, with: event)

        //        Why it not called?
        print("test")
    }
}

1 个答案:

答案 0 :(得分:2)

根据您的代码,使用以下游戏代码,您将了解正在发生的事情。虽然您的控件想要处理touchesBegan回调,但它内部有一个UIButton,它会消耗事件本身。在下面的示例中,内部按钮占据Btn大小的四分之一(红色部分),如果单击它,则不会打印“测试”文本。 Btn空间的其余部分(绿色部分)不包含任何会消耗touchesBegan的其他视图,因此单击此处将打印“测试”文本。

我建议你看一下responder chain

import PlaygroundSupport
import UIKit

class ViewController: UIViewController {

    override func viewDidLoad() {
        super.viewDidLoad()
        //        add my button
        let button = Btn(frame: CGRect(x: 0, y: 0, width: 100, height: 100))
        view.addSubview(button)
    }
}

class Btn: UIControl {
    fileprivate let button: UIButton = {
        let swapButton = UIButton()
        let size = CGFloat(50)
        swapButton.frame.size = CGSize(width: size, height: size)
        swapButton.backgroundColor = UIColor.green

        return swapButton
    }()

    override init(frame: CGRect) {
        super.init(frame: frame)
        addSubview(button)
        self.backgroundColor = .red
    }

    required init?(coder aDecoder: NSCoder) {
        super.init(coder: aDecoder)
        addSubview(button)
    }

    override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
        super.touchesBegan(touches, with: event)

        //        Why it not called?
        print("test")
    }
}
// Present the view controller in the Live View window
PlaygroundPage.current.liveView = ViewController()