单个方法可以从其他方法接收超过2个整数,因此它可以执行一个函数吗?在方法游戏中我试图从敌人的方法中接收大量的edamage和elife,并试图接收用户的生命和伤害从方法用户,所以方法游戏具有所有信息,所以我可以执行用户与敌人交互的算术功能
public static void game(String[] args, int elife) throws IOException{
BufferedReader br = new BufferedReader(new InputStreamReader(System.in));
int life=80;
int damage = 8;
int A = (elife - damage);
String enemy ="";
int Enemy;
Random generator = new Random();
Enemy = generator.nextInt(3)+1;
if (Enemy == 1)
{enemy = "Grunt";
int hp=45;
int shp= Integer.parseInt(br.readLine());}
else if (Enemy == 2)
{enemy = "Slave";
int hp =40; }
else if (Enemy == 3)
{enemy= "Witch";
int hp=50;}
System.out.println("Welcome to the game!");
user();
System.out.println("Get Ready to face you first opponent ");
System.out.println("You are Faced against " + enemy);
System.out.println("Would you like to: \n [A]Attack [B]Defend");
String choice = br.readLine();
if (choice.equals("A")){
System.out.println(""+A+"");
System.out.println("You chose to attack "+enemy+" for "+"damage!");}
else if(choice.equals("B")){
System.out.println("You chose to defend and recieved"+"damage.");
}}
public static void user () throws IOException{
BufferedReader br = new BufferedReader(new InputStreamReader(System.in));
int life= 80;
int damage = 8;
System.out.print("Please enter your name: ");
String name = br.readLine();
System.out.println("WELCOME "+name);
}
public static void Witch() throws IOException{
int elife = 50;
int damage;
int edamage = 0;
Random generator = new Random();
damage = generator.nextInt(3)+1;
if (damage == 1)
edamage = 5;
else if (damage == 2)
edamage = 10;
else if (damage == 3)
edamage = 12;
System.out.println("Enemy life : "+elife);
System.out.println("Enemy damage : " +edamage);
}
}
public static void Grunt(){
int elife = 45;
int damage;
int edamage = 0;
Random generator = new Random();
damage = generator.nextInt(3)+1;
if (damage == 1)
edamage = 3;
else if (damage == 2)
edamage = 8;
else if (damage == 3)
edamage = 15;
System.out.println("Enemy life : "+elife);
System.out.println("Enemy damage : " +edamage);
}
public static void Slave(){
int elife = 40;
int damage;
int edamage = 0;
Random generator = new Random();
damage = generator.nextInt(3)+1;
if (damage == 1)
edamage = 7;
else if (damage == 2)
edamage = 8;
else if (damage == 3)
edamage = 5;
System.out.println("Enemy life : "+elife);
System.out.println("Enemy damage : " +edamage);
}}
答案 0 :(得分:2)
方法重载(也称为静态多态)是一种在单个类中具有相同名称的两个(或多个)方法(函数)的方法。是的,就这么简单。
public class Shape{
//It could be a circle or rectangle or square
private String type;
//To calculate area of rectangle
public Double area(Long length, Long breadth){
return (Double) length * breadth;
}
//To calculate area of a circle
public Double area(Long radius){
return (Double) 3.14 * r * r;
}
}
这样你可以根据它所具有的形状类型为区域调用相同的方法